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I had some problems with the bot running straight into the right wall when entering the dungeon on the first run, but I just had to restart HB and everything went fine from there on. The first run went smooth (no dragon-drop though :( ), and the bot ran out, reset the dungeon and is once again at Slabhide as I write.

I haven't been close to dying (destruction warlock ilvl 491), so I'll try to have it running overnight.

Thanks for this great profile!
 
Now when I start the battered hilt profile (does the same for the normal profile too), it runs to the gate and opens it then stands still. If I manually run in, it just runs in 1 direction. The log is attached.

Edit: Does the same with a fresh honorbuddy too. On the bright side, it doesn't seem to pull Ick anymore.
Edit2: After 4 runs of manually resetting and running in, it accidentally killed Ick again.
 

Attachments

Got it on 2nd run for one bot, and on 3 others after 30-40 runs
2 more been running for over 80 runs and still nothing x)
All of them are Blood DK's!

All the issues i had were somewhat minor.
Having instance lock trigger often since the profile resets instances before entering and if started inside.
Average run time is 11m.

The wait for instance lock loop works fine, but it looks a little bottish standing inside the instance gate after getting kicked out > idling for a bit > run to the spot where anyone who leaves the instance spawns at > then back to the entrance.
Usually there are at least 3-5 people in front of the instance, and i try to avoid players as much as possible :)
I also encountered another issue when toons die (happened due to pvp), where the bot res using spirit healer and after res sickness is gone, it doesn't navigate/fly back to the entrance. Only had it happen 3 times so far!

Sometimes (1~2 out of 10) it would miss looting Slabhide, not sure if it that's the profile or HB though.
Another thing that doesn't happen often, after finishing the run and heading to InstanceTimer wait spot, sometimes the bot would have the combat disabled (i think) and have a few adds(Rock Borers that die with 1 blood boil) attacking it until the timer expires.
Similar issue happens when waiting to pull slabhide (those die in the fight though).

Other than that it's been running fine for hours on end!
 
Got it on 2nd run for one bot, and on 3 others after 30-40 runs
2 more been running for over 80 runs and still nothing x)
All of them are Blood DK's!

All the issues i had were somewhat minor.
Having instance lock trigger often since the profile resets instances before entering and if started inside.
Average run time is 11m.

The wait for instance lock loop works fine, but it looks a little bottish standing inside the instance gate after getting kicked out > idling for a bit > run to the spot where anyone who leaves the instance spawns at > then back to the entrance.
Usually there are at least 3-5 people in front of the instance, and i try to avoid players as much as possible :)
I also encountered another issue when toons die (happened due to pvp), where the bot res using spirit healer and after res sickness is gone, it doesn't navigate/fly back to the entrance. Only had it happen 3 times so far!

Sometimes (1~2 out of 10) it would miss looting Slabhide, not sure if it that's the profile or HB though.
Another thing that doesn't happen often, after finishing the run and heading to InstanceTimer wait spot, sometimes the bot would have the combat disabled (i think) and have a few adds(Rock Borers that die with 1 blood boil) attacking it until the timer expires.
Similar issue happens when waiting to pull slabhide (those die in the fight though).

Other than that it's been running fine for hours on end!


Nice and Grats
 
This one has been working perfectly for me, aside from my awful luck. For some reason, I keep getting instance locked despite the instance timer waiting the usual 12 1/2 mins, so I bumped the timer up to 15 mins and sacrificed an extra instance an hour to ensure it doesnt run into any lockouts. I'm about 80 runs in with no drop and another 80-90 runs in on the North Wind drake with no drop, I seem to have a pretty bad curse of bad drop luck.
 
This one has been working perfectly for me, aside from my awful luck. For some reason, I keep getting instance locked despite the instance timer waiting the usual 12 1/2 mins, so I bumped the timer up to 15 mins and sacrificed an extra instance an hour to ensure it doesnt run into any lockouts. I'm about 80 runs in with no drop and another 80-90 runs in on the North Wind drake with no drop, I seem to have a pretty bad curse of bad drop luck.

Yep, sounds like bad luck. I had someone PM me today, that got it in 8 runs. Not that you want to hear that.
 
Now when I start the battered hilt profile (does the same for the normal profile too), it runs to the gate and opens it then stands still. If I manually run in, it just runs in 1 direction. The log is attached.

Edit: Does the same with a fresh honorbuddy too. On the bright side, it doesn't seem to pull Ick anymore.
Edit2: After 4 runs of manually resetting and running in, it accidentally killed Ick again.


I will make some more edits. The ones I made should have not have changed functionality. I changed a 1 to a 2 and removed 2 coordinates around Ick.
 
I will make some more edits. The ones I made should have not have changed functionality. I changed a 1 to a 2 and removed 2 coordinates around Ick.

Any issues resetting will be due to a lockout or something changed on your end.
 
Botanist, you Trash Farm profile it's not working as intended, the bot stops completely before talking to Lothos, this error shows up.

Initialization complete.
Warning: Could not parse While body node
Changing current profile to [QO-N-Trash-Farm][90]_botanist_molten-core


I have also tried with a fresh HB install and the same problem shows up. The other profile is working just fine.
Yep, not working.

"Goal: FlyTo-v1129: "In Progress (no associated quest)"
Flying to Destination: <-7565.63, -1059.622, 288.6425> (<-7565.63, -1059.622, 288.6425>)

[Ref: "[QO-N][Trash-Farm][90]_botanist_molten-core" @line 131]
"

does nothing, just mounts up near Lothos and waits.
I will try to check into this tomorrow guys.
 
Well I tested this profile, goes perfect, except when I come at the last boss, he goes afk, tested and 2 accounts to be sure and does the same.
You know the problem can be ?


If you wish to call me on skype, and show me the issue, I will fix it now before I go to bed.
 
If you wish to call me on skype, and show me the issue, I will fix it now before I go to bed.



Also, be sure you are running the version on the SVN. From your description, you are running the original version in which the last Boss wasn't triggering due to proximity.

There is a reason it says,

NOTE: The zip files below will not be up-to-date with the SVN

above the zip files.
 
Update:

Alliance should now learn all flight paths in Eastern Kingdoms, Kalimdor, Outland, Northrend and Pandaria. With the exception of Twilight Highlands and Uldum.

Update via the public SVN only. The zip file as always has not been updated.
 
I really really really wish that it would say what it does.

Nvm I scrolled down on the instructions bit and didn't see the top bit.
 
Auto loader found fine Botanist =) all done without problems, I'll check later if has every paths unlocked, but at begin it seems its ok, Thank you! Clean work like always ^^ I'll keep waiting for horde update my mains are there
 
I thought Shanemage85 already made a stone core mount running profile. Did it break or something? I swear I ran it last month and it had no problems aside from the usual instance lock out after farming 3x...
 
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