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[Test] Honorbuddy 2.0.0.3408 - Updated for 4.0.3.13329

RAF isnt working for me. :-( Its alway "Moving to Leader" ...

[1:57:19 AM:885] Cleared POI
[1:57:20 AM:83] System.InvalidOperationException: Cannot read a descriptor on an invalid object.
bei Styx.WoWInternals.WoWObjects.WoWObject.GetStorageField[T](UInt32 field)
bei Styx.WoWInternals.WoWObjects.WoWUnit.GetStorageField[T](bd field)
bei Styx.WoWInternals.WoWObjects.WoWUnit.get_CurrentTargetGuid()
bei Styx.WoWInternals.WoWObjects.WoWUnit.get_CurrentTarget()
bei Styx.WoWInternals.WoWObjects.WoWUnit.get_GotTarget()
bei Bots.CombatAssist.CombatAssist.d.e(Object A_0)
bei TreeSharp.Decorator.CanRun(Object context)
bei TreeSharp.Decorator.a.a()
bei TreeSharp.Composite.Tick(Object context)
bei TreeSharp.PrioritySelector.a.b()
bei TreeSharp.Composite.Tick(Object context)
bei TreeSharp.PrioritySelector.a.b()
bei TreeSharp.Composite.Tick(Object context)
bei Styx.Logic.BehaviorTree.TreeRoot.b()

[1:57:20 AM:83] Cleared POI
Also the default Warlock is summoning the imp a few times in a row, looks like the cc doesnt detect the imp for any reason ...

I have also tried combat/healbot, but he just follows the toon but doesnt react when then leader gets attacked, also tried with "SetTheLeader" Plugin ...

I had to zip the log, because it was too big ...
 

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SotA

Hi guys, as many of you have noticed, the level range of SotA is lower than before, since lvl 65 I can queue up for SotA in wow, but in HB2 the option is unavailable. Is there any way to fix that, or should I wait for a new release ?

Regards


FIXED. sorry about that


As Bossland said:

We will update HB later with the new lvl requirements, for now you can hotfix it yourself by:

changing the LVL in pvpsettings_charactername.xml


Thanks !
 
Padding is invalid problem

There's a problem today with the files that are being downloaded from the mesh server, that didn't exist yesterday. I keep getting the 'Padding is invalid' error that everyone else is getting today.

I reinstalled HB, but that didn't work. I verified I didn't have file encryption on, and that the folder wasn't read-only. Finally, I moved over the mesh files that had been downloaded yesterday, into the folder that was newly created today, and went to that grinding area, and everything worked. It won't download new mesh files, but it can use the existing mesh files.

Take a look at this link.

Fixing “Padding is invalid and cannot be removed” when requesting WebResource.axd

It says you have to do something special on your ASP.NET server to stop this problem. Are you using an ASP.NET server to serve the mesh files?

As you can imagine, the first thing that you can do is setting a fixed machineKey in your web.config file. Even though you are not running a cluster, nor a web farm, it will help you to minimize the occurrences of the warning Padding is invalid and cannot be removed.

Ignore the date/time stamp on the log file, I have my machine clock set back for other reasons.
 

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I've run into a bug, but it doesn't generate an error. I have found that when honorbuddy goes to repair, it loses it's shit and goes in a completely wrong direction not defined in the profile and get's itself killed.

Here is the profile I'm using: http://www.thebuddyforum.com/honorbuddy-forum/profiles/farming/6514-[hb2][neutral]-77-frostweave-cloth-farm-marverick.html

I've double-checked the repair coordinates listed in it using target info and everything seems to be alright. There were no issues before this test release.

Any suggestions?

A follow up to my previous post. I have found that when I manually move him to the location of the NPC(Which I changed just to test) he will NOT move to any hotspots. I've included the error log. Some help would be appreciated :)
 

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Same shit again, this time Borean Tundra:
HB fail build :p said:
[04:06:24:580] System.Security.Cryptography.CryptographicException: Padding is invalid and cannot be removed.
 

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I noticed HB doesnt move around trees or rocks when it gets stuck on them anymore like it use too. Also my hunter sometimes has issues targeting a mob it might be a CC issue tho....heres my Log thanks for the hard work
 

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I uploaded brand new meshes for the entire world, so if you want to test them, please delete your old mesh files, and let HB download the new ones.
 
was running fine for ~30 min then HB stopped saying it was detached from wow instance (which was still up and running just fine). each time i retry after switching toons and a reboot i get what seems like a consistent error here.

[10:43:37 PM:859] System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.

i have roughly 2GB of available physical memory on the PC.

View attachment 12-4-2010_10_43 PM Log.txt
 
As a temporary fix to the Cryptography issue, log in with your username in all lowercase. (This is fixed for the next release)

I'm tracking down the OutOfMemoryException now.
 
@Apoc You've probably already noticed this, but this is as far as I've gotten with testing/"debugging".

The error is spammed only after the mesh is downloaded.
In other words, the error spams, then if I move the character to a new area it will download the mesh for that area and then start erroring again.

Again, this is probably obvious, just thought it might help in some way xD

TLDR: The client downloads meshes fine, the problem is after downloading.
 

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Get randomly getting session invalid for some reason and the bot stops mid run.

Been making changes to the server-side auth. Hence the invalid sessions.

That's why this is a "Test" build.
 
Apocs doing what needs to be done, if it stops usage for a few moments then so be it. Glad you've got the crypto sorted Apoc, was that from your end then in the end?
And hope to see a fix for this out of memory, Cos I've just started receiving that one, been fine most of the day, only just now since switching up to Northrend.

Logs attached incase any use to you.

View attachment 05-12-2010_05_29 Log.txt

Steps taken;
Deleted old mesh data,
Deleted all CC's cept default one for my current Class,
Tryed few proiles out,
Checked profiles for any coding errors.
 
I keep getting this spammed over and over and the bot just stands still. It will combat just fine and mount afterwards but will not move. I cleared all my mesh files, it got the mesh files for SOTA but wont do any others for some reason, I am guessing it is this 7zip error I am getting that is keeping it from getting the meshes.

[12:03:52 AM:37] System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at SevenZip.Compression.LZ.OutWindow.Create(UInt32 windowSize)
at SevenZip.Compression.LZMA.Decoder.a(UInt32 A_0)
at SevenZip.Compression.LZMA.Decoder.SetDecoderProperties(Byte[] properties)
at Tripper.LZMACompression.Lzma.Decompress(Byte[] inputBytes)
at ce.a(TileIdentifier A_0)
at Tripper.Navigation.WowNavigator.LoadTile(TileIdentifier wowTile)
at Tripper.Navigation.WowNavigator.FindPath(Vector3 start, Vector3 end)
at Styx.Logic.Pathing.MeshNavigator.GeneratePath(WoWPoint from, WoWPoint to)
at Styx.Logic.Pathing.Navigator.GeneratePath(WoWPoint from, WoWPoint to)
at Bots.Grind.LevelBot.a(WoWObject A_0)
at Bots.Grind.LevelBot.ay(Object A_0)
at TreeSharp.Decorator.CanRun(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[12:03:52 AM:37] Cleared POI
[12:03:52 AM:73] Stop Button pressed. User has stopped the bot.

EDIT: I just notied a few pages back you were working on this error APOC sorry for the spam post unless my logs helps you in any way.
 

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Tried everything and Even tried to search option on honorbuddy.com

I tried everything and even searched for a fix but found nothing. Just keeps spamming. Log attached.

PvP is the only thing that works.
 

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