What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Three Musketeers - fast legendary farm after 2.0.4

===== Misc Statistics =====
Total tracking time: 205h 8m 37s
Total deaths: 1 [0,00 per hour]
Total games (approx): 4 [0,02 per hour]
Total XP gained: 225819,28 million [1100,79 million per hour]
Total Gold gained: 532,29 Thousand [2,59 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 34012 [165,80 per hour]

Items dropped by quality:
- White: 1312 [6,40 per hour] {3,86 %}
- Magic: 4524 [22,05 per hour] {13,30 %}
- Rare: 27210 [132,64 per hour] {80,00 %}
- Legendary: 966 [4,71 per hour] {2,84 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 1916 [9,34 per hour]

Items picked up by quality:
- Rare: 953 [4,65 per hour] {49,74 %}
- Legendary: 963 [4,69 per hour] {50,26 %}

Potion Pickups:
Total potions: 6 [0,03 per hour]

===== End Of Report =====

T6 Fire Crus

could you post your build ? :)
 
Finally, 70 GPH @ T6 with WD Pet Doc, next goal, 75 :)

I have to try that BBV before Gary thing !

===== Misc Statistics =====
Total tracking time: 6h 26m 57s
Total deaths: 0 [0 per hour]
Total games (approx): 454 [70.4000015258789 per hour]
Total Caches Opened:0
Total XP gained: 7736.419921875 million [1199.59997558594 million per hour]
Total Gold gained: 64906.1015625 Thousand [10064.259765625 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 1365 [211.660003662109 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 43 [6.67000007629395 per hour] {3.15000009536743 %}
- Magic: 170 [26.3600006103516 per hour] {12.4499998092651 %}
- Rare: 1100 [170.559997558594 per hour] {80.5899963378906 %}
- Legendary: 52 [8.0600004196167 per hour] {3.80999994277954 %}

Are you sure you are actually running 70 game/hr? and you don't get 420 smoking error?
What did you do to avoid that error dialog? you must have been smoking 420 too much and delirious? ;)
 
Are you sure you are actually running 70 game/hr? and you don't get 420 smoking error?
What did you do to avoid that error dialog? you must have been smoking 420 too much and delirious? ;)

I'm doing 17 hours Ghom,6-7 Hours bounties(A1 rorg farm,when I go to sleep) and It's rare for me to see that error,running 72-73 gph.

Sometimes I get the error close to 15 hours,sometimes I don't get it at all,but you can't do 24/7 for long at 60+ gph.
 
WD T6 - After 2 weeks of break of botting.

===== Misc Statistics =====
Total tracking time: 12h 44m 49s
Total deaths: 0 [0,00 per hour]
Total games (approx): 746 [58,52 per hour]
Total XP gained: 14094,33 million [1105,70 million per hour]
Total Gold gained: 106281,68 Thousand [8337,77 Thousand per hour]


===== Item DROP Statistics =====
Items:
Total items dropped: 2238 [175,57 per hour]


Items dropped by quality:
- White: 82 [6,43 per hour] {3,66 %}
- Magic: 310 [24,32 per hour] {13,85 %}
- Rare: 1787 [140,19 per hour] {79,85 %}
- Legendary: 59 [4,63 per hour] {2,64 %}




===== Item PICKUP Statistics =====
Items:
Total items picked up: 2156 [169,14 per hour]


Items picked up by quality:
- Magic: 310 [24,32 per hour] {14,38 %}
- Rare: 1787 [140,19 per hour] {82,88 %}
- Legendary: 59 [4,63 per hour] {2,74 %}


===== End Of Report =====
 
i can do 72 GPH~ with T6 WD (have insane hat, glove, ring, all that jazz)

but i always get 42002, fucking stupid.. i even try doing 8 hours of bounties overnight then 15 hour @ 72GPH but 42002 boom after few hours.

now i just do crusader t6 @ 53 gph, no error 24/7. way worse exp than 72gph wd but no 42002, so whatever.... fucking 42002 so stupid. i hate it.
 
I have been having a problem where the bot will run 2 or 3 games then crash. I have no idea what's going on. Please help anyone.

7:55:56.008 INFO ProfileOrderManager ProfileOrderManager.OnGameJoined, Reloading profile.
07:55:56.008 INFO Logger [Trinity] New Game - resetting everything
07:55:56.009 INFO Logger [Trinity] New Game, resetting Gold Inactivity Timer
07:55:56.164 INFO ProfileManager Loaded profile [Three Musketeers v0.9] Ghom Standard
07:55:56.164 INFO ProfileOrderManager Game joined, Resetting profile caches.
07:55:56.165 DEBUG ProfileOrderManager Resetting current behavior.
07:55:56.165 DEBUG GridSegmentation ========== Grid segmentation resetting!!! ============
07:55:56.171 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 77e48a4a-b0f0-46f9-8bd7-ab68b15dfce3
07:55:56.584 INFO ToggleTargetingTag ToggleTargeting, new values: Looting:True LootRadius:50 Combat:False KillRadius:35
07:55:56.584 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 9de2f3e8-4021-4f66-afa8-a47ae5707145
07:55:56.639 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 248ffa20-0031-411d-ac1c-6d2f1ad3adc6
07:55:56.794 INFO UseWaypointTag Using Waypoint. Number:3
07:55:59.533 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 221fb901-02d7-4469-9fd6-4f5a444d2465
07:56:00.587 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 84b1f73e-f95e-472f-812b-fef4b3deb577
07:56:00.602 INFO LeaveGameTag Leaving game, reason: The END
07:56:00.603 INFO ProfileOrderManager Profile completed
07:56:00.603 INFO ProfileOrderManager Number of games completed: 6
07:56:00.718 INFO GameStats Last run acquired 0 gold.
07:56:00.718 INFO TakeAnotherBreak [TakeAnotherBreak] Next break in 40 games...
07:56:00.719 INFO Logger [Trinity] New Game, resetting Gold Inactivity Timer
07:56:00.719 INFO Logger [Trinity] New Game - resetting everything
07:56:04.750 INFO BrainBehavior Waiting 14.2 seconds before next game...
07:56:18.908 INFO BnetParty Creating new game. Params: [Act: A3, Difficulty: Normal, Quest: 93697, QuestStep: 1, ResumeFromSave: False, IsPrivate: True]
07:56:31.356 DEBUG Logger [Armory] Evaluating RightHand - Phalanx Consecration
07:56:31.558 INFO ZetaDia Diablo III Exited, Demonbuddy terminating in 20 seconds.
07:56:46.356 DEBUG PluginManager Exception while pulsing plugin Armory: System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Execute()
at Zeta.Game.Internals.Actors.ACDItem.GetStatChanges(Single& damage, Single& healing, Single& toughness, Boolean altSlot)
at Armory.ItemEvaluator.ShouldEquipItem(InventorySlot slot, ACDItem acdItem)
at Armory.ItemEvaluator.EvaluateItemSlot(InventorySlot slot, ACDItem& foundItem)
at Armory.ItemEvaluator.EvaluateItems()
at Armory.Plugin.OnPulse()
at Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
07:56:46.356 INFO Logger [QuestTools] System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 01CE3814, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
at Zeta.Game.ZetaDia.get_CurrentWorldId()
at Zeta.Game.ZetaDia.get_IsInGame()
at QuestTools.Player.IsPlayerValid()
at QuestTools.QuestTools.Pulse()
07:56:46.357 DEBUG PluginManager Exception while pulsing plugin TakeAnotherBreak: System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 01CE3814, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
at Zeta.Game.ZetaDia.get_IsLoadingWorld()
at TakeAnotherBreak.TakeAnotherBreak.OnPulse()
at Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
07:56:46.357 INFO Logger [Trinity] Exception in Pulse: System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 01CE3814, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
at Zeta.Game.Internals.UIElement.FromHash(UInt64 hash)
at Zeta.Game.Internals.UIElement.FromName(String name)
at Trinity.Trinity.OnPulse()
 
I have been having a problem where the bot will run 2 or 3 games then crash. I have no idea what's going on. Please help anyone.


07:56:31.356 DEBUG Logger [Armory] Evaluating RightHand - Phalanx Consecration
07:56:31.558 INFO ZetaDia Diablo III Exited, Demonbuddy terminating in 20 seconds.
07:56:46.356 DEBUG PluginManager Exception while pulsing plugin Armory: System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired

I'm no expert but I can offer some direction... if you take a look at the quote you'll see what I narrowed it down to. It looks to me like it's Armory related... maybe not the plugin itself but something in relation to it or the items.

Maybe have a look there until someone else can maybe be more specific... or direct you to support as from what I can tell it doesn't look like it is related to this plugin in general.

Good Luck :)
 
Crusader - Game Guide - Diablo III (Fire)

Full Akkhan|Almost best rolled trifact Mara's on D3|SOJ&Unity|Witching Hour|Darklight|Great Rolled Lidless Wall|600+ PL|50+% CDR

P.S. For those who don't know: "Total games (approx):" is almost always bugged in the logs, so don't care about it.

thank you, taking me 16 sec with crusader seems to long? changed wait time 3-6 sec and instant leave at 60gph with 16 sec damn thats rly low compared to my wd who can kill ghim in 5 sec
 
Last edited:
Anything above 60 GPH and you are going to run the boot error eventually.

Can we possibly get a profile made that will do Ghom + Khule.

Call me crazy but the most ineffecient part of this is the entering the game and exiting. I can do GHOM at 78-80 GPH on my WD as its a 3-4 second kill. I'd much prefer to do both Khule + Ghom and see if I can hit that in the 50 GPH range. I think it would be more efficient and we wouldn't run up against the cap blizz has in place.

It's just a thought but I think its more efficient doing multiple bosses where possible.
 
Call me crazy but doing the math. I think it makes sense.

Ghom kill = 3-4 seconds.
Khule kill = 5-6 seconds.

If I'm running 80 GPH on T6 ghom I'm getting around 1.6-1.8B per hour.

If we can do both at 50 GPH to avoid the 420 error we are going to be in the 2.0 to 2.4B per hour range depending on XP from the adds.

This just seems the most logical thing to me. I mean it takes 5-10 seconds to enter the game. How hard would it be.

Enter game
Warp To Ghom
Kill Ghom
Warp to Khule
Kill Khule
Finish Quest
Exit

I can't possibly see that taking more than 70 seconds on a WD.
 
Running Ghom Standard on my WD Torment 6 and loving it. However, when I plop down BigBadVoodoo, its radius is always too far from my pets.

Here's my question.. how can I tweak the Ghom.xml file to have my WD stand right on top of Ghom and then cast BigBadVoodoo? I also want to stay right there and fight as if I were a melee fighter. I do this manually and I kill Ghom in half the time I do letting the bot kill.

Thanks!
 
Running Ghom Standard on my WD Torment 6 and loving it. However, when I plop down BigBadVoodoo, its radius is always too far from my pets.

Here's my question.. how can I tweak the Ghom.xml file to have my WD stand right on top of Ghom and then cast BigBadVoodoo? I also want to stay right there and fight as if I were a melee fighter. I do this manually and I kill Ghom in half the time I do letting the bot kill.

Thanks!

It really doesn't matter where BBV is. You'll notice your damage goes up no matter where you are in relation to it. The pets damage is based on your damage not based upon where BBV is. So you are getting the proc for it.
 
Nevermind... I found it. Here is what/where I edited, tested, and works awesome:

In "...\Plugins\Trinity\Combat\Abilities\WitchDoctorCombat.cs":

On lines #61, #66, #70, I made like this:
Code:
                // Set max ranged attack range, based on Grave Injustice, and current target NOT standing in avoidance, and health > 25%
                float rangedAttackMaxRange = 2f; // ORIG: 30f
                if (hasGraveInjustice && !CurrentTarget.IsStandingInAvoidance && Player.CurrentHealthPct > 0.25)
                    rangedAttackMaxRange = Math.Min(Player.GoldPickupRadius + 8f, 30f);

                // Set basic attack range, depending on whether or not we have Bears
                float basicAttackRange = 2f; // ORIG: 35f
                if (hasGraveInjustice)
                    basicAttackRange = rangedAttackMaxRange;
                else if (Hotbar.Contains(SNOPower.Witchdoctor_ZombieCharger) && Player.PrimaryResource >= 150)
                    basicAttackRange = 2f; // ORIG: 30f

I made line #252/253 look like this:
Code:
if (CanCast(SNOPower.Witchdoctor_BigBadVoodoo) &&
                    (TargetUtil.EliteOrTrashInRange(2f)/*ORIG: 25f*/ || (CurrentTarget.IsBoss && CurrentTarget.Distance <= 2f/*ORIG: 30f*/)))
 
Nevermind... I found it. Here is what/where I edited, tested, and works awesome:

In "...\Plugins\Trinity\Combat\Abilities\WitchDoctorCombat.cs":

On lines #61, #66, #70, I made like this:
Code:
                // Set max ranged attack range, based on Grave Injustice, and current target NOT standing in avoidance, and health > 25%
                float rangedAttackMaxRange = 2f; // ORIG: 30f
                if (hasGraveInjustice && !CurrentTarget.IsStandingInAvoidance && Player.CurrentHealthPct > 0.25)
                    rangedAttackMaxRange = Math.Min(Player.GoldPickupRadius + 8f, 30f);

                // Set basic attack range, depending on whether or not we have Bears
                float basicAttackRange = 2f; // ORIG: 35f
                if (hasGraveInjustice)
                    basicAttackRange = rangedAttackMaxRange;
                else if (Hotbar.Contains(SNOPower.Witchdoctor_ZombieCharger) && Player.PrimaryResource >= 150)
                    basicAttackRange = 2f; // ORIG: 30f

I made line #252/253 look like this:
Code:
if (CanCast(SNOPower.Witchdoctor_BigBadVoodoo) &&
                    (TargetUtil.EliteOrTrashInRange(2f)/*ORIG: 25f*/ || (CurrentTarget.IsBoss && CurrentTarget.Distance <= 2f/*ORIG: 30f*/)))

Thank you. Gonna try this out.
 
You mean how he just proved my point. Seriously so long as you are within X yards of the voodoo it will proc the damage on it. The area its showing is for the other effects using other runes. The area does not effect the damage. When you have BBV up your damage is jacked 30%. Doesn't matter if you are standing inside or outside for the base effect.
 
You mean how he just proved my point. Seriously so long as you are within X yards of the voodoo it will proc the damage on it. The area its showing is for the other effects using other runes. The area does not effect the damage. When you have BBV up your damage is jacked 30%. Doesn't matter if you are standing inside or outside for the base effect.

So to clarify, can the Gargantuan be within X yards instead of being directly in the BBV area to maximize its damage?

You + Gargantuan inside BBV == You + Gargantuan within X yards of BBV? Is that correct?
 
Back
Top