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The Main will fly south of Cross Roads and wait for the RAF toons to get below him. At that time press continue on all the toons. The Main will ATTEMPT to kill all the mobs leading into Wailing Caverns. Beware, there are a lot of patrols in the cave, keep an eye on the main as they are going into the caves, he may miss a mob that will kill the RAF's.

So the Rafing characters will not start moving unless the booster is in the party? :O Maybe I should get in a two-seat mount the first of the rafters and go to instance and then chain summon friend the others. I will avoid several deaths!
 
That is good idea, and I suggest that for all the instances below level 60. You can take all your toons either just outside or inside the instances. Then start the Booster, wait for him to reset and enter the instance, then start the RAF's. Wait till you have all the toons in the instance with a popup window. Then continue them all. If you choose to let them automatically move from one instance to another below level 60, you will need to pay close attention as some wow changes have affected flight paths as well as some other issues making the RAF travel between instances < 60 rather difficult.
So the Rafing characters will not start moving unless the booster is in the party? :O Maybe I should get in a two-seat mount the first of the rafters and go to instance and then chain summon friend the others. I will avoid several deaths!
 
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Raf Power Leveling [61-68] Blood Furnace

View in 1080 HD

[video=youtube;hloNfOlMgVw]http://www.youtube.com/watch?v=hloNfOlMgVw[/video]

As promised, this is a complete rewrite of Blood Furnace for the RAF Power Leveling profiles. Update via SVN link on the first post.

 
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So the Rafing characters will not start moving unless the booster is in the party? :O Maybe I should get in a two-seat mount the first of the rafters and go to instance and then chain summon friend the others. I will avoid several deaths!

Problem is there is a bug with CRZ areas. Toons on a two seat mount get DC'd. It's well documented on the blizz forums and its completely ridiculous. This was as of 5.2 haven't tried 5.3.

For this reason I take my a 90 main on account A to entrance. Summon B. Then log out A to my leveling toon and have B summon lower level A. I just have the booster travel via the profile, or I fly him myself.
 
Just one problem...for the 10-15 profile for the booster, the innkeeper is no longer in the tower
 
That's why there are two profiles for the booster. One if the innkeep is in the tower, the other if he is in the wooden building. Run the approriate one for your booster.
Just one problem...for the 10-15 profile for the booster, the innkeeper is no longer in the tower
 
Shouldn't affect many people, but if your main booster went for the bloodsail title, you'll be hostile to the bootybay goblins.

When you get to the Uldaman profile the Main profile will try to set hearth at innkeep the with the goats...it ends poorly if you catch my drift.
 
Didn't think of that. Let me see what I can come up with.
Shouldn't affect many people, but if your main booster went for the bloodsail title, you'll be hostile to the bootybay goblins.

When you get to the Uldaman profile the Main profile will try to set hearth at innkeep the with the goats...it ends poorly if you catch my drift.
 
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This should no longer be an issue. I changed the innkeep to Thelsamar instead of Fuselight.

Edit: I am contemplating a new rewrite of Uldaman using the front entrance.

Shouldn't affect many people, but if your main booster went for the bloodsail title, you'll be hostile to the bootybay goblins.

When you get to the Uldaman profile the Main profile will try to set hearth at innkeep the with the goats...it ends poorly if you catch my drift.
 
Botorific, what else needs to be edited?

Not sure if this still exists with 5.3 and recent HB releases / beta. My group leveled and I'm bringing another group up now.

Black rocks has an issue with the "arena" encounter from time to time. As the wave of mobs come through the door the bot sometimes won't pick them up which glitches the encounter.

The dragonkin mobs will run around the room twice on a patrol then phase out if not killed.

I don't have a log, but it's at the "wait x time 15x" section...and I don't know that it's profile related. Both singular did it and superbad. Larger hotspot needed maybe?

When that happens the door at the other end won't open for the profile to move on. I report stuck and Tele to graveyard. Happens maybe 1 out of 3 runs at worse.

Hall's of lightning - the last one we talked about on Skype.

The booster passes the some of the mobs that come to life causing the RaFS to wipe.

Not sure that this next part is profile either. The booster will just pause with mobs beating on him at the elemental boss.

Happens at the slag pit too. Throws off timing and the rAfs wipe there as well.
 
Blackrock, I know exactly what you mean. I already moved the booster about 3 ft back and left to catch that 3 rd or 4th grp that comes out and runs around, also fixed it so booster doesn't get stuck on the fire after killing The Beast.

The HOL, bot freezing on the ele boss or the gauntlet mobs before him is a CC issue, or maybe just HB. Some of those mobs may or may not fear you. If they do, some times HB freaks after getting feared.

Also currently testing a complete rewrite of Uldaman using the front entrance, which will be one pull instead of 3-4. I believe it will make it easier for the RAF to travel to from Loch Modan.
 
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New & Improved - Raf Power Leveling [25-37] Uldaman

View in 1080 HD

[video=youtube;6YU5TaAiwBo]http://www.youtube.com/watch?v=6YU5TaAiwBo[/video]

This is a complete rewrite of Uldaman for the RAF power leveling profiles. It now uses the front entrance and pulls the entire instance in one pull. The runs take 6 minutes.
Therefore they have to wait 6 minutes after clearing the instance before they reset. This is to avoid getting instance locked. Update via SVN link on the first post.


 
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Blood Furnace now works perfect, i?m impressed- realy great work =)
today i start in Northend will report if i find some stucks
 
utgarde keep

i tryed some times but my toons down get the last mops
they waiting before the balcony and my booster is killing the endboss, ilevel from my booster is 444 and the dungons before it works realy great but now my toons are too slow, i also tryed catform with movement speed but i doesn?t help

i now delete the waypoint i will report... soon


oh bad idea, now the toons go crazy run out of the instance and flying in northend....
 
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Just woke up. Let me get some coffee in me to get my brain working, then I will go have a look at it.
utgarde keep

i tryed some times but my toons down get the last mops
they waiting before the balcony and my booster is killing the endboss, ilevel from my booster is 444 and the dungons before it works realy great but now my toons are too slow, i also tryed catform with movement speed but i doesn?t help

i now delete the waypoint i will report... soon


oh bad idea, now the toons go crazy run out of the instance and flying in northend....
 
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