Not long ago, there is a problem of A3 keywarden:
Use zerg mode, at the beginning, the bot normally explore map and seek warden.
But the bot suddenly began to kill a group of elite, and no warden around.
To kill the elite, the bot began to withdraw from the game, and show "A3 (Keyhunter) took 1m 56s".
But in fact, did not find the keywarden, not to mention kill him.
Log file:
View attachment 8780 2014-10-31 09.18.zip
Run the two games:
The first is A4, run well.(Although the A4 also appeared similar problems in the past)
The second is A3.(Go wrong)
DemonbuddyBETA v1.1.2169.492
QT and Trinity has updated to newest from git.
QT version(git:Removed something that didn't need to be there in BotBehaviorQueue)
Trinity version(git:TrinityCacheObject Serialization)
Armory version(git:1.2.35)
Thanks!