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[Test] Honorbuddy 2.0.0.5419

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My problems resemble Johndoe's. As a Shadow priest, running circles around mobs instead of engaging. Also, I notice my priest continuing to kill the mobs for quests already completed. I was using kick's 1-60 horde profile. My issues occurred in Eastern Plague lands. Since my problem seems to resemble Johndoe's exactly, I'm not going to attach a profile for now because I'm tired. If you need something let me know.
 
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[11:49:43 PM:642] Activity: Honorbuddy Stopped
[11:49:43 PM:652] System.Threading.ThreadAbortException: Thread was being aborted.
at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at (Object , Object[] )
at Styx.Logic.Targeting.#Dr(Delegate e, Object[] args)
[11:49:43 PM:653] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.#Dr(Delegate e, Object[] args)
at Styx.Logic.Targeting.Pulse()
[11:49:43 PM:656] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.Pulse()
at Styx.WoWPulsator.Pulse(PulseFlags flags)
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
at Styx.Logic.BehaviorTree.TreeRoot.Run()
[11:49:43 PM:656] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.Run()


Got that error twice when I stopped my bot after using LazyRaider...quit out HB and my wow and came up with the option to submit my error.

Edit: I believe this is the log from when it crashed.
 

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GB2 runs very smooth, mining uldum currently. Accepting plugins, continuing. CC used in the previous test withangler and current GB2 is the default Singular V2. Plugins currently using; Apoc refreshment, Rare Mob Killer, and PotionFinder.
 
Been running the [Questing] bot. What I have noticed thus far...

I am running a hunter. Both CC and Singular classes engage in combat strangely. It will sit back on occasion and shoot, but more often than not, the hunter will run back and forth engaging in melee, run away, run back to the target and engage with melee - repeat. Sometimes it will engage in melee and circle the target until it is dead.

Additionally, while using kicks 1-60 human profile it will read a quest, go to the hotspot to complete the quest, it will complete the quest, but then it continues to kills the mobs for that quest even if the quest is completed. It wont stop unless I stop the bot, turn in the quest, and restart the bot. At that point, the bot will pick up new quests and do the same thing.


I have noticed the same issue...seems like HB issue and not profile issue
 
it started to accept my BG queues (randomly) ----It's been running cirlces in multiple BGs, SoTa & BFG
 
[11:49:43 PM:642] Activity: Honorbuddy Stopped
[11:49:43 PM:652] System.Threading.ThreadAbortException: Thread was being aborted.
at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at (Object , Object[] )
at Styx.Logic.Targeting.#Dr(Delegate e, Object[] args)
[11:49:43 PM:653] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.#Dr(Delegate e, Object[] args)
at Styx.Logic.Targeting.Pulse()
[11:49:43 PM:656] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.Pulse()
at Styx.WoWPulsator.Pulse(PulseFlags flags)
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
at Styx.Logic.BehaviorTree.TreeRoot.Run()
[11:49:43 PM:656] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.Run()


Got that error twice when I stopped my bot after using LazyRaider...quit out HB and my wow and came up with the option to submit my error.
It always does this exception when you hit stop bot. It even says "Thread was being aborted" because you hit the stop button.
The popping up to report the 'error' is not correct. It shouldn't be doing that. So please attach you log to that post. Hit edit, and attach it.
 
GB2 runs very smooth, mining uldum currently. Accepting plugins, continuing. CC used in the previous test withangler and current GB2 is the default Singular V2. Plugins currently using; Apoc refreshment, Rare Mob Killer, and PotionFinder.

That's kind of funny, because i'm running the exact same setup except without the potionfinder plugin.
 
I do not recommend you use the BG bot at this moment, came back with 10 people asking me what I was doing and I got kicked...I assume I was stuck or spinning in a circle...hopefully didn't get reported :\.
 
same thing happens to me on strands of the ancients ( i think thats which one it is called, the one where you knock down the gates to get to the relic chamber) when it tries to go through the gates it stops just before it and just runs circles and wont pass through. i'll try to get a log file.
 
Posting a youtube video.. with your name clearly visible while botting is not the smartest idea in the world.
 
It wont autojoin the battleground in doing BG bot. Please fix thanks
 
For those of you that are having issues with BGBot....try to use PVP bot instead....it is working fine for me :)
 
For those of you that are having issues with BGBot....try to use PVP bot instead....it is working fine for me :)

PVPs good and all but it has more of a risk of being banned/kicked and reported, since it's just rushing out being an idiot. I also don't think it's working properly since it didn't accept the join when I started it.
 
PVPs good and all but it has more of a risk of being banned/kicked and reported, since it's just rushing out being an idiot. I also don't think it's working properly since it didn't accept the join when I started it.

mine accepted the join, takes about 10-15 seconds
 
hey guys, when fighting with mobs my toon runs in a circle untill the mob is down. when i get attacked first all goes fine.

running fpsware paladin CC and Questing setup with kickazz's 12-58 Profile.
 
There has to be a conflict with the map/vendor functions. I thought it might be a plugin conflict at first but I just finished testing this version stock and the running in circles issue occurs when the profile requires the toon to move to a vendor or map location.

It looks like this patch has much more to it than first expected.
 
i turned off all vendor options under "Settings and Tools", also the mount options are turned off. now it seems to fight normally but still reacting slowly.

// edit
ok no fix for this... running in circles again.
 
Tried deleting the meshes in my mesh folder then restart HB. Still running in cirlces.
 
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