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Totemizer - A Totem Routine

Hey @tozededao

Any chance you could update the routine?

If I remember corectly he is done with POE. Someone else updated it alst time and it was great, I think the same thing will happen here. I am hoping that cyclone, totems and SRS gets added to Infinite Monkeys routine. If so then thats the only one you would need!
 
So I have updated this to work with the latest EB (OldRoutineV3) - I literally just changed the names of properties in the code to the new conventions - my knowledge of c# is negligible and I have never used the Totem Routine. It has been tested and works - I will supply zero support for it - this is an interim fix until the author hopefully comes back and updates it himself. Nothing in the routines has been touched and I won't take requests for updates because I have never even used the build.

Drop the zip file into your 3rdParty directory and Totems away!

Good Luck Totem Wielding Exiles!

Initial Public Release: v2.0.2

Thanks to widds for testing! His advice: don't run 3x totems (or different types of totems)
 

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To expand on the advice. I run a dual flame totem MF character that also (normally) utilized Searing Bond as a third totem for added DPS. This does NOT work in Totemizer. In the default routine it will do a "decent" job of casting totems, but more importantly will (somehow) prioritize putting down 2x flame totems and then if it has time a searing bond. With the updated Totemizer it will try to cast searing bond totem first, and most likely cast 2-3 of the totems before it starts to overwrite them with flame totems. Not sure how to fix this yet. Recommend if you utilize Totemizer to only run a single totem (ie, flame totem). DPS loss is negligible but it runs a lot smoother. Compared to default routine, totem placement is a lot better... keeps them at a more effective range. Stacks dual totem faster.
 
So I have updated this to work with the latest EB (OldRoutineV3) - I literally just changed the names of properties in the code to the new conventions - my knowledge of c# is negligible and I have never used the Totem Routine. It has been tested and works - I will supply zero support for it - this is an interim fix until the author hopefully comes back and updates it himself. Nothing in the routines has been touched and I won't take requests for updates because I have never even used the build.

Drop the zip file into your 3rdParty directory and Totems away!

Good Luck Totem Wielding Exiles!

Initial Public Release: v2.0.2

Thanks to widds for testing! His advice: don't run 3x totems (or different types of totems)

works great, thanks! :)
 
I have borrowed some of the code from other posts in this thread - the Frostwall - and added it along with some modifications into the OldRoutineV3 updated version. This is really experimental - but feel free to try it.

Unlike the original code, this version ONLY works with Flame Totem and Searing bond.

Features:
Repeatedly Casts FrostWall if there is a Rare or Unique in the area
Casts Searing bond if there are 1 ore more Flame totems already placed.
Waits 5 seconds before recasting Searing Bond.
Casts 2 flame totems and refreshes their position at most once every 1 second.

Instructions:
Copy the Zip to your 3rdParty folder (you can only have 1 Totemizer routine in the directory - so delete any old ones.
Change all of the combat settings to use slot -1 (you will get a red error message in your logs because no slots are selected, but this is fine.

I have added logging for all the casting - I will remove it once I get confirmation this routine works.

Version History:
3.0.0 Initial Release
3.0.1 Updated to use the standard TotemDelayMS from the settings screen instead of 1000 ms
 

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Should just work if you don't have searing bond on your castbar.
 
Heya - this is the updated version with Frostwall for rares which works for JUST FlameTotem (use the other version from the previous post if you want to have Searing Bond as well).

To clarify why this is so messy - with Flame Totem and Searing Bond you are in effect casting 2 spells within the same combat range/number of mobs "parameter" and want them to work with each other.
 

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Too lazy to plugin some gems and test... does flame totem cast through frost walls? Don't really have the mana to cast FW native, but I have a couple extra gem slots maybe.. could be interesting to do a CWDT/FW setup.
 
does flame totem cast through frost walls?
The bot casts the flame totems, then casts the Frost Wall(s) between you and the flame totems and then carries on casting Flame Totems/Searing Bonds in and around the wall - so you are protected and the Flame Totems keep killing the mobs. It is hard to tell if the Frostwall blocks some of the flames from the totem - the totems get re-positioned so quickly they always kill the Rares.
 
Something is rong in here, my character spam totems all time, it doenst even wait 1 sec, ive incresed the delay but nohting, it does the same
 
Updated the flame totem+frostwall+searing bond one to use the settings TotemDelayMS from the settings screen instead of static 1000 ms. Make sure you have all spell slots set to -1.
 
Hmm i unzipped the Totemizer-3.0.1 in the 3rd Party diretory but i cant see any Totemizer in my Settings or in the Old Routine...
My Dual Flamer only casts 1 Flame Totem. What have i wrong ? Or where can i see the Totemizer settings ? Should this be shown in the Plugins ?

Thx alot
 
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