read the first post, the profile has been edited to deposit gold into the gb (as with a few other profiles that has been released lately)So its not safe to use the profile ? (considering it will deposit all the gold into the guid bank). Will there be a fix for this, or is this intended?
Look at my post. That edit should work. The terms used in the profiles are usually not overly complicated to understand. I ran this all night while sleeping and no battered hilt for meSo its not safe to use the profile ? (considering it will deposit all the gold into the guid bank). Will there be a fix for this, or is this intended?
Hellow Botanist,
I have been using your awesome profile but, character don't use spell pickpocket.
In KR client. just moving and targeting
thx for your answer
botanist is extremely helpful and helped me fix my problem within 5 minutes of adding him. And i like his mascot.
It doesn't seem to mail, it has an invent full of netherweave cloth, vendors everything then heads back to the instance.
It doesnt even bother to use the mail box.
I'm just gonna vendor it instead
<SetMailbox>
<Mailboxes>
<Mailbox X="3052.535" Y="3685.289" Z="142.3399" />
</Mailboxes>
</SetMailbox>
<Mailboxes>
</Mailboxes>
<Mailboxes>
<Mailbox X="3052.535" Y="3685.289" Z="142.3399" />
</Mailboxes>
For whatever reason of Blackrock Caverns when i come back to the comp my raf's have rez sickness i think due to the first boss not running out. Im gunna test it again ill let you know. im reinstalling HB and have updated via SVN on the profile.
Edit: So as i watch it i think its a issue with his pathing maybe my main isnt killing fast enough so when they run in they get caught by his chain skill after the timer runs up. If it helps there is a "MoveTo failed to move to the location: <-7571.14, -1324.96, 245.538>" everytime they run out. Doesn't seem to affect the pathing back in but as mentioned above, simply an issue with killing him fast enough/aggro on time before. I watched him he kills him in about 35 seconds although if he is indeed at point B, point A being where the boss stands for a brief moment over by the ramp, it will not allow adequate time to kill him.
Double edit: [GetOutOfGroundEffectAndAuras-v1581(info)] Moving to start location
[GetOutOfGroundEffectAndAuras-v1581(info)] Event done due to killing 'Corla, Herald of Twilight'(39679)
[GetOutOfGroundEffectAndAuras-v1581(info)] Looks like we've failed the event, returning to start to re-do
[GetOutOfGroundEffectAndAuras-v1581(info)] Moving to start location
As the raf comes to the second boss location they aggro causing them to die. I think that is where the main issue lies. The main stays on top of the boss location not moving or acting causing the deaths.
Above reference happened once. The First boss is because the wait time is not long enough on certain occasions.thus allowing them to come back in just before he pulls the boss resulting in death and it bugs out. Thats what i can tell so far. Is there a way i can manually change the wait time?
If this problem is still there for you you can change wait time from 60000 to 75000.......fixed it for me(guardian druid)
on another note my most recent set of rafs had a few issues.
Blood furnace.......they would fall down a ***** when they exited and have to be babysat to get back up to ledge where they could enter......not a big deal cause only a few runs there anyway.
Halls of lignting.........that big pull that ends with the boss that does the sparks.........dont get xp for the kills in there.......also not a huge deal .....just takes an extra run or 2.
Last note........I edited halls of lightning to go to 79......might even go to 80 on next set..........xp per hour in BRC is kinda terrible IMO...........maybe try to implement stonecore or somethign 80-83 would be more ideal.......doing it manaually stonecore with quests I could do 5-6 runs and be 85.........just an idea.......I know you have brc already done and it works decent.......just bad xp it seems compared to HoL at least sub 80
I was gonna add you on skype bit i didnt want to dig for it.
BRC the death(60000 timer) is caused because when i get to the bottom the boss is just walking away from the spawn point. So the time it takes him to walk all the way around the circle and back sometimes 60000 isnt enough time......thats why i added the 15 seconds.........did 4-5 runs last night and it worked perfectly.
And HOL if i remember correctly i think that if you killed all the adds plus ionar on balcony(i could be wrong though) that the noobs would get the xp from that big pull. Might be easier to just set an event move for the noobs on the big guy above the slags kill........then once ionar is dead do another event move back to original spot.
Dont get me wrong though this is truly a work of art and has saved me so much time overall