Stormchasing
Community Developer
- Joined
- Jan 15, 2011
- Messages
- 4,029
changes currently in beta
General
i haven't forgotten the changes for combat rogues, but haven't had the time atm (raid starts in some minutes), will do the changes for combat after raid
General
- InterruptHandler is now based on Percentages of Casttime left instead of a random milliseconds value
- InterruptHandler can now interrupt off targets too
- Multidotting takes MaxHealth of a unit into account (default 500k, can be setup by user)
- AoE - Handler: tweaked condition for Units in Range (with large hitboxes)
- MfD checks now for Vanish / Stealth
- Preparation checks now for energy
- Vanish checks now for energy
- FoK and Crimson in SingleTarget are only used when we are not moving, to prevent wasting a 5 CP finisher when we could be in melee range in short time
i haven't forgotten the changes for combat rogues, but haven't had the time atm (raid starts in some minutes), will do the changes for combat after raid