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Three Musketeers - fast legendary farm after 2.0.4

anyone know how to make it so that my Demon Hunter will start attacking from range (i.e. far away) and not run up to Ghom's face?
I am NOT running face-to-face version, so I don't know why a range class is walking up to Ghom's face..
 
the profile just now working for me right now, idk what is going on. it was working perfectly since i starting use this. But right now, it just using the map to tp me to the door before the boss fight and stuck on the waypoint for 2 or 3 min and leave the game. including all boss profile like ghom, kulle, siegebreaker. everything are same stuck on the waypoint. I have tried restart DB, restart game, re download/install the DB, restart computer. they all not working.
 
Same problem as before but my post got lost, after a few games my bot just runs to the portal, doesn't enter and leaves game. Been doing this for like an hour now. Having the game on windowed full screen didnt work. i'm using the latest versions of everything, couldn't find older ones. Can anyone help me? Would really like to get this going!
EDIT: This time it ran for a couple hours, about 95 games or so and then it started going just before the portal and leaving game.
 
===== Misc Statistics =====
Total tracking time: 10h 49m 11s
Total deaths: 0 [0.00 per hour]
Total games (approx): 7 [0.65 per hour]
Total XP gained: 954308.63 million [88199.64 million per hour]
Total Gold gained: 78804.48 Thousand [7283.31 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 1569 [145.01 per hour]

Items dropped by quality:
- White: 15 [1.39 per hour] {0.96 %}
- Magic: 220 [20.33 per hour] {14.02 %}
- Rare: 1311 [121.17 per hour] {83.56 %}
- Legendary: 23 [2.13 per hour] {1.47 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 37 [3.42 per hour]

Items picked up by quality:
- Rare: 14 [1.29 per hour] {37.84 %}
- Legendary: 23 [2.13 per hour] {62.16 %}

===== End Of Report =====


not sure why games/h etc is bugged O.o anyway.. rng gods are good to me. t6. wd
 
Just a question,

What is the best for me !

I play dh 800K dps (I know It's low)

better to run ghom T3 with 44.32 Game per hour or I need to do that In T2 to get more legendary to get equipement for my Dh ?

thx

If you have good build for DH I need 1 ;)
 
Last edited:
Code:
[COLOR="#FF0000"]System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000320, Size: 4
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.Read[T](IntPtr addr)
   at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
   at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
   at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
   at Zeta.Game.Internals.Actors.DiaUnit.get_Level()
   at Zeta.Bot.GameStats.(Object , EventArgs )
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
   at System.Delegate.DynamicInvokeImpl(Object[] args)
   at System.Delegate.DynamicInvoke(Object[] args)
   at Zeta.Bot.Pulsator.(Delegate , Object[] )[/COLOR]


This doesn't really bother the runs but I was just curious to what it means.
 
Same problem as before but my post got lost, after a few games my bot just runs to the portal, doesn't enter and leaves game. Been doing this for like an hour now. Having the game on windowed full screen didnt work. i'm using the latest versions of everything, couldn't find older ones. Can anyone help me? Would really like to get this going!
EDIT: This time it ran for a couple hours, about 95 games or so and then it started going just before the portal and leaving game.

I hope someone addresses your problem, because I too have been facing them and have been constantly posting hoping to get a fix on this but still nobody has been able to advise.
 
where do people find these statistics for the bot session?? i would like to post mine too
 
Code:
[COLOR="#FF0000"]System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000320, Size: 4
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.Read[T](IntPtr addr)
   at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
   at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
   at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
   at Zeta.Game.Internals.Actors.DiaUnit.get_Level()
   at Zeta.Bot.GameStats.(Object , EventArgs )
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
   at System.Delegate.DynamicInvokeImpl(Object[] args)
   at System.Delegate.DynamicInvoke(Object[] args)
   at Zeta.Bot.Pulsator.(Delegate , Object[] )[/COLOR]


This doesn't really bother the runs but I was just curious to what it means.

Not a profile related issue, go to the support forums
 
I have a problem , i kill ghom with a barb , and i use earthquake .
The bot go on ghom , use wrath of zerk , and wait the fury for cast earthquake without shout him . and when he cast earthquake , he kill him . I loose 3-4 seconds , how too stop this plz
 
T4 DH, 73 games per hour

===== Misc Statistics =====
Total tracking time: 4h 26m 8s
Total deaths: 0 [0 per hour]
Total games (approx): 21 [4.73 per hour]
Total XP gained: 318350.69 million [71769.1 million per hour]
Total Gold gained: 22159.56 Thousand [4995.66 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 953 [214.84 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 29 [6.54 per hour] {3.04 %}
- Magic: 135 [30.43 per hour] {14.17 %}
- Rare: 772 [174.04 per hour] {81.01 %}
- Legendary: 17 [3.83 per hour] {1.78 %}



===== Item PICKUP Statistics =====
Items:
Total items picked up: 21 [4.73 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Rare: 4 [0.9 per hour] {19.05 %}
- Legendary: 17 [3.83 per hour] {80.95 %}

===== End Of Report =====

games per hour bugged. 1.1m sheet dps with 88% fire dmg and around 30% cluster arrow dmg and 30% rain of vengeance dmg
 
T4 DH, 73 games per hour

===== Misc Statistics =====
Total tracking time: 4h 26m 8s
Total deaths: 0 [0 per hour]
Total games (approx): 21 [4.73 per hour]
Total XP gained: 318350.69 million [71769.1 million per hour]
Total Gold gained: 22159.56 Thousand [4995.66 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 953 [214.84 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 29 [6.54 per hour] {3.04 %}
- Magic: 135 [30.43 per hour] {14.17 %}
- Rare: 772 [174.04 per hour] {81.01 %}
- Legendary: 17 [3.83 per hour] {1.78 %}



===== Item PICKUP Statistics =====
Items:
Total items picked up: 21 [4.73 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Rare: 4 [0.9 per hour] {19.05 %}
- Legendary: 17 [3.83 per hour] {80.95 %}

===== End Of Report =====

games per hour bugged. 1.1m sheet dps with 88% fire dmg and around 30% cluster arrow dmg and 30% rain of vengeance dmg

i guess you use insta leave profile? because i'm at 1,4m sheet dps with 97% fire dmg 30% cluster arrow dmg 45% dmg against elite and i get around 68 games per hour on T4, without instaleave.

Also now that i see it, there is no way you get 74 games an hour with 214 items per hour dropped. 214 items per hour is around ~56 games. I'm at t5 right now with 65 games per hour, average 245 items/hour
 
Just a question,

What is the best for me !

I play dh 800K dps (I know It's low)

better to run ghom T3 with 44.32 Game per hour or I need to do that In T2 to get more legendary to get equipement for my Dh ?

thx

If you have good build for DH I need 1 ;)

Marked for Death - Mortal Enemy
Cluster Arrow - Cluster Bombs
Preperation - Punishment
Rain of Vengeance - Stampede
Vengeance - Seethe
Companion - Wolf Companion


Ambush
Grenadier
Archery
Single Out

If you do not have a Cindercoat or atleast 30% resource cost reduction with Gear and Paragon, you might want to use a Hatred Generator instead of Rain of Vengeance. Also this build is fire based. Trinity to "Attempt to Avoid Aoe" Demonhunter settings to avoid Ghom gas, radius 25, hp 90%. Also tweak your cluster arrow range accordingly in your Trinity Folder, "Trinity -> Combat -> Abilities -> Demonhunter.cs range to 30f, like someone postet earlier in this thread, do this only if you use cluster Bombs rune, which is the best for singletarget burst, otherwise just go with loaded for bear.

with this build and the right gear you should be able to do an average of about 60 games per hour on t6. For anything higher than t4 i would recommend 2x Unity though.
 
Last edited:
i guess you use insta leave profile? because i'm at 1,4m sheet dps with 97% fire dmg 30% cluster arrow dmg 45% dmg against elite and i get around 68 games per hour on T4, without instaleave.

Also now that i see it, there is no way you get 74 games an hour with 214 items per hour dropped. 214 items per hour is around ~56 games. I'm at t5 right now with 65 games per hour, average 245 items/hour

i also have 45% dmg to elite, and might actually have 106% fire dmg, i'll check turbohud after this run finishes. Rain of vengeance dmg might be helping too. Yes its the instaleave profile and i have time inbetween games set to 2-4 seconds. actually killing Ghom only takes 7 seconds and I use Vault with the spam interval set to about 590ms in place of a hatred generator. I get my hatred from vengeance - seeth and marked for death. Each full game only takes about 45-46 seconds including menu and load time. I hope that helps. I can give more details if needed.
 
Code:
[COLOR="#FF0000"]System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000320, Size: 4
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.Read[T](IntPtr addr)
   at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
   at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
   at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
   at Zeta.Game.Internals.Actors.DiaUnit.get_Level()
   at Zeta.Bot.GameStats.(Object , EventArgs )
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
   at System.Delegate.DynamicInvokeImpl(Object[] args)
   at System.Delegate.DynamicInvoke(Object[] args)
   at Zeta.Bot.Pulsator.(Delegate , Object[] )[/COLOR]


This doesn't really bother the runs but I was just curious to what it means.

Sometimes it fucks up the runs to.

Sometimes it does.

I have that error to, many here in the forum does.
 
i guess you use insta leave profile? because i'm at 1,4m sheet dps with 97% fire dmg 30% cluster arrow dmg 45% dmg against elite and i get around 68 games per hour on T4, without instaleave.

Also now that i see it, there is no way you get 74 games an hour with 214 items per hour dropped. 214 items per hour is around ~56 games. I'm at t5 right now with 65 games per hour, average 245 items/hour

also, just checked the running total in DB, 399 games completed and log says 5.5hrs running so that comes out to 72.54 games per hour. my build and passives are a little different than yours too.

edit: here's my build

rain of vengeance - anathema
marked for death - mortal enemy
wolf companion
vengeance - seethe
cluster arrow - cluster bombs
vault - trail of cinders (my dh vaults through ghom at start)

grenadier
archery
ambush
ballistics

using 2h bow instead of hand bows for better hatred efficiency
fire walkers since i stand in melee range
cindercoat, magefists, amulet, bracers, Stone of jordan all have fire dmg. unity for more elite dmg.
 
Last edited:
after running it on t2 with 63 games per hour for 12 hours i only get 0.23 leg/hour

ghom instant leave

WTF ?! RNG sucks sooo much for me or what?
 
after running it on t2 with 63 games per hour for 12 hours i only get 0.23 leg/hour

ghom instant leave

WTF ?! RNG sucks sooo much for me or what?

I wouldnt worry, I had .53 leg/hr last night and tonight im getting 3.8 leg/hr on a 6.5 hr run so far. thats just how RNG is!
 
Guys I'm looking for a decent monk build for GHOM. I have 1m sheet dps. Anyone?
 
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