This is completely wrong. It will result in finding 10.01 legendaries more. 100% only applies to blue items. 10% for rares and 1% for legendaries. MF is pretty much useless.
MF will apply 100% of its benefit to Blue items, 30% to Yellow items, and 10% to Legendary and Set items. This means someone with 300% MF will end up finding roughly 30% more Legendary and Set items than someone with 0%.
.....•Ghom - best EXP per hour, because you will get immediatly quest reward after battle.
....
i'm just the opposite of the exp per hours part.... i get more golds then exp.
Total tracking time: 14h 19m 18s
Total deaths: 0 [0 per hour]
Total games (approx): 337 [23.53 per hour]
Total XP gained: 3162.58 million [220.82 million per hour]
Total Gold gained: 17276.03 Thousand [1206.27 Thousand per hour]
Items dropped by quality:
- White: 31 [2.16 per hour] {3.07 %}
- Magic: 143 [9.98 per hour] {14.17 %}
- Rare: 829 [57.88 per hour] {82.16 %}
- Legendary: 6 [0.42 per hour] {0.59 %}
that is just weird and bad hahaha
Pls help me with monk build for t1-t2 ghom.
hi mate plz go back to page 208 and read my detailed dmg explaination... then u see its not the gargantuan doing that much dmg its the legion of daggers ( physical ) all of them together go well over 3000 % about 5 x more then gargantuan.I see you guys are using +physical % over +fire%. Considering garg damage is fire, surely +fire dmg is better for single-target like Ghom? My WD with +70% fire and SoJ does ~65 games/hour and ~1.2b xp/hour on T5 with pretty average gear, but if +phys% is better I might switch over.
RNG indeed. I got very lucky right of the bat. 2 items that got my games per hour from 50 to 60. But at that rate, don't you feel like trying t5, or not worth it?Been getting 3.2LPH on Ghom all day on T4. It's just RNG.
Of course every single item I've gotten for the last week has been worthless, but still.
Sorry for the off top
But does anyone get TF or SoH from Ghom ???
TF from Ghom.Sorry for the off top
But does anyone get TF or SoH from Ghom ???