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System.AccessViolationException: Could not read bytes

Crazyxhippo

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Oct 10, 2010
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Been getting this error. Ive been getting it for a while. Ive done a fresh install and everything.

System.AccessViolationException: Could not read bytes from 2664CFF8 [299]!
at Styx.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Styx.MemoryManagement.MemoryBase.ReadString(IntPtr address, Encoding encoding, Int32 maxLength, Boolean relative)
at Styx.WoWInternals.WoWObjects.WoWUnit.get_SubName()
at Œ..()
[23:22:36.781 D] System.AccessViolationException: Could not read bytes from 16718FB0 [299]!
at Styx.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Styx.MemoryManagement.MemoryBase.ReadString(IntPtr address, Encoding encoding, Int32 maxLength, Boolean relative)
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_RealZoneText()
at Singular.SingularRoutine.DescribeContext() in c:\Documents and Settings\0290\Desktop\Honorbuddy\Routines\Singular\SingularRoutine.Context.cs:line 120
at Singular.SingularRoutine.UpdateContext() in c:\Documents and Settings\0290\Desktop\Honorbuddy\Routines\Singular\SingularRoutine.Context.cs:line 77
at Singular.SingularRoutine.Pulse() in c:\Documents and Settings\0290\Desktop\Honorbuddy\Routines\Singular\SingularRoutine.cs:line 91
at Styx.Pulsator.Pulse(PulseFlags flags)
at Styx.CommonBot.TreeRoot.()
at Styx.CommonBot.TreeRoot.()


Theres some down at the bottom so its easier to find.


Heres a log
 

Attachments

they a custom Combat Routine and let me know
 
the log states you are using Singular
 
I dont see why. When i open the bot the window pops up and i select Taunha Monks (Special Edition) ill try and delete the monk singular.cc and see if it fixes it.

In the error is says something about Line 77 and line 120 in SingularRoutine.Context

Here is lines 75-80

if(current != _lastContext && OnWoWContextChanged!=null)
{
DescribeContext();
try
{
OnWoWContextChanged(this, new WoWContextEventArg(current, _lastContext));

And line 118-122 or so

if (!Me.IsInGroup())
sRunningAs = "Solo " + sRunningAs;
else
sRunningAs = string.Format("{0}m {1}", Me.CurrentMap.MaxPlayers, sRunningAs);


Idk if this helps just thought i post what it said.
 
Last edited:
are you sure you posted the correct log?
 
Yes i totally forgot i was on my DK in this log. im so sorry >.<


but it does it on my monk too, ill see if i can find one for ya.
 
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