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Tankleader not prioritizing tanks that havent won first battle of day.

AdmiralSpruance

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Also, I have box checked to prioritize for using tanks first in the queue who have not won first battle of day that get 2x normal credits/experience for first win only. The program even with box checked selects first tank in queue that is not in battle and ignores whether it has won a battle that day and thus gets less credits and experience for remaining battles.

Further, it appears I must put tanks in the program queue for it to work. Thought perhaps I could get it to use my whole garage and run a tank until it gets that first win and then move on to next one. Is this WAD? Due to the size of my garage it would be nice to have feature to do this or to allow mass adding of the garage to the queue.

Why is the checkbox for prioritizing based on tank has not won first battle of day not working? I would like to max my credits and exp. this way.

My trial key expired. Only got program to work partially. When I try to add remove tanks in the garage I must close and then restart Tankleader if a battle has been fought. I'm interested in buying your program if it will do everything as advertised. Please renew my key for another few days or send me another so we can get this all worked out and you can make a sale and I can have all features advertised then we both be happy.

Must I be doing something wrong? But its not clear from eight page manual.

Lastly, suggestion that I downloaded the manual for Tankleader but it was not very helpful. It took a few days of surfing these forums to get it to work partially. I'm shocked that I wasnt told in the manual I couldnt run the WOT game in full screen and use maximum graphics. Please consider adding that and anything I'm not aware to revised manual to help us avoid frustration and so I dont waste tech supports time and they can help others will real complex problems. Thank you.
Thanks
 
Attach log


pm me your key and i will extend it

Hi,

Here are some of last logs before expiration. I can rerun once key is working to see why not prioritizing tanks with no first battle win of day (usually double xp)

Thanks
 

Attachments

Same thing for me

After I figured out how to add extra tanks by restarting, now it really never gets past 1st 2 tanks, and you can't change their order, and it ignores the prioritize tanks with win bonus available

Basically, i put 6 tanks in queue and first 2 have a victory and 3rd has 2 games, no victory and 4-6 have never played. This is after 2 hours of play, first 2 had wins after 30 minutes
 
i will forward it to the devs again
 
i will forward it to the devs again
to see if it's true, that come with it soon and do not cease to exist when the WoT

This error has been dragging him since leaving the Tl2: (
 
Do developers need me to submit more logs or do you have enough data to fix the issue? I also noted tank seems to get hung up on buildings, etc. more often after the 8.10 update. It keeps running but not moving and does not detect that an obstruction is blocking it.
 
K, let's necro this thread, shall we? =)

The issue remains, TL does NOT treat daily multipliers with any sort of priority. It clearly has been "reported to the devs" several times, have they had any sort of response? Like, do they just shrug and go on with their day, or is someone actually looking into it and fixing it? Using the search function (shocking, I know) it appears it has been well-known for some time. I realize this bot isn't the money maker for the Buddy team that some of the more mainstream ones are, but c'mon..... this bot really needs some love, of which it clearly gets only the bare minimum to keep it semi-functional and generating funds. I have used several of the Buddy products, and this one is the first one I have ever seen that is basically ignored. It's like the mods just say whatever they can to appease us in hopes we will just stop asking lol.....
 
K, let's necro this thread, shall we? =)

The issue remains, TL does NOT treat daily multipliers with any sort of priority. It clearly has been "reported to the devs" several times, have they had any sort of response? Like, do they just shrug and go on with their day, or is someone actually looking into it and fixing it? Using the search function (shocking, I know) it appears it has been well-known for some time. I realize this bot isn't the money maker for the Buddy team that some of the more mainstream ones are, but c'mon..... this bot really needs some love, of which it clearly gets only the bare minimum to keep it semi-functional and generating funds. I have used several of the Buddy products, and this one is the first one I have ever seen that is basically ignored. It's like the mods just say whatever they can to appease us in hopes we will just stop asking lol.....

In all honesty the option should've been removed a while ago or should be reworked into only focusing on the tanks the user has actually selected for the bot to use. Currently, it has been "disabled" for the longest time since it used to select tanks outside of the user's selection, which resulted in the bot picking your IS-7 to go to battle with, without you telling it to. That's even worse.

I'm still uncertain what I want to do with the option, if you have any good suggestions, feel free to voice them.

just tell us, is there anyone working on this bot?

Yes.
 
Remove that feature its useless anyhow. Just tell us can u make turret to point in the direction of movement +- 20% degree ?
and is it possible to get some API (documentation) for making plugins (not tutorial for c#, just list of functions and properties)?
 
I wouldn't entirely call it useless. If they could make it so it could be reliably used, i.e. set a switch to enable it or disable it entirely. When it is on, it goes through ALL of your tanks and uses up all the daily doubles or triples er w/e..... then after there are none left it stops queing. Later that day you come back to a pile of silver, and start it up on the regular 5 tank grind you have reserved in garage.
 
First of all,

congratulations for this BOT program!

I am test using it for 3days now and I am extremely happy and impressed by it.
Of course, I only use it for my TIER 1 - 4 tanks and keep my TIER 8-10 tanks for myself.

But with 50+ tanks in my garage, I never managed to sort out the lowest tiers. Now, I can (or better said, TankLeader can... :cool: )

YES PLEASE. Fix the Vehicles with First Win Bonus option. PLEASE! (without touching my IS7 in the garage :p )

My suggestion would be:
Use every vehicle on the list for one victory when we start running TankLeader.
This will probably mean that, if the option is selected, the tank will have to stay until the end of the game(despite destruction), in order to register the first victory. If it has to be, so be it. It will be much slower but, required result is achieved.


Please do this and you will have one more lifetime customer ;-)
 
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