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Three Musketeers - fast legendary farm after 2.0.4

My barb 600k dmg can kill GHOM in 10-13 sec on T5.

All you need is to stack +%fire dmg as much as possible. I have 600k dmg on sheet and 100% fire dmg , and 60% elite dmg. I crit with my HotA for 40mil ~

Same goes with wizz. STACK %DMG ignore sheet dmg instead. It inreases your damage drasticly
 
kite to avoid death must be unchecked.

Where can I find it? I looked through Trinity config but couldn't find
 
My barb 600k dmg can kill GHOM in 10-13 sec on T5.

All you need is to stack +%fire dmg as much as possible. I have 600k dmg on sheet and 100% fire dmg , and 60% elite dmg. I crit with my HotA for 40mil ~

Same goes with wizz. STACK %DMG ignore sheet dmg instead. It inreases your damage drasticly

how can you stack those % dmg?

Could you explain in details please?
I have Wiz, she has 530K damage on paper but actually she does only 2 mil dmg.
 
stud4fun , when you are gearing there is a stat called for example : Fire skill deals 20% more damage.

So when you hit with your fire skill for 1,000,000 with the 20% upgrade it will hit for 1,200,000.
When you stack 100% fire damage for example. Skill that hits for 5,000,000 will hit for 10,000,000.

When you add: Increased damage vs elites for 20% , it will hit for 12,000,000.

Basicly when you stack these stats as high as possible , bosses&elites&champions drop dead very fast.

I have 600k sheet dmg and I crit for 40mil~ , just because i have roughly around 160% increased damage on my skills. So let's say my hammer hits for 10,000,000 - but with the bonus it hits for 26,000,000.
 
Can anyone help me find the code:

public static bool CanUseAvalanche
{
get
{
return !UseOOCBuff && !IsCurrentlyAvoiding && CombatBase.CanCast(SNOPower.X1_Barbarian_Avalanche_v2, CanCastFlags.NoTimer) &&
(TargetUtil.AnyMobsInRange(3) || TargetUtil.IsEliteTargetInRange());
}
}


in the barbariancombat config. I really cant find it.
 
Hmm, sometimes my char aggro some packs when going down to ghoms place :S

Never experienced before today :S

In the keep depths level 3.
 
Can anyone help me find the code:

public static bool CanUseAvalanche
{
get
{
return !UseOOCBuff && !IsCurrentlyAvoiding && CombatBase.CanCast(SNOPower.X1_Barbarian_Avalanche_v2, CanCastFlags.NoTimer) &&
(TargetUtil.AnyMobsInRange(3) || TargetUtil.IsEliteTargetInRange());
}
}



in the barbariancombat config. I really cant find it.


\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs
Open in with Notepad++ ( or something u can Edit with)
Then just search for Avalanche
 
I think the better question instead of asking has anyone found X item on ghom/kulle is WHAT HASN'T BEEN FOUND. So far I have basically found everything on a wizard loot table minus tal rasha helm/chest/belt, thunderfury, mirrorball. Ghom spits out useless legendaries like crazy, well I guess its safe to say the useless ones are just so damn common thats what you get 98% dropped. Out of the ~35 legendaries I found, I salvaged all but 3 and the only reason I kept the 3 were because one was a near perfect dmg 20% fire maximus with vita + socket, a 24% fire ouroboros with 9.5% CC and 82% CHD some resource cooldown I will later reroll for probably my barbarians fire build or keep on my wizard for mirrorball conflags but its gonna be hard giving up a MLW because they own. and the last legendary? Well it was Vyr gloves, and that makes a full set of Vyr + Firebird now and each item is pretty much best roll possibly in each slot though I only wear Vyr legs because the rest is Cain/Aughild crafted set gear for elite dmg/MF etc.

T4 Ghom Wizard instant leave ~55 GPH, be sure to see how many items I picked up, to save time. Even then I still do a town run every 200-300 games or 3-4 hours depending on full inventory.
===== Misc Statistics =====
Total tracking time: 19h 32m 33s
Total deaths: 0 [0 per hour]
Total games (approx): 2 [0.1 per hour]
Total XP gained: 1205670.64 million [61694.76 million per hour]
Total Gold gained: 55845.38 Thousand [2857.64 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 3255 [166.56 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 1 [0.05 per hour] {0.03 %}
- Magic: 415 [21.24 per hour] {12.75 %}
- Rare: 2805 [143.53 per hour] {86.18 %}
- Legendary: 34 [1.74 per hour] {1.04 %}

===== Item PICKUP Statistics =====
Items:
Total items picked up: 265 [13.54 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Magic: 33 [1.69 per hour] {12.45 %}
- Rare: 198 [10.12 per hour] {74.72 %}
- Legendary: 34 [1.74 per hour] {12.83 %}
 
So i did all this in the barbs config(increasing WOTB range(30f now) and decreasing COTA range(20f now)). But when im watching him do Ghom he still activates Cota before WOTB, is he supposed to do this ?
 
Been running this on T6 with WD 50 games an hour working flawlessly thanks.
 
My barb 600k dmg can kill GHOM in 10-13 sec on T5.

All you need is to stack +%fire dmg as much as possible. I have 600k dmg on sheet and 100% fire dmg , and 60% elite dmg. I crit with my HotA for 40mil ~

Same goes with wizz. STACK %DMG ignore sheet dmg instead. It inreases your damage drasticly

on my monk i got 122% lightingdmg, and 1,1m dps and 40% on elites, and still not able to kill this fkin boss in 20 sec. in t3 its 20 sec, but not higher... i just think monk is so bad for farming bosses :(
 
Can anyone confirm or deny that Thunderfury drops off Zoltun Kulle and/or Ghom please?

It's the only item I still need for my barb.
 
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