Some changes today:
* - Feral: Dont pool for Thrash, if we disabled Thrash Usage
* - Feral: Use a 5 CP Ferocious Bite, if all our targets will die too soon for Rip Usage.
* - Feral: Dont use Shadowmeld when we are moving
* - Feral: Dont use Shadowmeld if we have got aggro from out current target
* - Feral: Implemented dot multipliers for Rake and Rip
* - Feral: Rake multiplier now takes Prowl / Shadowmeld into account when Rake Perk is learned.
* - Feral: Rake and Rip multiplier now takes Bloodtalons into account
* - Feral: Time_to_max_energy is now calculated correctly if Berserk is up and Berserk perk is active.
* - Feral: We will no longer cast Thrash or Swipe if Prowl or Shadowmeld are up!
* - Feral: Added lvl 100 talents
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* - General: Perks will now be detected correctly on startup
* - General: Added all new Bosses to our Bosslist!
* - General: We will now also interrupt channeled spellcasts.
* - General: Skull Bash now checks facing and LoS requirements
* - General: Faerie Fire (Fae Silence) now checks facing and LoS requirements
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* - Guardian: Dont use Skull Bash on adds when we are tanking a boss and the add does not stand next to us
* - Guardian: Added lvl 100 talents
* - Guardian: Rewrote single target rotation
More later...