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The next Fpsware CC?

What do you want as the newest Fpsware CC

  • Death Knight

    Votes: 0 0.0%
  • Druid

    Votes: 0 0.0%
  • Hunter

    Votes: 0 0.0%
  • Mage

    Votes: 0 0.0%
  • Paladin

    Votes: 0 0.0%
  • Priest

    Votes: 0 0.0%
  • Rogue

    Votes: 0 0.0%
  • Shaman

    Votes: 0 0.0%
  • Warlock

    Votes: 0 0.0%
  • Warrior

    Votes: 0 0.0%

  • Total voters
    0
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fpsware

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As its been quite a while since I've had a good look at all the current CCs I'm asking you what CCs are in need of updating the most.

I'll develop the CC with the most votes AND most useful and helpful comments.

When you vote please include a comment about why you are chosen that specific class. What features are missing or what need to be updated the most.

I don't want to hear comments like "... we need a Uber Priest they all suck ass". Be as specific as possible. Tell me what you want it to do, what of environment (PVE/PVE/Raiding/Instances) you want to use it in.

The more information you can provide the better I can make the CC - you guys how the routine, tell me what you want and I'll build it!
 
I'll be starting on this CC on Friday. The more votes and comments in sooner the better.
 
I think we need a Paladin Retri Raiding CC /instance because all retri cc projects are dead
 
Priest! One you can spec disc, turn loose in the BG's and he'll heal his little nuts off! :)

Just basic healing for a disc priest, using bubbles and heals effectively. I gear most of my toons via bg's. I tried most of the priest CC's here now, they just aren't really good healers. Gilderoy has a great holy pally one, and bobby has shamwow, they are awesome healers for their class.
 
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Priest! One you can spec disc, turn loose in the BG's and he'll heal his little nuts off! :)

Just basic healing for a disc priest, using bubbles and heals effectively. I gear most of my toons via bg's. I tried most of the priest CC's here now, they just aren't really good healers. Gilderoy has a great holy pally one, and bobby has shamwow, they are awesome healers for their class.

My priest CC is capable of healing heroics in both Discipline and Holy specs.
 
I tried yours a few weeks ago and it seemed to cast offensive spells like smite (even though in the config I turned that off) when people around him were dying. I'll resvn and try again though.
 
focus on getting pvp on your ccs and make em more viable for it, since for now i only know 1 good pvp cc and thats shamans(ofc the god of all cc makers).

If you could get your pvp parts of the ccs then i would for sure be one of your fans :P
 
I think the druid one could use a good amount of work. I know the resto piece is hurting pretty badly. Feral/cat are decent, but could use a little work as well. Moonkin has a few small bugs (constantly entangling roots) that are fixable, but why not fix that too. You're providing 4 specs a CC vs every other class having a max of 3.

Focus on leveling/solo, then instances, then raids, then PvP. I think PvP should be last, if included at all. PvE has set roles.. heal, tank, dps. Very little is there reason to do something other than your role. PvP requires a lot of logic that I think would take away from focus on updating the rest of the CCs.
 
Lock lock lock lock lockity lock. Please.

CnG's zerfall is magnificent, in all honesty, but its a shame that since he's closed the thread, I can only assume he's not supporting it anymore.

Your Warlock CC works, but its rotations could do with a fair bit of work (talent specific) to make each spec end-game viable. I raid FL heroic with zerfall (Demo spec) and it does a great job, but there are a few tweaks that would be handy to make it great.

I did a fair bit of levelling on my lock using your CC, and it does the job fine, but, obviously, the ultimate goal is to be able to punch out as much DPS as your toon is capable of.

To be honest I feel the majority of CC's available (for most classes) more or less just "do the job", it'd be nice to see you develop a CC (WARLOCK!! :P) specifically for full benefit in an endgame raiding environment.
 
I have been trying the disc priest healing and he seems to cast slowly. I let myself fall from jumping off my bird and when i land the priest sits there for 2-3 seconds before he heals. I would definately love to see a bit more response time on disc priest CC but other then that he seems fine.
 
I say mage. My mage isn't putting out any special numbers in anything. I don't have the slightest clue about how to play the class so I can't offer any suggestions. I have a Lock, Hunter, Rogue, Druid(resto, feral), Pally(prot,ret), DK(frost, blood), Mage, Priest(holy, shadow), and Shaman. All of those seem to me to have a decent CC working for them. I mainly PVP bot but do use lazy raider to run 5 mans.
 
I want a CC that is awesome
it must be great at pew pewing
and it must work correctly
also, it must have laser eyes
also, it must have no flaws
also, it must support pvp
also, it must do everything else for me

that is all

xD

No seriously though - you shouldn't reflow until 4.4 comes out or 5.0; it would be a waste of your time. Fix the minor flaws in your current ones and wait for the new patch
 
I would say mage too.
Because there are only 2 ccs available (every other class has more) and none of both is really good in dd.
And yours dont support proccs for fire spec i think so.
Would be nice to have a cc for fire with a good rotation (proccs, cooldowns, dots (living bomb,etc.)), a wise usage of trinkets and the right usage of combustion.

a good pvp frost integration would be nice too.

For my other chars (shaman,rogue,dk,druid,hunter,priest,pala) are always enough good ccs available.


Sent from my Dell Streak using Tapatalk
 
I want a CC that is awesome
it must be great at pew pewing
and it must work correctly
also, it must have laser eyes
also, it must have no flaws
also, it must support pvp
also, it must do everything else for me

that is all

xD

No seriously though - you shouldn't reflow until 4.4 comes out or 5.0; it would be a waste of your time. Fix the minor flaws in your current ones and wait for the new patch

This.
 
Pally Healing CC is awesome
Druid DPS/Tank CC is awesome


Like sscgod said resto druid CC the one their is terrible IMO

Arcane Mage CC , WTF its casting frostbolt
 
Pally Healing CC is awesome
Druid DPS/Tank CC is awesome


Like sscgod said resto druid CC the one their is terrible IMO

Arcane Mage CC , WTF its casting frostbolt
you failed at changing your pull spell settting.
 
Lock lock lock lock lockity lock. Please.

CnG's zerfall is magnificent, in all honesty, but its a shame that since he's closed the thread, I can only assume he's not supporting it anymore.

Your Warlock CC works, but its rotations could do with a fair bit of work (talent specific) to make each spec end-game viable. I raid FL heroic with zerfall (Demo spec) and it does a great job, but there are a few tweaks that would be handy to make it great.

I did a fair bit of levelling on my lock using your CC, and it does the job fine, but, obviously, the ultimate goal is to be able to punch out as much DPS as your toon is capable of.

To be honest I feel the majority of CC's available (for most classes) more or less just "do the job", it'd be nice to see you develop a CC (WARLOCK!! :P) specifically for full benefit in an endgame raiding environment.

I really would like a better warlock pvp CC, tested some but they didnt work good, and the projects seemed to be dead.
 
I voted for Mage. Because, well.. I play a mage now. Fps, I've always used your CC's (besides Bobby's on my shammy) and they are always top quality. When I rolled my mage, there was 2 CC available - Your outdated mage CC, and CnG's garbage mage CC. In past experience, his CCs have always seemed pretty buggy and kind of "thrown together" - so I chose to use your CC from the start. I used it to level 1-85 in just under 10 days. But there were a few things I noticed that needed working on (all of it is in your mage CC thread still) - And I also requested a little bit of PvP love. Main things that need work on the mage are: Config UI tweaking (make sure all the config options on the UI actually do something on the backend. (Frost Nova spell, I'm looking at you. (You have this hardcoded to Ice Lance)). Other things are checking for mobs before moving away from a frost nova'd mob, and also checking for mobs before moving away from a sheep'd mob you are about to pull. It doesnt do any kind of checks in either of these situations, often running itself into other mobs. There are a few other things that I can't think of off the top of my head, but if you decide to work on the Mage CC, I'll do everything I can to help test and troubleshoot it.

Oh, while I'm thinking about it.. The Arcane rotation could use a little tweaking. Basically the idea for arcane is this: Arcane blast until you get to 30% mana. Then evocate. While evocate is on cooldown, Arcane Blast x3 or x4 and then arcane missile. You want to try to stay between 90%-100% mana while your evocation is on cooldown. Then once it's off cooldown, spam arcane blast again until 30%. Rinse and repeat. That's a very basic implementation, normally we'd throw things in there like arcane power, mana gem, mirror image, etc.

And PvP. If we could get working frost pvp build, that would be amazing. Anything I can do to help, let me know. Thanks.
 
I vote for a Relook at hunter CC. Singular is good and your current one is pretty good. However, the problems I see are that it seems to kill slow in certain areas. Often times the CC will Disengage off of a cliff instead of just turning around and running backwards to reface a mob. (With disengage turned off he just stands there) Also, when going to pull mobs he has a hard time attempting to stick with range as opposed to running up to aggro the said mob. Even with increased range. ANNNDD of course would love a PVP CC as well. :)
 
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