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The <LeaveGame > tag appears not to work as it used to

ChuckyEgg

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Joined
Jun 14, 2012
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Profiles and the LeaveGame tag

in Brief: LeaveGame is not disbanding the party (it used to)

If in a party, the <LeaveGame > used to remove the character from the party when the character left the game. Has this changed, as it is now leaving the character in the party?

I checked through the Changelogs, but could find no mention that this is the case :(

The instruction used in the profiles is:

PHP:
<LeaveGame reason="Lets do it again" />

I cleared out all the logs and done a profile run from scratch, so everything in the attached log goes from Party formation, through the actual run, end of run, and leaving of the game.
 

Attachments

I assume that LeaveGame is supposed to do this now, seeing as this thread has been moved from support to developers.

Anyone know how to disband a party via a profile command ?

Or am I seeing things, and <LeaveGame > does still disband the party ?
 
I just tested this with version 282 of DemonBuddy and it worked fine... leaving game and disbanding the party, so either
1) <LeaveGame > has changed how it works
or
2) it be broke :(
 
Okay, nevermind about this. Apparently the way it works has been changed.

I'll sort this out programitically, e.g.:

PHP:
ZetaDia.Service.Games.LeaveGame(false);

:)
 
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