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theTramper: grind

Any update on this?
the decision if a mob is skinnable is done by the gameclient itself, so if the gameclient says "this mob can be skinned" then it'll be skinned.
i'd say try again and if it fails again, add them to the blacklist
 
The plugin is spamming loot when bags are full or the item is unlootable. I try and get you a log... but my current one doesn't even mention it as an error.
 
My trial expire and i going to buy but...

When farming the toon half time when run to next target move so weird (aka botish), he move,stop, move stop faster until reach the target.
And got some problems trying loot and atack at same time.

And another thing.
Make a option on the blacklist to remove the mob you dont want on blacklist anymore.

i dont have a clean log to send.

Sorry about my bad english.
 
Last edited:
What happens when the bags are full? Is there any kind of vendor support now or in the future?
 
I start honorbuddy and i set an check-mark in the plugin but all my bot does on the isle of giants is standing and speaking with the flight master why???
 
My trial expire and i going to buy but...
When farming the toon half time when run to next target move so weird (aka botish), he move,stop, move stop faster until reach the target.
And got some problems trying loot and atack at same time.
And another thing.
Make a option on the blacklist to remove the mob you dont want on blacklist anymore.
i dont have a clean log to send.
Sorry about my bad english.
hi,
regarding the movement i gonna need a log i spoose. movement stops _can_ happen if you're running the bot in an area you've never visited before. so HB loads meshes and then continues to move. if you've botted in that area already that shouldnt happen

regarding the delete option, you're right, i gonna add that asap. thanks!

Something wrong. Did a fresh install of Honorbuddy and ran. Will not gather anything.
that log is for tramper gather, not tramper grind - i know the names are a bit frustrating.
taking abrief look it looks like it is unable to navigate - are you maybe inside an instanced area?

What happens when the bags are full? Is there any kind of vendor support now or in the future?
vendor support can be done with theTramper (core) plugin - vendoring is something which will be added alongside with vendor support of theTramper gather (same code for both, just not very stable :/)
I start honorbuddy and i set an check-mark in the plugin but all my bot does on the isle of giants is standing and speaking with the flight master why???
please supply a log
 
Hello

I've sent you a PM but here's another issue, and since it looks like the same of NiiChan above, I post here

I just tried Tramper : Grind, drop my char in nagrand, and start.

He attack monster, but after the first kill (when he got something to loot), he start being really hesitating on what to do : Loot ? Fight another? he will zigzag like hell, going to the next target <-> going back to loot <-> next target <-> skin in a middle of the fight <-> next target again, looks like he really try to do everything at the same time.

View attachment 1896 2015-03-24 20.36.txt


EDIT :

I change the combat routine back to Singular (from TuanHA), and it works better, no more zigzag like hell, but still when he kill a monster, before looting he run 10yards to next target then goes back to loot (i can hear the bot saying "wait i forgot something")
 
Last edited:
Hello

I've sent you a PM but here's another issue, and since it looks like the same of NiiChan above, I post here

I just tried Tramper : Grind, drop my char in nagrand, and start.

He attack monster, but after the first kill (when he got something to loot), he start being really hesitating on what to do : Loot ? Fight another? he will zigzag like hell, going to the next target <-> going back to loot <-> next target <-> skin in a middle of the fight <-> next target again, looks like he really try to do everything at the same time.

View attachment 172918


EDIT :

I change the combat routine back to Singular (from TuanHA), and it works better, no more zigzag like hell, but still when he kill a monster, before looting he run 10yards to next target then goes back to loot (i can hear the bot saying "wait i forgot something")
i only test with singular and sometimes with CCs made by millz, i'm sorry but i dont support TuanHas CR in any way.
regarding the issue anyway i gonna look into it!
 
hi,

could you add "non skinning" to blacklisted targets? Because the Bot tries to skin blacklisted "non-skinnable" targets.
would be helpful. :)

thanks
 
hi,

could you add "non skinning" to blacklisted targets? Because the Bot tries to skin blacklisted "non-skinnable" targets.
would be helpful. :)

thanks
done

update incoming
version: 1.2.4
channel: release
changelog:
Code:
blacklisted mobs will no longer be attempted to be skinned
 
When i use a hunter,he do not start combat until he goes to the target in melee range,the combat routine i used is Singular.
The same when i change to other ranged class.
When use melee class,the warrior do not use charge,the death knight do not use Death Grip.
All of the classes would not start combat until they directly go to the target in melee range.
Would you solve the problem ? Sorry for my bad english.
 
Ten days past and no reply.The service is worse than many free products.I have bought 'templar',it's a botbase,it works nearly perfect for me.
 
When i use a hunter,he do not start combat until he goes to the target in melee range,the combat routine i used is Singular.
The same when i change to other ranged class.
When use melee class,the warrior do not use charge,the death knight do not use Death Grip.
All of the classes would not start combat until they directly go to the target in melee range.
Would you solve the problem ? Sorry for my bad english.
Ten days past and no reply.The service is worse than many free products.I have bought 'templar',it's a botbase,it works nearly perfect for me.

ten days past and you havent been able to read the thread rules and did not supply a log at all.
(Thread Rules see post #3: https://www.thebuddyforum.com/thebu...thetramper-grind-post1783903.html#post1783903)
 
Heads up!
New version has just been deployed

Product: theTramper grind
Channel: Release
Version: 1.2.6

Changelog
  • core changes

The Version has been submitted to the store as of 22.05.15 16:05:26 +0000
This new version must be approved by the buddystore dev team which might take up to 3 business days.

Automated Deployment Notification, ActionId: 555f45b6413a5
 
Heads up!
New version has just been deployed

Product: theTramper grind
Channel: Release
Version: 1.2.6

Changelog
  • resubmit on testing purposes

The Version has been submitted to the store as of 27.05.15 20:27:05 +0000
This new version must be approved by the buddystore dev team which might take up to 3 business days.

Automated Deployment Notification, ActionId: 55661a89a60fd
 
Heads up!
New version has just been deployed

Product: theTramper grind
Channel: Release
Version: 1.2.6

Changelog
  • resubmit on testing purposes

The Version has been submitted to the store as of 27.05.15 20:27:05 +0000
This new version must be approved by the buddystore dev team which might take up to 3 business days.

Automated Deployment Notification, ActionId: 55661a89a60fd
this version has been approved
 
Heads up!
New version has just been deployed

Product: theTramper grind
Channel: Release
Version: 1.2.7

Changelog
  • fix for farming at iron front

The Version has been submitted to the store as of 03.07.15 15:53:31 +0000
This new version must be approved by the buddystore dev team which might take up to 3 business days.

Automated Deployment Notification, ActionId: 5596a1eb02484
 
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