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[Test] Honorbuddy 2.0.0.3013 for CC and Plugin Devs for Wow 4.0.1

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Nesox

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NOTICE: This build no longer works on live servers! There was a small patch that caused the required offsets to change. We're working on a release.


CHANGELOG
Code:
+ API - Navigator.CanNavigateFully - Use this if you want to test full-path availability. (Instead of Navigator.GeneratePath().Length == 0)

FIX - Fixed a bug where the quest bot would not realize what unit/game objects dropped a required quest item.
FIX - Honorbuddy will no longer crash when multiple instances are opened.
FIX - Questgivers with multiple quests are now handled properly.
FIX - Mobs will be blacklisted if we can't reach them when looting. (Same for harvestables)
FIX - "Learn New Flightpaths" is fixed
FIX - "Kill Between Hotspots" actually works again - Does nothing while in BGs/Instances
FIX - Misc other bugfixes

CHANGE - Will no longer mount if the distance to the destination is less than 150yds away. (This prevents a silly bug with mounting, running 30 yds, just to dismount. Over and over)
CHANGE - WoWClient.GetNetStats will only return 'fresh' data once every 10 seconds.
CHANGE - Will only train new spells if you actually have something to train. This will also make it train on odd-numbered levels if there is something available.
For Bugreports! Make sure you make a new account unless you already got one:
http://bugtracker.thebuddyforum.com/

If you are receiving the message telling you that Honorbuddy needs to install extra components over and over; please read the following!

Run the HonorbuddyInstallerWorkaround.exe located in the zip archieve .

Some text should appear.

Close it, and run HB.

DOWNLOAD: Honorbuddy 2.0.0.3013 HERE
 
Last edited by a moderator:
keep this thread clear from useless improper bug reports
dont forget to include your debug as attachment on every report bug post or better for everyone use http://bugtracker.thebuddyforum.com/
dont open new threads for bugs,keep all reports on this thread

thx


useless/spam/improper posts will be deleted
 
going to test it second is it here fixed with quest accepting?
 
going to test it second is it here fixed with quest accepting?

Yes. Tested it with a bunch of different scenarios; and they all seemed to work properly. If you find any bugs, just file a bug report!
 
There is a new tab in the bot where grind bot mixed mode etc can be set its called duel/combat bot 0.0.3 can someone tell what that is
 
Yes. Tested it with a bunch of different scenarios; and they all seemed to work properly. If you find any bugs, just file a bug report!

ok thnx wil test it for an hour with questing see how it goes
 
Oh nesox, please release a SotA Hotfix.
SotA is again full of bugs and problems what means I can't run it nights.

Problems with SotA:

- He sometimes die and don't release his corpse what ends up in a report -> kick (possibly 3 hour ban)
I actually just notice this if he die on a boat.

- He's just running between this two points on the beach searching for enemys even one or more gates are
broken and the whole enemy team is far upside he's running between the ships looking for enemys.
What looks kinda bottish.

If it helps here you go with my log.
 

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Tryed the new release on my lvl 25 Warlock.

My character had 2 completed quests (both on the same NPC), when he trys to turn he only stands in front of the NPC and keeps spamming:

Code:
[19:30:32:596] Activity: Moving to quest turn in at quest giver Dockmeister Baren.
[19:30:37:382] Activity: Turning in quests at quest giver Dockmeister Baren
[19:30:37:498] interact: 0x3442092C
[19:30:37:531] interact done: 0x3442092C
[19:30:39:16] Activity: Turning in quests at quest giver Dockmeister Baren
[19:30:39:779] interact: 0x3442092C
[19:30:39:811] interact done: 0x3442092C
[19:30:41:306] Activity: Turning in quests at quest giver Dockmeister Baren
[19:30:42:68] interact: 0x3442092C
[19:30:42:101] interact done: 0x3442092C
[19:30:43:594] Activity: Turning in quests at quest giver Dockmeister Baren
[19:30:44:358] interact: 0x3442092C
[19:30:44:390] interact done: 0x3442092C

Heres the Log File

Edit:

After Turning in one quest by hand, HB hands in the other quest correctly.
 

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Last edited:
Styx Target pulse.

Running an 80 Paladin through random battlegrounds (he was in EotS). I saw this when I fired it up and joined:

"
[12:32:54 PM:251] System.Threading.ThreadAbortException: Thread was being aborted.
at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Styx.Logic.Targeting.a(Delegate A_0, Object[] A_1)
[12:32:54 PM:256] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.a(Delegate A_0, Object[] A_1)
at Styx.Logic.Targeting.Pulse()"

He just sort of stands there. Targets the enemy, but I keep seeing "Trying to move to x for 45 seconds, blacklisting" Numerous Styx errors. I'm running Vista 64-bit. Actually, the test version ran smoothly except for the wow crashes (which is more or less Blizzard's fault in many cases). Log is attached.


EDIT: I have been able to get it to successfully pull by a complete restart, though the errors remain. Even in the same battleground, odd.
 

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Last edited:
Class: Shaman
Defaut CC and used shamwow Same thing
Latest HB version
Log Attached
Mixed mode with 68-80 grind profile

I just get spammed with this log error and nothing happens


[3:43:16 AM:111] System.ArgumentOutOfRangeException: The added or subtracted value results in an un-representable DateTime.
Parameter name: value
at System.DateTime.AddTicks(Int64 value)
at Styx.Logic.Blacklist.Add(UInt64 guid, TimeSpan end)
at Styx.Logic.Blacklist.Add(WoWObject o, TimeSpan end)
at Styx.Logic.Vendors.get_NearestFlightMerchant()
at Bots.Grind.LevelBot.bq(Object A_0)
at TreeSharp.Decorator.CanRun(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[3:43:16 AM:111] Cleared POI
 

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Hi everyone

ive ran the old HB from 07:00 to 17:00 with PvP Mode on, worked fine and all. After that it began to crash all the time 132 READ/WRITE Error when the bot enters BG!

So then i updated to 2.0.0.3013 same problems all the time.

I added the Log of the runs. As far as i have seen it only crashed for Eots latley....

Otherwise it ran very good (Mage)!

Yours Truly
 

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Just got this in the normal log of HB while doing AV in PvP mode.
Code:
Error: System.NullReferenceException: Object reference not set to an instance of an object.
   at Styx.WoWInternals.WoWObjects.WoWUnit.a(WoWUnit A_0)
   at Styx.WoWInternals.WoWObjects.WoWUnit.GetReactionTowards(WoWUnit otherUnit)
   at Styx.WoWInternals.WoWObjects.WoWUnit.get_MyReaction()
   at Styx.WoWInternals.WoWObjects.WoWUnit.get_IsHostile()
   at Bots.Grind.LevelBot.c.b(WoWUnit A_0)
   at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext()
   at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
   at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
   at Bots.Grind.LevelBot.c.a()
   at Bots.Grind.LevelBot.j(Object A_0)
   at CommonBehaviors.Actions.ActionSetPoi.Run(Object context)
Been seeing this as well. Me.CurrentTarget cannot be counted upon to be non-null even between method calls.
Opened a bug report on it at http://bugtracker.thebuddyforum.com/show_bug.cgi?id=17 already :)
 
Hunter default cc

i made some changes on the default hunter class to avoid the spaming of spells its nothing big and i only look at the dps section not the pull or other section so there still some spaming on multiple atackers.

Hunters mark is still spaming, i think the funktion "Me.CurrentTarget.Auras.ContainsKey("Hunter's Mark")" dont return true if its on the target.

i dont know if this is the right tread to post it but maybe someone intresting in it
 

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Class: Shaman
Defaut CC and used shamwow Same thing
Latest HB version
Log Attached
Mixed mode with 68-80 grind profile

I just get spammed with this log error and nothing happens


[3:43:16 AM:111] System.ArgumentOutOfRangeException: The added or subtracted value results in an un-representable DateTime.
Parameter name: value
at System.DateTime.AddTicks(Int64 value)
at Styx.Logic.Blacklist.Add(UInt64 guid, TimeSpan end)
at Styx.Logic.Blacklist.Add(WoWObject o, TimeSpan end)
at Styx.Logic.Vendors.get_NearestFlightMerchant()
at Bots.Grind.LevelBot.bq(Object A_0)
at TreeSharp.Decorator.CanRun(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[3:43:16 AM:111] Cleared POI

Problem with repair PNJ :

Please turn of "Learn Flightpaths", or go pick up the Flightpath that is currently unreachable near you. (We found a lovely bug in .NET, hence the errors you're getting.)

This is my log for Warlock and warrior. They just stand there and watch the monster attack him. He moves and loots but does not kill any help???

Warrior ----> View attachment 10011
Warlock ----> View attachment 10012

It's CC related.
 
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