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theTramper: gather

Suggestion:
Can you add some sort of movement "randomization"? I know that it use same randomization as your other products, but movement looks more bottish (straight lines etc.) than in rndbuddy
movement itself is done by the Honorbuddy Core (Navigator and Flightor), i dont have access to that.
maybe i can do add some strafing and jumping i've put that on my list
 
I know that it is part of HB core, but maybe you can make shorter "waypoints" with some randomization.

Because after 2h of theTramper, movement looks like this

MVDCKOf.png
 
Love the new addition of ignoring nodes with mobs. I was wondering if it was possible to add a setting to ignore nodes with "X" number of mobs? Been using this for a few weeks now and it works great! I'm excited to see how it evolves over time. :)
 
I know that it is part of HB core, but maybe you can make shorter "waypoints" with some randomization.
Because after 2h of theTramper, movement looks like this

to be fair, that movement loks quite human like.
especially the movement on the right (looke like human strafing
i did the same thing when i developed the plugin and the node selections logics behind it, my human movement looked not that much different =)

dont be that paranoid ;)
 
Love the new addition of ignoring nodes with mobs. I was wondering if it was possible to add a setting to ignore nodes with "X" number of mobs? Been using this for a few weeks now and it works great! I'm excited to see how it evolves over time. :)
thank you!
most of the enhancements i recently did were based on user requests.
i added your request to my list, since there is not that much on it right now i think i might bring it with the next release
 
heads up, new version!
version: 1.3.5
channel: release
changelog:
Code:
added option to manually set the amount of mobs that must be within a certain range of a node to get it blacklisted
reworked bad zone havest prevention
added Hotkey ALT+L to print current map and zoneId to be easter to be added to bad zone list
fix for unknown map position critical errors
core optimizations
settings pane can now be toggeled even if plugin was not initialized (properly)
 
I think that someone meaned it here, but can you make "auto switch to GatherBuddy2" optional, to use Tramper in mixed mod?
 
Mine just "hangs on loading tiles" or "interacting with node". Already reinstalled HB and the plugin a couple of times without success.
 
heads up, new version!
version: 1.4.0
channel: release
changelog:
Code:
preperations for WoD
 
I know that it is part of HB core, but maybe you can make shorter "waypoints" with some randomization.

Because after 2h of theTramper, movement looks like this

MVDCKOf.png
What plugin generates this ? I would like to see my chars movement as well :]
 
you can do it with about 20 lines of code.
i'm thinking of adding that function to the plugins as well
Do it! :D

[Gatherbuddy2]: Stopped gatherbuddy after gathering 1185 nodes in 7h 6m 6s.
[Gatherbuddy2]: Ghost Iron Deposit: 432
[Gatherbuddy2]: Green Tea Leaf: 471
[Gatherbuddy2]: Rich Ghost Iron Deposit: 55
[Gatherbuddy2]: Rain Poppy: 40
[Gatherbuddy2]: Trillium Vein: 16
[Gatherbuddy2]: Silkweed: 49
[Gatherbuddy2]: Fool's Cap: 23
[Gatherbuddy2]: Sha-Touched Herb: 39
[Gatherbuddy2]: Kyparite Deposit: 21
[Gatherbuddy2]: Golden Lotus: 7
[Gatherbuddy2]: Rich Trillium Vein: 2
[Gatherbuddy2]: Snow Lily: 30
 
you can do it with about 20 lines of code.
i'm thinking of adding that function to the plugins as well

Actualy only 14, but i need another app for generating image from it :D
public class Logger : HBPlugin
{
private StreamWriter writer;

//Normal Stuff.
public override string Name { get { return "Logger"; } }

public override string Author { get { return "Trixiap"; } }

public override Version Version { get { return new Version(1, 0); } }

public override bool WantButton { get { return false; } }

public override string ButtonText { get { return "Logger"; } }

//Uncomment if adding a UI for the plugin
/*public override void OnButtonPress()
{
}*/

public override void OnEnable()
{
base.OnEnable();
writer = File.AppendText("logger.txt");
}

public override void OnDisable()
{
writer.Close();
base.OnDisable();
}

public Logger()
{
}

public override void Pulse()
{
writer.WriteLine(StyxWoW.Me.Location.X.ToString() + "," + StyxWoW.Me.Location.Y.ToString()+","+DateTime.Now.ToLongTimeString());
writer.Flush();
}
}
 
Is there a way to blacklist this area myself. Because I've done the "report this area" and send it to you.
I always die there and the bot ressurect but simply stop. I have to restart the bot as well. I'll try to get a log next time it happens.
Alliance side 90 druid.

egLg6x3.jpg
 
Is there a way to blacklist this area myself. Because I've done the "report this area" and send it to you.
I always die there and the bot ressurect but simply stop. I have to restart the bot as well. I'll try to get a log next time it happens.
Alliance side 90 druid.

i've got the same issue. this mob kills my bot all over and over again - Grookin Outrunner - NPC - World of Warcraft
 
Last edited:
Is there a way to blacklist this area myself. Because I've done the "report this area" and send it to you.
I always die there and the bot ressurect but simply stop. I have to restart the bot as well. I'll try to get a log next time it happens.
Alliance side 90 druid.

egLg6x3.jpg


there is no way (Yet),
what description did your set on submitting, i gonna activate this spot
 
new version incoming
version: 1.4.4
channel: release
changelog:
Code:
addon improvement option is now considered to be thread safe
 
i did theTramper as well as all other plugins for wow 6.0.3 and the latest HB TEST Release
HB might be unstable not ready for productive use.

please keep this thread clear off bug reports until a RELEASE Version of Honorbuddy was made available
 
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