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Three Musketeers - fast legendary farm after 2.0.4

please post again after 10 hours...
50 min says nothing at all

I think you missed the point of my post, I was pointing out how RNG can sometimes be crazy good in favor and other times it cannot. Obviously getting 5 legendaries in 50 minutes and having a 5-6 LPH meter is impossible to maintain as far as I know, Though I know a 2.0 LPH can be maintained by certain people on T4-T6 even with 20-30+ hour run times. I will re-post this same log in 10 or more hours to show you my results, I wasn't trying to claim I was getting 6 LPH I was simply stating thats how the game works sometimes. That could just as easily have been 6 hours and 0 LPH.


@Barbs maybe even Monks?
I have a 70 barb monk and WD, my WD is poorly geared and fresh 70. My other chars are almost the same and I pretty much used the T6 wortham quest to bump them from 60 to 70 real quick. I have spent some time playing my barb, but I could not find a single build that worked well or that I felt comfortable with. Obviously his gear still needs upgrading since he does like 250k dmg with 5m toughness but I have been so focused on botting my wizard for best gear slots the only thing I have been putting on my barb/monk/wd are either items that rolled with str/dex or items that were good int rolls(IE gladiator gloves I found that had 719int 7% IAS 8% CC and 42% CHD I rerolled them into str for my barb) and have been doing similar for him. I tried botting the barb and monk on T1 legendary road and they couldn't even handle it I am assuming the dmg was just too low, The monk didn't do too bad actually but it was when mantras were broken and she wasn't spamming the mantras active ability despite keeping half or more spirit. But this leads me back to my barbarian, Should I just slap what I can on him to beef up his damage regardless then put a maras amulet on him so he can bot Ghom and get some of his own str rolled gear that will be better? I just can't think of any way to get them better damage/toughness or re-work their skills to something more efficient to bot with. I will have to look up on the bnet forums and go from there most likely. This is a bit OT from the thread.
 
Maybe someone can help me here... I was running Ghom smoothly for hours, then i decided to change my loot rules a bit (sell rares instead of salvage) and now, after restarting DB every time i try to load one of the 2 Ghom profiles i get this:

Code:
System.Exception: Element TrinityMoveTo is not supported. Please check your XML and try again. (<TrinityMoveTo questId="1" x="391" y="360" z="0" pathPrecision="8" />) Line 33
   at ..(PropertyInfo , XElement , Object )
   at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
   at ..(XElement , Type )
   at ...(XElement )
   at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
   at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
   at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
   at ..(XElement , PropertyInfo )
   at ..(PropertyInfo , XElement , Object )
   at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
   at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
   at Zeta.Bot.Profile.Profile.Load(String path)
   at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

Any idea what could've thrown off the TrinityMoveTo function?
 
That's because you use Trinity 1.18.20, switch back to a previous version untill rrix fixes it.
 
Maybe someone can help me here... I was running Ghom smoothly for hours, then i decided to change my loot rules a bit (sell rares instead of salvage) and now, after restarting DB every time i try to load one of the 2 Ghom profiles i get this:

Code:
System.Exception: Element TrinityMoveTo is not supported. Please check your XML and try again. (<TrinityMoveTo questId="1" x="391" y="360" z="0" pathPrecision="8" />) Line 33
   at ..(PropertyInfo , XElement , Object )
   at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
   at ..(XElement , Type )
   at ...(XElement )
   at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
   at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
   at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
   at ..(XElement , PropertyInfo )
   at ..(PropertyInfo , XElement , Object )
   at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
   at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
   at Zeta.Bot.Profile.Profile.Load(String path)
   at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

Any idea what could've thrown off the TrinityMoveTo function?

Had the same error, switched baxk to trinity .17, and now everything is working fine.
Or even try the new musketeers 0.4 Version, maybe there´s a fix inside ;)
 
Best for Solo T6 Runs

What would be best for soloing on T6 Ghom or other bosses?

WD / Bard / DH ? Cause My Uber Mage with 1.6kk dps and +80% arcane dmg can't handle T6 ;( :P
 
kule t2 wiz (HC)
===== Misc Statistics =====
Total tracking time: 12h 54m 4s
Total deaths: 0 [0,00 per hour]
Total games (approx): 543 [42,09 per hour]
Total XP gained: 119004,25 million [9224,26 million per hour]
Total Gold gained: 81,41 Thousand [6,31 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 1644 [127,43 per hour]

Items dropped by quality:
- White: 107 [8,29 per hour] {6,51 %}
- Magic: 272 [21,08 per hour] {16,55 %}
- Rare: 1255 [97,28 per hour] {76,34 %}
- Legendary: 10 [0,78 per hour] {0,61 %}
 
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That's because you use Trinity 1.18.20, switch back to a previous version untill rrix fixes it.

Thanks, profile works again with Trinity 1.18.19.. but now DB refuses to drink health potions... Also a known bug?

[Edit] Nevermind, figured it out :) [/Edit]
 
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I am having problems with the bot using earthquake on single targets, bosses; thats pretty much the same with avalanche. It absolutely refuses to use them. What can I do for that?
 
Greetings, my wizard is stopping for a few seconds before entering Ghom's square. She walks down the narrow hallway and just pauses for a bit before going through the gate and engaging Ghom. Is there a way I can fix this? I am currently using Trinity 1.8.20 and Three Musketeers 0.4
 
Thanks, profile works again with Trinity 1.18.19.. but now DB refuses to drink health potions... Also a known bug?


if u use the legendary health potion u need to put at least 1 normal red health potion in your inventory.
 
Thanks, profile works again with Trinity 1.18.19.. but now DB refuses to drink health potions... Also a known bug?

[Edit] Nevermind, figured it out :) [/Edit]

Ah ? how did you fix the pots issue with .19 ?
 
Kevin how do u get these numbers on t4 Ghom [13.1]xp[63.8]Gold - everytime i kill him on t4 with barb i get 7,830,000 XP and 63,810 Gold. So what im doing different then u ?

You are not counting the 6mil~ exp you get from actually killing Ghom (NOT the quest reward).
 
Can i ask the reason why you wait in front of Ghom for about 3 seconds before going into his lair? I just want to know the reason behind it just curious. if you can let us know thanks Kevin!
 
Hi all,

I'm still getting freezes and lockups if I run the profile longer than 2-3 hours. I think the longest it's run w/o an issue was 5 hours or so.
I've attached the logs from the last crash. I noticed that my DH would path up and down the hallway RIGHT before Ghom and go through her unstuck 1-10 and then log out 5 minutes later.

I'm not sure what the source of the crash is, as I'm never actively watching the bot when it occurs. Can anyone help? Thanks
 

Attachments

bot DH dont use any skills if he has rapidfire, because range of this skill is too high
need to decrease this number in DemonHunter.cs

// Now return rapid fire, if not sending grenades instead
return new TrinityPower(SNOPower.DemonHunter_RapidFire, 80f, CurrentTarget.Position);
 
Holy crap now I know what I was missing out on, I rerolled this moonlight wards vita to int. replaced my tal rasha amulet, lost 700 vita and 86% CHD but gained 25% arcane dmg and same stats + its 4 shield explosion. Killing kulle in half the time with amulet shield blowing him up. Now if only i had tal rasha meteor + tfury. Cant even sleep now this is so good might go to T5 kulle.
 
Using Waypoint. Number:25
[SafeMoveTo] Initialized
[SafeMoveTo] ReachedDestination!
Leaving game, reason: The END
Profile completed
Number of games completed: 20
Last run acquired 0 gold.
[Trinity] New Game - resetting everything

After a few runs it starts to lag before he enters to kull. After the lag he is standing on the entrance and starts leaving the game.
If i restart the bot it works fine for like 20 runs until this happens again.

Ps. The screen is always in the same position locked. It start lagging a bit on the way to the entrance and 3 meters before the entrence the screen get locked for like 5 sec. (Im running the Adventure Kull (no fast leav)).
 
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Just got a Shard of Hate, killing Ghom in 10 secs now, dont even need mara's neck anymore. so OP :)

Getting around 1.5billion xp/hr and 7.5mil gold/hr now... love this weapon, but i'm sure it'll get nerfed soon!
 
T1 barb Ghom

===== Misc Statistics =====
Total tracking time: 10h 0m 25s
Total deaths: 0 [0.00 per hour]
Total games (approx): 0 [0.00 per hour]
Total games joined: 584 [58.36 per hour]
Total XP gained: 134336.25 million [13424.17 million per hour]
Total Gold gained: 26630.24 Thousand [2661.15 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 1996 [199.46 per hour]

Items dropped by quality:
- White: 70 [7.00 per hour] {3.51 %}
- Magic: 287 [28.68 per hour] {14.38 %}
- Rare: 1628 [162.69 per hour] {81.56 %}
- Legendary: 11 [1.10 per hour] {0.55 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 1447 [144.60 per hour]

Items picked up by quality:
- Rare: 1436 [143.50 per hour] {99.24 %}
- Legendary: 11 [1.10 per hour] {0.76 %}

Gem Pickups:
Total gems: 1 [0.10 per hour]
- Emerald: 1 [0.10 per hour] {100.00 %}
===== End Of Report =====
 
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