Awesome! Also one issue I found with Sekketh Halls - There's a patrol Avian Darkhawk that for some reason either gets missed or spawns later on because when the RAF's are stood at the final waiting point, waiting to be tagged to leave, it comes and kills them.
Easiest fix would be to enable combat for the RAF's at this second waiting point (next to NPC: Dealer Vijaad). It's not a hard mob and could be killed by two RAF's easy, it's just they stand there and do nothing. Then die![]()
It is not required to gear your characters up during the RAF process, so enforcing the RAF characters to kill something is out of the question.
Awesome! Also one issue I found with Sekketh Halls - There's a patrol Avian Darkhawk that for some reason either gets missed or spawns later on because when the RAF's are stood at the final waiting point, waiting to be tagged to leave, it comes and kills them.
Easiest fix would be to enable combat for the RAF's at this second waiting point (next to NPC: Dealer Vijaad). It's not a hard mob and could be killed by two RAF's easy, it's just they stand there and do nothing. Then die![]()
Awesome! Also one issue I found with Sekketh Halls - There's a patrol Avian Darkhawk that for some reason either gets missed or spawns later on because when the RAF's are stood at the final waiting point, waiting to be tagged to leave, it comes and kills them.
Easiest fix would be to enable combat for the RAF's at this second waiting point (next to NPC: Dealer Vijaad). It's not a hard mob and could be killed by two RAF's easy, it's just they stand there and do nothing. Then die![]()
So with this when updated and running accordingly, I will be unable to use fresh level 1 accounts and bot them in a party together? I need a level 90?
Thank Wigglez bro. I am good at logic, he is good at coding. If you look at our code combined, you are seeing his style which he has beat into my brain arguing with him for weeks at a time.
Hi, a question concerning Gundrak. Sometimes the booster might not activate one of the obelisks that makes him fall into the water when going to the last boss. Is there any way to know if all of the obelisks are activated? Or in case of a failure run out of the dungeon without killing the last boss?
Haven't tried this yet, but I assume the main goal of this is to grind gold from the instance. Any idea roughly how much gold you get per instance?