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Trinity 1.7.2.1

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When I tried to use demonbuddy loot rule, my db will crash....

I'm dying to use my customized rules, anyone knows how to do it?
 
my bot left on the floor one more item level 63. wtf? What do I do? I have to select which rules in the db settings? I'm using 1.7.2.1 trinity, tab items I selected "Champion Items". What might be happening? Sometimes my bot leaves legendary items, items 61+ and jewerly 58+, but i want to take!!!!!!!!!! omfg

Yesterday: Ring Legendary lvl62 (not counting the ones I was not looking)
Today happened to: Arch Axe lvl63 (not counting the ones I was not looking)

I really need someone's help, I want to get all 61+, only jewerly I want to get 58+. It's some kind of bug or am I doing something wrong?
 
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I know this aint a log, and utterly useless. But, does this error on itself makes any sense to you Rixx? Still wondering wtf is happening here. This lead to inmediate d3 crash.

[19:40:32.159 N] Opening stash
[19:40:32.625 D] System.Reflection.TargetInvocationException: Se produjo una excepci?n en el destino de la invocaci?n. ---> System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
en GilesTrinity.GilesCachedACDItem.GetCachedItem(ACDItem item)
en GilesTrinity.GilesTrinity.TrinityOnItemStashed(Object sender, ItemEventArgs e)
--- Fin del seguimiento de la pila de la excepci?n interna ---
en System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
en System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
en System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
en System.Delegate.DynamicInvokeImpl(Object[] args)
en System.Delegate.DynamicInvoke(Object[] args)
en Zeta.CommonBot.GameEvents.(Delegate , Object[] ) --> System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
en GilesTrinity.GilesCachedACDItem.GetCachedItem(ACDItem item)
en GilesTrinity.GilesTrinity.TrinityOnItemStashed(Object sender, ItemEventArgs e)
 
I just wanted to ask if this is normal for Trinity not to use Sentry skill while botting with Demon Hunter?
 
I just wanted to ask if this is normal for Trinity not to use Sentry skill while botting with Demon Hunter?

Probably because no one uses it and there's no logic for it in the plugin (a guess).

It's like asking why people don't eat poop. I'm sure there's some out there, but they're crazy and a little mental.
 
Hmmm... Feeling kinda offended right now xD
So I guess the same goes for Bola/Entangling shot?

My DH is just spamming Chakram, Caltrops, Companion and from time to time Fan of Knives when mobs get closer.
Is there any build that would be suitable for botting?

//Edit
Yeah, I'm kinda sure my DH does not use primary attack (LMB) almost at all... Instead of shooting bot waits to get hatered what results in quite frequent death count...
 
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blacklist is seeing issues making bot crash sometimes.
unstucker doesn't seem to be working as intended.

weird behavior can't wait for update.
 
Crashing even more with 301 rofl


edit: fixed again. was FORCED to buy 3rd tab cause nesox's update for the gems. Since I didn't have 3rd stash bought it kept just running between stash and vendor till gold timer hit. How are things released like this. This kinda carelessness = giant banwaves when warden seens bots running back and forth over and over and over till crash and relog, rinse repeat....


i have notified on support thread and added a log
 
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Stuck issue

[00:39:29.778 N] Path with 2 hops received (partial: True)
[00:39:32.728 N] [Trinity]Exception 0: There is an error in XML document (1346, 17).
[00:39:32.728 N] [Trinity]Exception 1: The 'dle' start tag on line 1346 position 10 does not match the end tag of 'double'. Line 1346, position 17.
I get stuck in Rakkis crossing when crossing the bridge with no monsters or anything around me, It only happens about 3-5% of the time.
 

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