TerminatorX
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- Nov 29, 2012
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First this design and all credit for it goes to tesslerc. This cheaper version is based on his post (http://www.thebuddyforum.com/demonb...ective-monk-build-act-3-champion-farming.html), read it and understand it since this post is meant to be more of a cheap way to build his monk concept.
The basic concept of his build was to kill fast without dying. The goal being more deaths per hour = more gold and gear.
To build his Monk it was going to cost around 30 mill for me since I didn't have any of the gear. So I spent a few days messing around with the build.
My results were I was able to match his performance for ~6.2 mill per monk (plus some gear I had from drops) most of the gear I got was under 50k buyouts.
My build focus was on increased attack speed. I bought amulets and rings with max increased attack speed with life on hit. I have my attacks up to 2.0 - 2.2 per sec. Because of the fast attack speed his kill rate is high, even though the other specs are so-so. I now have all 4 of my monks using the cheap version of the monk and they are doing great.
The specs you should focus on and try to get your monk to for the cheap build (notice how they mostly follow tesslerc's concept)
Same skills as tesslercs
Get attack speed to 2.0 min
Life on hit 1800+
Life on kill 3000+
Resists - 500+ (you can use any combination of element and resist all to get this, mine are mostly lighting)
move speed 24%
dps 68k+ (this is the lowest dps of my 4 monks and he does just fine)
critical hit chance 16%+
3500+ armor
Gear:
each monk has skorn and lacunini's, everything else is a rare
With this build I can still 1 hit most trash mobs.
What I'm getting per monk (only running for 1 week, all monks 52 - 61 par level) using champion hunting profile, act 3, MP0:
death count is around ~2 per day
~ 415k per hour gold
~ 13 mill experience per hour
~ 16 mill in gear sales per day
hope this helps some others
The basic concept of his build was to kill fast without dying. The goal being more deaths per hour = more gold and gear.
To build his Monk it was going to cost around 30 mill for me since I didn't have any of the gear. So I spent a few days messing around with the build.
My results were I was able to match his performance for ~6.2 mill per monk (plus some gear I had from drops) most of the gear I got was under 50k buyouts.
My build focus was on increased attack speed. I bought amulets and rings with max increased attack speed with life on hit. I have my attacks up to 2.0 - 2.2 per sec. Because of the fast attack speed his kill rate is high, even though the other specs are so-so. I now have all 4 of my monks using the cheap version of the monk and they are doing great.
The specs you should focus on and try to get your monk to for the cheap build (notice how they mostly follow tesslerc's concept)
Same skills as tesslercs
Get attack speed to 2.0 min
Life on hit 1800+
Life on kill 3000+
Resists - 500+ (you can use any combination of element and resist all to get this, mine are mostly lighting)
move speed 24%
dps 68k+ (this is the lowest dps of my 4 monks and he does just fine)
critical hit chance 16%+
3500+ armor
Gear:
each monk has skorn and lacunini's, everything else is a rare
With this build I can still 1 hit most trash mobs.
What I'm getting per monk (only running for 1 week, all monks 52 - 61 par level) using champion hunting profile, act 3, MP0:
death count is around ~2 per day
~ 415k per hour gold
~ 13 mill experience per hour
~ 16 mill in gear sales per day
hope this helps some others