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Three Musketeers - fast legendary farm after 2.0.4

reroll a class that's not a monk and that number should quadruple.
Might go up a bit, but not quadruple. I'm doing 61 GPH T4 or can do 45 GPH T5 with the odd death, but figure the higher GPH and 0 risk of death on T4 is more worth it.

ed: And I'm back up to 1.33 LPH now and rising as RNG kicks in.
 
i also only had 0.11 Leg/H this night on kulle...
maybe they stealthnerfed it...
maybe i just had horrible luck or there was a bug in db i missed...
now it is normal again...
sorry for the false information.
 
t2 ghom I average 1.8 LPH, 0.8 LPH T2 Kulle this is a week testing with both.
 
Kevin can you please show us how to put the pools from Synergy profile into this without using YAR? Saw you say in the other thread that it could be done and that someone had done it already.
 
@Kevin

I'm having issues after Ghom, when going out of the game. The bot teleports into town, and appears Disconnected message, that my client was disconnected. But I'm not using the instant leave version profile. I am using face-to-face Ghom. I noticed that when this happens, coincidence or not, the bot speaks with tyrael and opens the map waypoint too. Is anyone else having this problem? Thanks

EDIT: does not happen all the time, do the Ghom and observe for 1 hour or little more, it will happen.
 
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What to do Face-to-Face Ghom version?

Just use the Ghom face-to-face (normal version, not instant leave), and observe for 1 hour or more, disconnected message will happen when u finish a run. Idk if it is Db, trinity or Blizzard issue..
 
Could a Witch doctor running high torment post their build here please?

Crusader - Game Guide - Diablo III.

just switch to WD

I'm currently doing T6 ghoms with Witch Doctor - Game Guide - Diablo III

Can anyone answer my question though please: is there a way to keep the Ghom profile from vendoring what seems like every other game? It appears that if you start the game with an empty inventory using Ghom Instant Leave.xml it will leave the game after the TP, but if you start the game with some items in your inventory it will vendor after the kill. Same thing happens if you start the profile fresh but have items in your inventory: it will vendor as soon as you join the game. The vendoring every other game while the profile is running is very suspicious behavior IMHO - real players are more efficient with their time and will wait until their inventory is full or close to full before they sell. Is there anyway I can disable/change the logic easily so that it vendors If And Only If my bags are full? Thanks!
 
You have gone to Plugins -> Trinity - > Config -> Items -> Scoring/TownRuns? Or do you believe it is actually in the script, because you can change when you sell through those options as well. Hope that helped.
 
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