Folks,
Im not sure of the correct tag placement for custom behaviours when finnishing an override
is it
overide
../Quest>
..CustomBehavior File="UseItemOn" QuestId="11904" ItemId="35705" MobId="1888104" ObjectType="Gameobject" NumOfTimes="1" WaitTime="4000" X="2796.765" Y="5273.994" Z="21.57992"/>
..Questorder>
handin pickup etc
handin pickup etc
or should the custom behaviour redside inside the Questorder tag ? i.e
overide
../Quest>
..Questorder>
..CustomBehavior File="UseItemOn" QuestId="11904" ItemId="35705" MobId="1888104" ObjectType="Gameobject"
<CUSTOMBEHAVIOR p ObjectType="Gameobject" MobId="1888104" ItemId="35705" QuestId="11904" File="UseItemOn" <>NumOfTimes="1" WaitTime="4000" X="2796.765" Y="5273.994" Z="21.57992" />
handin pickup etc
handin pickup etc
../Questorder >
hmm now that i think about it perhaps neither
any suggestions would be appreciated
thanks
Im not sure of the correct tag placement for custom behaviours when finnishing an override
is it
overide
../Quest>
..CustomBehavior File="UseItemOn" QuestId="11904" ItemId="35705" MobId="1888104" ObjectType="Gameobject" NumOfTimes="1" WaitTime="4000" X="2796.765" Y="5273.994" Z="21.57992"/>
..Questorder>
handin pickup etc
handin pickup etc
or should the custom behaviour redside inside the Questorder tag ? i.e
overide
../Quest>
..Questorder>
..CustomBehavior File="UseItemOn" QuestId="11904" ItemId="35705" MobId="1888104" ObjectType="Gameobject"
<CUSTOMBEHAVIOR p ObjectType="Gameobject" MobId="1888104" ItemId="35705" QuestId="11904" File="UseItemOn" <>NumOfTimes="1" WaitTime="4000" X="2796.765" Y="5273.994" Z="21.57992" />
handin pickup etc
handin pickup etc
../Questorder >
hmm now that i think about it perhaps neither
any suggestions would be appreciated
thanks