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[PAID] Superbad (Premium Edition)

huhu Handnavi i bought your CR today , can you pls add support for the Glyph of Rake ? i still need come closer to stun my target like the CR dont know i have this glyph or something ty

Hi ginuwine12,

i will add it.
 
Hi Handnavi, For the Guardian,Can you implement a setting cast pulverize even when doing AOE rotation? I think 15% reduce damage should be maintain at all cost.

Hey cjk,

i will do it now. You are now the third person requesting it, although i still think its just not worth it.
Pulverize is a talent designed for single target fights and not aoe. Nevertheless: i will add an option.
 
I need to vent some rage about this profile. It is completely unusable in pvp using lazyraider and enyo. It will not target or dps bosses in Heroics, it will not prioritize players over npc's. All in all this routine went from something that had potential to blow singular out of the water, to complete garbage. forgot to mention, constantly getting "you are too far away" when using stealth to pull. This routine should not be allowed to be sold with this many bugs.

Although i think you allready refunded i want to leave a little note here:

- As clearly stated in the opening post of this routine, the routine "is meant to be used for high end raiding with your Feral or Guardian Druid."
- Before the Patch Superbad has worked for PVP, at the moment there might be some problems. Actually i spent a total of 0 seconds in Battlegrounds / Arenas since WoD hits,
because before i will start supporting PVP the core functions and all PVE related stuff has to work.
- If you encounter any kind of error, i need a logfile. Everyone needs a logfile. This routine consists of 8125 lines of code at the moment - i cant find your bug if i dont even know what Botbase and what settings you are using.
- Also keep in mind that HB is still in "Beta". Some core function are still not working. Just two examples: HB does not detect the new bosses as such and Hb does not detect pets.
 
handnavi did you add the longer time before interrupting?

interrupts are still instant, and apparently in the live version there is any setting allowing to delay interrupts
 
handnavi did you add the longer time before interrupting?

interrupts are still instant, and apparently in the live version there is any setting allowing to delay interrupts

Hey tsatsa,

i you enable "Randomize interrupt time" the routine should only interrupt, if the remaining cast time is <1s.
This will fail for very "short" cast times, i see. I will add a % value for these casts.
 
What botbase is best for Superbad? Since WoD has hit I dont feel feral routine is working properly, there are times where I just seem to be constantly auto attacking its not putting up any dots?
 
What botbase is best for Superbad? Since WoD has hit I dont feel feral routine is working properly, there are times where I just seem to be constantly auto attacking its not putting up any dots?

Enyo! :)

I will try to investigate why some other Botbases dont work properly.
 
I need to vent some rage about this profile. It is completely unusable in pvp using lazyraider and enyo. It will not target or dps bosses in Heroics, it will not prioritize players over npc's.

May I tell you that this has never been a PvP Routine but a Highend raiding CR?

The routine is meant to be used for high end raiding with your Feral or Guardian Druid.
Other stuff can be used, but espacially low level questing has never been tested!

As for your claim that it wouldn't work with Enyo - BS. It does work with Enyo without problems when used in PvE.

Superbad was never intended to be used in anything else than PvE. It's not even mentioned in his CR description...

my 2 cents...

Tux
 
also when i turn the bot on it seems to sel /console autounshift to 0 all the time ?

It uses it not "all the time".
It uses it to make sure that we wont leave Form, when we want to use the instant healing proc.
It will be set to 1 just afterwards.
 
If i enable Hardlock, my fps drop to 2-4 :(
Same problem :(

Hey,

i tried optimize the routine a little bit and found some bottlenecks.
You should see some "speed" improvements when using Softlock.
Please also try Hardlock again, this might now work for you a little better.

The only remaning slow part, is one of HB where we check if a unit is within melee range. :)

Will push this version soon, hopefully you can test it tomorrow.
 
Hi Handnavi, about the /console autounshift 0, I have noticed that it fails to set it back to autounshift 1 a *lot* of the time. Is there any way to 100% guarantee it will change back to 1? Sometimes it happens in boss-fights and I can't Rebirth from Bear Form :s

Thanks for your help!!
 
huhu Handnavi i bought your CR today , can you pls add support for the Glyph of Rake ? i still need come closer to stun my target like the CR dont know i have this glyph or something ty

Hi ginuwine12,

i have now added support for Glyph of Rake.
Currently there is a bug in HB: if you open the fight with a stun, HB will start the combat behaviour only if the stun has run out.
I was able to reproduce this problem with Questbot; all manual botbases like Enyo "should work".

I informed the HB team about the issue.
 
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Hi Handnavi, about the /console autounshift 0, I have noticed that it fails to set it back to autounshift 1 a *lot* of the time. Is there any way to 100% guarantee it will change back to 1? Sometimes it happens in boss-fights and I can't Rebirth from Bear Form :s

Thanks for your help!!


Ah, now i see the problem. Mh.
If the instant proc is not up, i set this variable, so you cant manually use Rebirth.

Can you work with a macro maybe?

edit:

I think i found a good solution. Please test the new version when its up.
 
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Just pushed a new version to the store:

* - General: Added Revive spell
* - General: Fixed instant interrupt of "short casts" (Casttime < 1 seconds).
* - General: Channeled spells are no longer interrupted with <1 sec left.
* We now interupt them when 70% of the spellcast is done (or instant when we allow instant interrupts)
* - General: Performance improvements: Trinket cooldowns are now cached
* - General: Performance improvements: Rewrote some "heavy" checkss
* - General: Fixed issues with /console autounshift 0
*
* - Guardian: Pulverize is now affected by pandemic behaviour
* - Guardian: Added a setting to activate Pulverize / Lacerate in AOE situations
*
* - Feral: "Glyph of Rake" should now be utilised.
* - Feral: Dont try to use Moonfire_Cat when not LI specced
 
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Hey tsatsa,

i you enable "Randomize interrupt time" the routine should only interrupt, if the remaining cast time is <1s.
This will fail for very "short" cast times, i see. I will add a % value for these casts.

i notice something too it can be better tweaked like now the CR interurpt than use mighty bash now with no delay or something on our( target ) , if the interupt didnt success it should be use as next mighty bash if the interupt success it should wait 4 sec until the next cast well be casted ,

i like this CR seems truely agressiv cr in pve and thx for your support too awsome dev
 
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