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Tracking DOT from Rend

Bulleye1234

New Member
Joined
Sep 17, 2014
Messages
60
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Seems like "Zeta.Game.Internals.Actors.ActorAttributeType.DOTDPS" is not work for barbs Rend and this part of code(Trinity) always returns false:

Code:
private static bool CacheObjectHasDOTDPS()
        {
            return c_diaObject.CommonData.GetAttribute<int>(ActorAttributeType.DOTDPS) != 0;
        }

Is here any other way to track it?
 
Last edited:
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