What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

trash

Status
Not open for further replies.
OK, I am there, that spot was where I expected. I will move them into the middle of the room.
 
its an 520 deathknight on blood specc and its UBRS. Like i said: killing isnt the prob, there are random mobs/packs not pulled
 
In UBRS, the RAF toons run just inside the instance and stand over LBRS. If the booster misses a mob it should be no big deal since the RAF toons are on the first floor well away from the mobs. If the RAF toons are dying or not getting XP, then it's an issue. Missing an occassion mob or pack isn't unless someone is dying.
its an 520 deathknight on blood specc and its UBRS. Like i said: killing isnt the prob, there are random mobs/packs not pulled
 
Last edited:
BTW, Hellfire Ramps is broke, I just updated the SVN in the middle of edits. I am doing a rewrite. Will get it updated soon.
 
How good is the exp running 2 RAF accounts through with a 90? I leveled my last RAF toons just by making them hybrid classes running 1 tank and 1 healer. Just let them do LFG all the way to 90. Nobody was ever suspicious (To my knowledge). But if this is anywhere close to the same exp as letting 2 toons queue for LFG, then I would rather just not risk the suspicion. I ask this because I only have 2 keys at the moment, and don't know if it is worth getting the 3rd yet, because they don't have any special deals for 2-3 key upgrades.
 
I don't know the comparisons, but in most cases with 2 RAF toons you will get 1-2 levels per run, at least until you get into the higher levels.
How good is the exp running 2 RAF accounts through with a 90? I leveled my last RAF toons just by making them hybrid classes running 1 tank and 1 healer. Just let them do LFG all the way to 90. Nobody was ever suspicious (To my knowledge). But if this is anywhere close to the same exp as letting 2 toons queue for LFG, then I would rather just not risk the suspicion. I ask this because I only have 2 keys at the moment, and don't know if it is worth getting the 3rd yet, because they don't have any special deals for 2-3 key upgrades.
 
You got guild perks but heirlooms drop off. Still if you are thinking of LFG anyway to level...why not just keep running a level appropriate profile with a 90 booster.

You didn't get any suspicions before...you definitely won't if it's all your own group. They say questing is faster, but if you aren't in a rush and you want less risk - I think this is the way to go.

I leveled a group using dungeonbuddy 85 to 90 running all storm stout, that was without heirlooms. It was slower and stress free (kicks at that time was just starting).

I think a decent geared DK can run the group through stormstout now to 90. If not you could try Dungeon Buddy on farm mode with your group.

Don't AFK dungeon buddy though...it can do weird things and get you exposed.
 
Last edited:
I will try to fix the 58-61 Hellfire Ramps profile I broke a few days ago and get it uploaded today.
 
Did you change the RAF stratholm profiles at all? Seemed fine first run thru, now the RAF's start moving to tunnel after quest givers and immediately target and try to kill mobs that booster is already kiting/ganna kill.
 
I haven't changed it in over week. So should be no difference. let me know if the problem persist. The RAF toons should be pre-occupied in the middle of a RunLikeHell, not sure how you could possibly break that, to make it engage mobs.
Did you change the RAF stratholm profiles at all? Seemed fine first run thru, now the RAF's start moving to tunnel after quest givers and immediately target and try to kill mobs that booster is already kiting/ganna kill.
 
Last edited:
I am working on the Ramps profile. I have the Main done, pulling everything back to the entrance. Need to edit the RAF's and adjust the timers. Will get thet done as soon as I finish burying the wife in the back yard.
 
Last edited:
Botanist, would you consider making profiles for the gaps between 64-68? Blood Furnace drops off incredibly harshly around 63-64, so perhaps tossing another high-density dungeon such as Sethekk Halls would fill the gap better.
 
Sure, I can check into that, might not be Seth Halls though. I will have to investigate..
Botanist, would you consider making profiles for the gaps between 64-68? Blood Furnace drops off incredibly harshly around 63-64, so perhaps tossing another high-density dungeon such as Sethekk Halls would fill the gap better.
 
Last edited:
Update: Hellfire Ramps should be fixed. Leave a comment if it isn't. Update via the SVN on the first post. It has been completely rewritten. Now pulls all the mobs to the entrance, loots the chest for those interested.

Edit: I know it pulls the 2nd boss and that he runs back to his position before the booster starts killing. But the trade off is the XP from one boss vs having to move the RAF toons to him because he can't be kited.
 
Last edited:
On a side note, I was also having difficulties with the Stratholme profile, as the RAF toons would often get caught out by an Eye of Naxxramas when the main was going toward Nerub'enkan, resulting in frequent manual running back into the instance after they die. Would you be willing to make an alternative profile for that level gap to avoid deaths?
 
hey there.. such a wonderful idea! But.. I got a question, cant exactly find out...
Are Booster and the toons connected via RAF or are they seperated?

I mean.. is the booster the person / bot , who has recruited the toons, or is that point unimportant?
 
The booster should not be included in the RAF process.
hey there.. such a wonderful idea! But.. I got a question, cant exactly find out...
Are Booster and the toons connected via RAF or are they seperated?

I mean.. is the booster the person / bot , who has recruited the toons, or is that point unimportant?
 
Here is an issue with maggots spawning on the RAFs in Strat. Happens on the RAF end while running to exit the dungeon for reset.

Log snippet:

Code:
[20:17:18.623 D] Goal: Moving to <3936.953, -3651.468, 139.9757>
[20:18:18.140 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[20:18:18.140 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[20:18:18.140 D] Goal: Moving to <3627.206, -3640.699, 138.4589>
[20:18:18.157 D] Activity: Loading Tile/s
[20:18:18.157 D] Loading Stratholme_38_25
[20:18:18.538 D] Loading Stratholme_39_24
[20:18:31.129 N] [Singular] Casting Stoneform on Me @ 100.0% 
[20:18:31.138 D] [CGSpellBook::CastSpell] Override ID: 20594, KnownIndex: 4
[20:18:31.971 N] [Singular] Casting Ice Barrier on Me @ 90.3%
[20:18:31.973 D] [CGSpellBook::CastSpell] Override ID: 11426, KnownIndex: 47
[20:18:32.564 D] [Singular-DEBUG] EnsureTarget: invalid target, so forcing selection of a new one
[20:18:32.603 N] [Singular] Current target invalid. Switching to aggroed mob Plagued Maggot.3E32! 
[20:18:32.604 D] [Singular-DEBUG] EnsureTarget: set target to chosen target Plagued Maggot.3E32
[20:18:33.981 N] [Singular] Casting Arcane Explosion on Plagued Maggot.3E32 @ 100.0% at 2.9 yds
[20:18:33.983 D] [CGSpellBook::CastSpell] Override ID: 1449, KnownIndex: 37
[20:18:36.254 N] [Singular] Casting Arcane Explosion on Plagued Maggot.3E32 @ 81.0% at 2.9 yds 
[20:18:36.261 D] [CGSpellBook::CastSpell] Override ID: 1449, KnownIndex: 37
[20:18:38.074 N] [Singular] Casting Arcane Explosion on Plagued Maggot.3E32 @ 66.3% at 2.9 yds
[20:18:38.077 D] [CGSpellBook::CastSpell] Override ID: 1449, KnownIndex: 37
[20:18:38.945 N] [Singular] Current target invalid. Switching to aggroed mob Plagued Maggot.3E30! 
[20:18:38.945 D] [Singular-DEBUG] EnsureTarget: set target to chosen target Plagued Maggot.3E30
[20:18:40.408 N] [Singular] Casting Arcane Explosion on Plagued Maggot.3E30 @ 41.2% at 3.0 yds
[20:18:40.410 D] [CGSpellBook::CastSpell] Override ID: 1449, KnownIndex: 37
[20:18:42.188 N] [Singular] Casting Arcane Explosion on Plagued Maggot.3E30 @ 41.2% at 3.0 yds 
[20:18:42.191 D] [CGSpellBook::CastSpell] Override ID: 1449, KnownIndex: 37
[20:18:43.783 N] [Singular] Casting Arcane Explosion on Plagued Maggot.3E30 @ 41.2% at 3.0 yds
[20:18:43.785 D] [CGSpellBook::CastSpell] Override ID: 1449, KnownIndex: 37
[20:19:24.130 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[20:19:24.130 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:19:24.130 N] [Profile Message]: Waiting 20 seconds, safety timer. Adjust as needed. The booster must leave the instance and re-enter before this character.
[20:19:24.130 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:19:24.130 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[20:19:24.130 D] Goal: Waiting for 20s  of  20s
[
 
OK, so they got to close to a crate while leaving to reset? I will go check it out shortly. ATM I am debugging MC.
 
Status
Not open for further replies.
Back
Top