Madcatz
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- May 17, 2011
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can u up the file with changes allrdy done plz ty
weisch I made the changes for your dw frost... about to try on a dummy but here is my edit of it to comply with the new fad of mastersimple which can be found here >>>>>Destiny Softworks: Mastersimple vs. Mastercomplicated
Code:private static Composite CreateDualWieldCombatBehavior() { return new PrioritySelector( new Decorator(ret => WhatRotationStyle(IsAutomaticMode), new PrioritySelector( Cast(DeathKnightSpells.UnholyBlight, ret => CooldownTimeLeft(DeathKnightSpells.Outbreak).TotalSeconds < 55 && (!HasAura(_toontarget, DeathKnightSpells.BloodPlague, true) || !HasAura(_toontarget, DeathKnightSpells.FrostFever, true))), Cast(DeathKnightSpells.Pestilence, ret => CanPester()), Cast(DeathKnightSpells.HowlingBlast), CastSensetive(DeathKnightSpells.BloodTap, ret => _toon, ret => StackCount(_toon, DeathKnightSpells.BloodCharge) >= 10 && SomeRunesDepleted()), Cast(DeathKnightSpells.FrostStrike, ret => _toon.CurrentRunicPower >= 76), CastOnGround(DeathKnightSpells.DeathAndDecay, ret => _toontarget.Location, ret => _toon.UnholyRuneCount >= 1), Cast(DeathKnightSpells.PlagueStrike, ret => _toon.UnholyRuneCount == 2), Cast(DeathKnightSpells.FrostStrike), Cast(DeathKnightSpells.HornOfWinter, ret => _toon), Cast(DeathKnightSpells.PlagueLeech, ret => _toon.UnholyRuneCount == 1), Cast(DeathKnightSpells.PlagueStrike, ret => _toon.UnholyRuneCount == 1), new ActionAlwaysSucceed())), // This is more a safety spot here. If we fail to cast PL but are still in aoe mode: return to the top! Cast(DeathKnightSpells.FrostStrike, ret => _toon.CurrentRunicPower >= 88 || HasAura(_toon, DeathKnightSpells.KillingMachine, true), "because we have more or equal to 89 Runic Power or a Killing Machine proc"), Cast(DeathKnightSpells.HowlingBlast, ret => _toon.FrostRuneCount == 2 || _toon.DeathRuneCount == 2, "because we have extensive runes"), //Cast(DeathKnightSpells.SoulReaper, ret => _toontarget.HealthPercent <= 35, "because our target is lower or equal to 35 healthpercent"), Cast(DeathKnightSpells.PlagueStrike, ret => !HasAura(_toontarget, DeathKnightSpells.BloodPlague, true) || GetAuraTimeLeft(_toontarget, DeathKnightSpells.BloodPlague) < 1000, "because our target has no Blood Plague"), Cast(DeathKnightSpells.HowlingBlast, ret => HasAura(_toon, DeathKnightSpells.FreezingFog, true), "because we have a Rime proc"), Cast(DeathKnightSpells.FrostStrike, ret => _toon.CurrentRunicPower >= 76, "because we have more or equal to 77 Runic Power"), Cast(DeathKnightSpells.HowlingBlast), CastSensetive(DeathKnightSpells.BloodTap, ret => _toon, ret => StackCount(_toon, DeathKnightSpells.BloodCharge) >= 8 && SomeRunesDepleted()), Cast(DeathKnightSpells.FrostStrike, ret => _toon.CurrentRunicPower >= 40, "because we have mor or equal to 40 Runic Power"), Cast(DeathKnightSpells.HornOfWinter, ret => _toon, "because nothing else to do"), CastOnGround(DeathKnightSpells.DeathAndDecay, ret => _toontarget.Location, ret => _toon.UnholyRuneCount >= 0 ), Cast(DeathKnightSpells.PlagueLeech, "because nothing left to do")); }
Pastebin link >>>>> dw frost rev.2 - Pastebin.com
test results... 55mil dmg done 222k dps single traget/// 55mil dps done 395k dps multi target
toon: 557 ilvl leg cloak+meta, 567 and 561 weapon, skeers tailsimen trink and shado pan