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So its not safe to use the profile ? (considering it will deposit all the gold into the guid bank). Will there be a fix for this, or is this intended?
 
So its not safe to use the profile ? (considering it will deposit all the gold into the guid bank). Will there be a fix for this, or is this intended?
read the first post, the profile has been edited to deposit gold into the gb (as with a few other profiles that has been released lately)
simply due to the fact that if you want to optimize your goldfarming, buy a lvl 25 guild.. kick all the members, (or let them stay and benefit from the cash flow perk) and invite all ur bots, go on a holiday for a week.. come back with a gb full of gold :S
 
So its not safe to use the profile ? (considering it will deposit all the gold into the guid bank). Will there be a fix for this, or is this intended?
Look at my post. That edit should work. The terms used in the profiles are usually not overly complicated to understand. I ran this all night while sleeping and no battered hilt for me :(
Got a shit ton of Frostweave Cloth though. I should have edited it to mail the greens as the dust from disenchanting those are worth more on my server and would help if I wanted to make bags.
 
Botanist is extremely helpful and helped me fix my problem within 5 minutes of adding him. And I like his mascot.
 
Hellow Botanist,
I have been using your awesome profile but, character don't use spell pickpocket.
In KR client. just moving and targeting

thx for your answer
 
Hellow Botanist,
I have been using your awesome profile but, character don't use spell pickpocket.
In KR client. just moving and targeting

thx for your answer

You need to use an English client, change the in-game language to English or modify the English macros in the profile to reflect your language.
 
jonuts82,

Most of my profiles are designed to farm gold in one manner or another or to simplify farming gold. I have been doing this many years and have many profiles to maintain as well as many other obligations each day. Me forgetting to update a thread to notify you of a change is not at the top of my priority list. You not talking the time to investigate what you are doing, thats one thing. Coming here as a "noob" making a fuss over a few K is childish. Continue the dumb shit on my thread, I will have it removed. If you have issues with a profile, don't run it. Simple !!! Quit hijacking my thread with your spoiler shit. Anyone running the bot 3 weeks can read the code and figure it out.
 
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It doesn't seem to mail, it has an invent full of netherweave cloth, vendors everything then heads back to the instance.

It doesnt even bother to use the mail box.

I'm just gonna vendor it instead


if you open the profile and scroll to the very bottom you should see this section

Code:
					<SetMailbox>
						<Mailboxes>
							<Mailbox X="3052.535" Y="3685.289" Z="142.3399" />
						</Mailboxes>
					</SetMailbox>

copy <Mailbox X="3052.535" Y="3685.289" Z="142.3399" />

then scroll to the top of the profile and just under the blackspots you should see

Code:
	<Mailboxes>
	</Mailboxes>

paste the mailbox inbetween those lines so it looks like

Code:
	<Mailboxes>
		<Mailbox X="3052.535" Y="3685.289" Z="142.3399" />
	</Mailboxes>

that should fix any problems you have with mailing.
 
Hello! There are multiple pit of (90) pit of saron battered hilt farming profiles in your svn thingy, which one should I use?

the one under instance farming only pulled mobs 1 by 1, and the one under item farming clears the instance one time, then after running out and resetting, he leaves the portal area, mounts up a ground mount, and runs along the balcony outside, until a certain point, where he decides he wants to jump off and kill me >.<

update: jsut tried your gundrak profile as well, where he does exactly the same thing after 1 run, but this time, since it cant fall of a ledge and die, it just keeps running southwest from gundrak all the way out of the zone, which is where i stopped it manually. Could this have anything to do with the quest behaviours i copied from your link?

Update 2: it was indeed the quest behaviours, I assume you've probably informed that they're out of date in an earlier post, for those of you out there (like me) who haven't read it; DO NOT use the quest behaviours provided from the svn link, they will break the routines.

update 3: just came back to see him sitting afk at the spot where he previously died after jumping off ledge... Dunno what's wrong, this time it actually farmed the instance quite a few times as well... attaching the logfile from my latest wild ride out of the instance,,,
 

Attachments

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Running on two accounts linked by RAF and group up atm. Horde hunter/priest level 6 with 41 minutes /played. The first five levels were slower due to how grouped up both were, once we got to northwatch they spread out and were killing twice as fast. Will post time to hit 15 if i'm able!

**update reached 15 in a little under four hours played with both characters, would recommend for RAF accounts trying to get to 15 for dungeon buddy
 
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i dunno if something has changed in the last 2 days but mines working no problems

*>botanist>Users Must Do This>Misc>(Quest behaviors)

copy the contents of this folder to the misc folder in your quest behaviors in your HB directory.

HB doesnt deal with death well, so if you die in instance its best to stop bot and recover yourself or lets it rez at GY and then restart the bot. i havent used the deathrunfix so i cant comment on what is expected. i just setup my shit so my bots never die (more gear).
 
For whatever reason of Blackrock Caverns when i come back to the comp my raf's have rez sickness i think due to the first boss not running out. Im gunna test it again ill let you know. im reinstalling HB and have updated via SVN on the profile.

Edit: So as i watch it i think its a issue with his pathing maybe my main isnt killing fast enough so when they run in they get caught by his chain skill after the timer runs up. If it helps there is a "MoveTo failed to move to the location: <-7571.14, -1324.96, 245.538>" everytime they run out. Doesn't seem to affect the pathing back in but as mentioned above, simply an issue with killing him fast enough/aggro on time before. I watched him he kills him in about 35 seconds although if he is indeed at point B, point A being where the boss stands for a brief moment over by the ramp, it will not allow adequate time to kill him.

Double edit: [GetOutOfGroundEffectAndAuras-v1581(info)] Moving to start location
[GetOutOfGroundEffectAndAuras-v1581(info)] Event done due to killing 'Corla, Herald of Twilight'(39679)
[GetOutOfGroundEffectAndAuras-v1581(info)] Looks like we've failed the event, returning to start to re-do
[GetOutOfGroundEffectAndAuras-v1581(info)] Moving to start location

As the raf comes to the second boss location they aggro causing them to die. I think that is where the main issue lies. The main stays on top of the boss location not moving or acting causing the deaths.

Above reference happened once. The First boss is because the wait time is not long enough on certain occasions.thus allowing them to come back in just before he pulls the boss resulting in death and it bugs out. Thats what i can tell so far. Is there a way i can manually change the wait time?

If this problem is still there for you you can change wait time from 60000 to 75000.......fixed it for me(guardian druid)

on another note my most recent set of rafs had a few issues.
Blood furnace.......they would fall down a ***** when they exited and have to be babysat to get back up to ledge where they could enter......not a big deal cause only a few runs there anyway.
Halls of lignting.........that big pull that ends with the boss that does the sparks.........dont get xp for the kills in there.......also not a huge deal .....just takes an extra run or 2.

Last note........I edited halls of lightning to go to 79......might even go to 80 on next set..........xp per hour in BRC is kinda terrible IMO...........maybe try to implement stonecore or somethign 80-83 would be more ideal.......doing it manaually stonecore with quests I could do 5-6 runs and be 85.........just an idea.......I know you have brc already done and it works decent.......just bad xp it seems compared to HoL at least sub 80
 
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If this problem is still there for you you can change wait time from 60000 to 75000.......fixed it for me(guardian druid)

on another note my most recent set of rafs had a few issues.
Blood furnace.......they would fall down a ***** when they exited and have to be babysat to get back up to ledge where they could enter......not a big deal cause only a few runs there anyway.
Halls of lignting.........that big pull that ends with the boss that does the sparks.........dont get xp for the kills in there.......also not a huge deal .....just takes an extra run or 2.

Last note........I edited halls of lightning to go to 79......might even go to 80 on next set..........xp per hour in BRC is kinda terrible IMO...........maybe try to implement stonecore or somethign 80-83 would be more ideal.......doing it manaually stonecore with quests I could do 5-6 runs and be 85.........just an idea.......I know you have brc already done and it works decent.......just bad xp it seems compared to HoL at least sub 80

The RAF should be out of the instance when the booster engages the boss. They should not be able to re enter until the boss is dead. Increasing the wait timer will just prolong the amount of time until they attempt to re enter the instance.

I also modified the Blood Furnace exiting. Should have solved the jumping issue when exiting the instance.

At some point, I will be adding a new instance for levels 80-83, not sure what yet.
 
The deathrunfix plugin was created by a friend of mine. If you die in Grim Batol, Tol'vir or Pit of Saron, it will bypass the spirit rez and return to the instance and continue from where your toon died.
 
I was gonna add you on skype bit i didnt want to dig for it.

BRC the death(60000 timer) is caused because when i get to the bottom the boss is just walking away from the spawn point. So the time it takes him to walk all the way around the circle and back sometimes 60000 isnt enough time......thats why i added the 15 seconds.........did 4-5 runs last night and it worked perfectly.

And HOL if i remember correctly i think that if you killed all the adds plus ionar on balcony(i could be wrong though) that the noobs would get the xp from that big pull. Might be easier to just set an event move for the noobs on the big guy above the slags kill........then once ionar is dead do another event move back to original spot.

Dont get me wrong though this is truly a work of art and has saved me so much time overall
 
I was gonna add you on skype bit i didnt want to dig for it.

BRC the death(60000 timer) is caused because when i get to the bottom the boss is just walking away from the spawn point. So the time it takes him to walk all the way around the circle and back sometimes 60000 isnt enough time......thats why i added the 15 seconds.........did 4-5 runs last night and it worked perfectly.

And HOL if i remember correctly i think that if you killed all the adds plus ionar on balcony(i could be wrong though) that the noobs would get the xp from that big pull. Might be easier to just set an event move for the noobs on the big guy above the slags kill........then once ionar is dead do another event move back to original spot.

Dont get me wrong though this is truly a work of art and has saved me so much time overall

Thank you for the suggestions. I agree with you on both accounts and will make the adjustments as soon as I get a chance. I have several changes in mind. (movement on the RAF's 10-60) That's easy, finding the time.........priceless!

Headsup !

Look to the left....see the lil skype icon........clicking it adds me to skype.
 
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To clear things up, he doesn't die in the instance, he runs out of the instance, resets, then keeps running out of the general area, to the outside, where he follows the balcony, stops at a ledge, checks bags, the jumps off the ledge and kills me.
 
I'm having an issue with your level 85 Grim Batol profile. The bots used to go to Thundermar to mail/repair, but now they seem to be running on ground mount all the way to Wetlands. I'm not sure why this is happening and I can't figure out how to fix it. Any info would be appreciated.
 
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