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Three Musketeers - fast legendary farm after 2.0.4

most likely the wrong thread but...i just love the three...now 4 musketeers :) but i would love to enhance the exp/hour a bit so im ok to play ghom by hand but the main problems are that this profile is making the game (which is a bit complicated by hand with all the clicking around resetting the quest) and the instant leave feature which is hardly possible to do by hand afaik. Is there a way to use the benefits of the create/leave game from this profile and still be able to nuke ghom down by hand?
 
Phalanx Stampede works best for Ghom runs, by a gigantic margin. I'm up to nearly 70 GPH right now, though I'm using a Furnace.

I'm doing Holy Shotgun with level 25:
- Bane of the Powerful
- Bane of the Trapped
- Minarie
 
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Running Ghom with my DH and it's not using Vengeance. I have tried in Trinity with both settings to use against elites only and not to, neither option work. Any ideas?
 
try to increase radius
in trinity config -> Variables

or edit the trinity->combat->abilities->Demonhuntercombat.cs file
 
// Vengeance
if (CanCast(SNOPower.X1_DemonHunter_Vengeance, CanCastFlags.NoTimer) &&
((!Settings.Combat.DemonHunter.VengeanceElitesOnly && TargetUtil.AnyMobsInRange(60, 6)) || TargetUtil.IsEliteTargetInRange(60f)))
{
return new TrinityPower(SNOPower.X1_DemonHunter_Vengeance);
}


That's how it appears...what would I change and to what value?
 
looks like all okay with the code. you might report it to the trinity topic

will test it after wedding=) too busy right now, sry
 
Currently playing as a Crusader. When I equip the shield called Frydehr's Wrath (Click for more info). Then after all the Wrath is used. He starts to just stand and do nothing - like waiting for the wrath to come up again. Please make so he attack as well.

Other then that - lovely script you have made! :)
 
Currently playing as a Crusader. When I equip the shield called Frydehr's Wrath (Click for more info). Then after all the Wrath is used. He starts to just stand and do nothing - like waiting for the wrath to come up again. Please make so he attack as well.

Other then that - lovely script you have made! :)

This isn't profile related. It's handled by your combat routine.
 
Oh okay - do you know how I could set it up. So it would work without him doing nothing. I died earlier so I am in no rush :p
ask this in the trinity topic
(Forum
Demonbuddy Forum
Plugins
Trinity
Trinity 2.1.13 and QuestTools 2.1.36)
if you use trinity plugin and routine

or ask in funky bot topic
(Forum
Demonbuddy Forum
Combat Routines
Funky Bot)

if you use this plugin
 
when i use ghom with instant leave i get an error after killing ghom that have disconnect but nothing happens must click on the Ok button to continue the bot anyone the same problem sry for my bad english
 
the most important and the best profile of the three musketeers has many bugs. not work in the group. I let 3 bots together and always one or two characters run the other way and get an error. I see that it is getting less interest? small incomes are demon buddy or what? that no one does anything to make it work well?

what is most important is not working at all so what is being done?
 
just all ppl using single bot for single run without group or simple follow
its simpleFollow side
i dont write profile for it, only one for solo run
simple follow profile its simple follow's profile. must match with this profile too, or not, related to the plugin
 
I use GhomFollowCompiled know was supposed to be compatible. Besides version 1.0 already this was supposed to be ... and it should go fine either way.

I've tried all options and is always the same error.


3 bots enabled and follow simple off
3 bots in one game for Ghom not interconnected and interrelated.

I checked the versions 0.8, 0.9, 1.0 and 1.1

each is the problem in all possible ways.
 
you know sends you a video that will explain everything but priv.


in the 0.9 version I played three bots together without simplefollow and it worked so why now is this error?

and enough Questtools and trinity. :)
 
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00:23:04.650 ERROR BotMain Exception during bot tick.
Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
at QuestTools.ProfileTags.Movement.MoveToActor.<InteractRoutine>d__16.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at QuestTools.ProfileTags.Movement.MoveToActor.<MainCoroutine>d__1.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.ActionRunCoroutine....()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.CheckPostConditions(Boolean shouldBeCanceled)
at Buddy.Coroutines.Coroutine.Resume(Boolean forStop)
at Buddy.Coroutines.Coroutine.Resume()
at Zeta.Bot.ActionRunCoroutine.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()



will be something to let the group in Ghom?


This error probably of EZU updater. :) But as soon as I find the other ..


why bot turns since they are not dependent on each other bots in one game but not connected by simplefollow?
 
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