does anyone has the same problem?
2014-04-15 12:52:59,227 [Main Bot Thread] INFO BrainBehavior (null) - Waiting 1.4 seconds before next game...
2014-04-15 12:53:00,677 [Main Bot Thread] ERROR BotMain (null) - Exception when terminating bot thread.
System.Exception: Запрос ReadProcessMemory или WriteProcessMemory был выполнен только частично, at addr: 00000000, Size: 344
в GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
в GreyMagic.MemoryBase.Read[T](IntPtr addr)
в Zeta.Game.Internals.Service.BnetHero.()
в Zeta.Game.Internals.Service.BnetHero.()
в Zeta.Game.Internals.Service.BnetParty.CreateGame(Act act, GameDifficulty difficulty, Int32 quest, Int32 questStep, Boolean resumeFromSave, Boolean isPrivate)
в Zeta.Bot.Logic.BrainBehavior.?(Object )
в Zeta.TreeSharp.Action.RunAction(Object context)
в Zeta.TreeSharp.Action..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.Sequence..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.Decorator..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.PrioritySelector..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.PrioritySelector..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.Common.HookExecutor.Run(Object context)
в Zeta.TreeSharp.Action.RunAction(Object context)
в Zeta.TreeSharp.Action..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.Decorator..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.PrioritySelector..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.Bot.BotMain.()
2014-04-15 12:52:59,227 [Main Bot Thread] INFO BrainBehavior (null) - Waiting 1.4 seconds before next game...
2014-04-15 12:53:00,677 [Main Bot Thread] ERROR BotMain (null) - Exception when terminating bot thread.
System.Exception: Запрос ReadProcessMemory или WriteProcessMemory был выполнен только частично, at addr: 00000000, Size: 344
в GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
в GreyMagic.MemoryBase.Read[T](IntPtr addr)
в Zeta.Game.Internals.Service.BnetHero.()
в Zeta.Game.Internals.Service.BnetHero.()
в Zeta.Game.Internals.Service.BnetParty.CreateGame(Act act, GameDifficulty difficulty, Int32 quest, Int32 questStep, Boolean resumeFromSave, Boolean isPrivate)
в Zeta.Bot.Logic.BrainBehavior.?(Object )
в Zeta.TreeSharp.Action.RunAction(Object context)
в Zeta.TreeSharp.Action..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.Sequence..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.Decorator..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.PrioritySelector..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.PrioritySelector..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.Common.HookExecutor.Run(Object context)
в Zeta.TreeSharp.Action.RunAction(Object context)
в Zeta.TreeSharp.Action..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.Decorator..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.PrioritySelector..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.Bot.BotMain.()