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Trinity 1.7.2.0 BETA

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@Mushroomhead
Both are tags inside the profile you're using. If you tell me your profile name (here or as pm) I can tell you what to change.
 
No idea what you are talking about, I have Demonbuddy beta installed, trinity 2.0 installed, and thats it, no idea what your explorearea tag is, as I don't know why I would use Trinity explore dungeon when it apparently backtracks too much from what I seen from others.


Is trinityexploredungeon a plugin, or what? cause I can't find it on forums or in trinity plugin on demonbuddy.
Thanks.
@Mushroomhead and the stuck on your picture.

You're using the ExploreArea tag there right? Use the new TrinityExploreDungeon and he wont get stuck there again, same for other locations.


Can you explain this guys, it also stuck on my,

What do you mean with trinityexploredungeon tag?, where to find?, what to chanche?
 
With the new patch coming, a fix for the tempest rush build would be extremely neat!
 
Changelog 1.7.2.0 BETA:


  • Requires DemonbuddyBETA .159+
  • ItemRules2 now has a GUI that replaces config.dis
  • Wizards now have Archon Cancellation options (thank Nesox!)
  • Wizard-Archon arcane strike is now only used when the current target is within melee range, and there are 2 or more targets within melee range
  • Unstucker will activate in town if needed - but not with vendor/salvage window open
  • Added fix for not attacking Sin Heart in Heart of the Cursed
  • Small fix for Wizard Kiting options (forgot to hook settings to kite logic in .19)
  • Fixed performance bug with Stashing/Selling/Salvaging logic

Please make a CLEAN INSTALL of the GilesTrinity plugin directory - otherwise you will get errors.


how do i fix the problem of not picking up items? is always missing two spaces to complete and if I'm not watching the bot is not taking anything off the ground..

srry for my english, tried my best..

DB .159 + trinity 1.7.2.0 BETA + Quest 1.3.2.
 
Since forums are back I can actually reply now... yay

Ehm... where is GUI for itemRules? can't find it :(

It's now on a sub-tab on the Items tab.

Diablo crash after inactivity timer leave game
1176 2013-02-07 23.00.txt

DemonbuddyBETA 1.0.1340.159
TrinityBeta .20
Notyfication click .5
Questtools 1.3.2

Yes, a known issue. Waiting for Nesox to give me a magic API function that prevents this... maybe next build.

i dont know if its a bug or not but in a HotA build my barb spams battle rage like a mad man instead of using HotA when facing a pack of elites.

HOTA builds suck, I agree :) I will take a look at improvements.

Bot don't use autoattack, when not enought fury. Just is facing a monster a few seconds.

What build are you using? Can you link a build to D3 skill calculator? (You have no fury generators??)

Just upgraded one toon for testing from .14 to .20. (and DB to .159). I so dont like upgrades:/ Toon freezes every few secs and im testing it on i3 machine without any other toons. So no idea how im gonna handle 1.0.7 : <

This really shouldn't happen... most people report good results. I guess, try a fresh install of all your plugins (YAR expiremental is working well for me also). If it keeps happening we have options to diagnose. I am confident it's not Trinity :)
 
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uptor, in .16 when not enought fury barb use autoattack.
 
Not sure if this Trinity works with latest DB, when i use it, it starts the game properly but stays at the to town forever...
same problem if use 1.7 .20
 
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