This CR has never been about PvP really, handnavi has made it work well for both PvE and PvP though. I've read lots of people had good success with it as FC's in guardian-spec.Hey guys !!!
Just switched my druid to Guardian, and i was wondering What CR works best (PvP only) for it ? Will this work, or since its PvP i should use another ?
TYVM in advance !!![]()
Buff: Stampede - Spell - World of WarcraftItem - Druid PvP Set Feral 4P Bonus
Once every 30 sec, your next Ravage is free and has no positional or stealth requirement. Additionally, when you successfully interrupt with Skull Bash, the cooldown of your Enrage is reset.
Stampede
Your next Ravage costs no energy and can be used without requiring stealth or proper positioning.
Tracking Buff with SpellID 81022, like this:AddCooldown(102545,030)
:AddBuff(81022) -- Stampede (Ravage!)
--ForteXorcist v1.980.8 by Xus 28-09-2012 for 5.0
-- Module started by Lurosara and some additions by 'Joseph Toth'
-- Edited 04/10/2014 by Slashed (Add Cooldowns Ravage!, Berserk, and somes procs/trinket.) 5.4.7 Update only for Feral
-- TODO:
-- Forte_Timer:
-- Feral: Feral Charge Effect (Possibly too painful to implement in a reasonable manner.)
if FW.CLASS == "DRUID" then
local FW = FW;
local FWL = FW.L;
local DR = FW:ClassModule("Druid");
local ST = FW:Module("Timer");
local CA = FW:Module("Casting");
local CD = FW:Module("Cooldown");
--
-- Spell Timer
--
-- Note that the Cyclone timer is always going to be inaccurate past the first cast
-- Register ID renames first!
FW:SetCustomName(50334,FWL.BERSERK_FERAL);
FW:SetCustomName(16979,FWL.FERAL_CHARGE_BEAR);
FW:SetCustomName(49376,FWL.FERAL_CHARGE_CAT);
FW:SetCustomName(33878,FWL.MANGLE_BEAR);
FW:SetCustomName(33876,FWL.MANGLE_CAT);
FW:SetCustomName(80964,FWL.SKULL_BASH_BEAR);
FW:SetCustomName(80965,FWL.SKULL_BASH_CAT);
FW:SetCustomName(779,FWL.SWIPE_BEAR);
FW:SetCustomName(62078,FWL.SWIPE_CAT);
FW:RegisterSet("Thunderheart Regalia",31043,31035,31040,31046,31049,34572,34446,34555);
FW:RegisterSet("Nordrassil Raiment",30216,30217,30219,30220,30220);
if ST then
local F = ST.F;
--ST:AddSpellRemap(16857,770); -- Faerie Fire (Feral) -> Faerie Fire
-- id/name, hastarget, tickspeed
ST:AddChannel( 16914, 0, 1); -- Hurricane
ST:AddChannel(127663, 0, 1); -- Astral Communion
ST:AddChannel(106996, 0, 1); -- Astral Storm
ST:AddChannel(740, 0, 2); -- Astral Storm
-- Balance Spells
ST:SetDefaultHasted(1)
:AddSpell(33786, 000,"Crowd", F.UNIQUE) -- Cyclone
:AddSpell(19975, 30,"Crowd", F.UNIQUE):SetDurationPVP(12) -- Entangling Roots
:AddSpell( 2637, 40,"Crowd", F.UNIQUE):SetDurationPVP(12) -- Hibernate
:AddSpell( 770, 300,"Default") -- Faerie Fire
:AddSpell(102355, 300,"Default") -- Faerie Swarm
:AddSpell(33831, 15,"Pet", F.SUMMON) -- Force of Nature
:AddSpell( 5570, 12,"Default", F.TICKS):SetTickSpeed(2) -- Insect Swarm
:AddSpell( 8921, 12,"Default", F.TICKS):SetTickSpeed(2):SetSpellModSetB("Thunderheart Regalia",2,3) -- Moonfire
:AddSpell(93402, 12,"Default", F.TICKS):SetTickSpeed(2) -- Sunfire
-- Resto Spells
:AddSpell(29166, 10,"Buff", F.BUFF) -- Innervate
:AddSpell(33763, 7,"Heal", F.HOT):SetTickSpeed(1):SetStacks(3) -- Lifebloom
:AddSpell( 8936, 6,"Heal", F.HOT):SetTickSpeed(2):SetSpellModSetB("Nordrassil Raiment",2,6) -- Regrowth
:AddSpell( 774, 12,"Heal", F.HOT) -- Rejuvenation
:AddSpell(48503, 15,"Heal", F.BUFF) -- Living Seed
:AddSpell(48438, 7,"Heal", F.HOT):SetTickSpeed(1) -- Wild Growth
-- Feral Spells
:SetDefaultHasted(0)
:AddSpell( 5211, 5,"Crowd", F.UNIQUE) -- Mighty Bash
:AddSpell(106839, 10,"Crowd", F.UNIQUE) -- Skull Bash
:AddSpell( 99, 3,"Crowd", F.AOE) -- Disorienting Roar
:AddSpell( 6795, 3,"Crowd", F.UNIQUE) -- Growl
:AddSpell(33878, 60,"Default") -- Mangle Bear
:AddSpell(33876, 60,"Default") -- Mangle Cat
:AddSpell( 9005, 3,"Default"):AddExtraSpell(9007) -- Pounce
:AddSpell( 9007, 18,"Default", F.TICKS) -- Pounce Bleed
:AddSpell( 1822, 9,"Default", F.TICKS) -- Rake
:AddSpell( 1079, 12,"Default", F.TICKS):SetTickSpeed(2) -- Rip
:AddSpell(22570, 1,"Default", F.UNIQUE):SetSpellModComb({1,2,3,4,5}) -- Maim
:AddSpell(58180, 12,"Crowd") -- Infected Wounds (Movement speed slowed by 50%.)
:AddSpell(33745, 15,"Default", F.TICKS):SetStacks(3) -- Lacerate
:AddSpell(106830, 15,"Default", F.TICKS) -- Thrash
:AddSpell(78675, 10,"Crowd", F.AOE) -- Solar Beam
:AddSpell(102351, 30,"Buff", F.BUFF) -- Cenarion Ward
:AddSpell(102795, 3,"Default", F.TICKS):SetTickSpeed(1) -- Bear Hug
:AddBuff(48517) -- eclipse (solar)
:AddBuff(48518) -- eclipse (lunar)
:AddBuff(52610) -- savage roar
:AddBuff(132158) -- Nature's Swiftness
:AddBuff(102342) -- Ironbark
:AddBuff(102558) -- Incarnation: Son of Ursoc
:AddBuff(102543) -- Incarnation: King of the Jungle
:AddBuff(102560) -- Incarnation: Chosen of Elune
-- Balance Buffs
:AddBuff(22812) -- Barkskin
:AddBuff(16689) -- Nature's Grasp
:AddBuff(16886) -- Nature's Grace
:AddBuff(48505) -- Starfall
:AddBuff(77495) -- Harmony
-- Feral Buffs
:AddBuff(61684) -- Dash
:AddBuff(59828) -- Enrage
:AddBuff(22842) -- Frenzied Regeneration
:AddBuff(5217) -- Tiger's Fury
:AddBuff(37316) -- Nurture 2 piece Feral T5
:AddBuff(50334) -- Berserk
:AddBuff(61336) -- Survival Instincts
:AddBuff(106922) -- Might of Ursoc
:AddBuff(77761) -- Stampeding Roar
:AddBuff(102547):SetStacks(0) -- Prowl
:AddBuff(62606) -- Savage Defense
:AddBuff(16870) -- Clearcasting
:AddBuff(16974) -- Predatory Swiftness
:AddBuff(104434) -- Dancing Steel
:AddBuff(118334) -- Dancing Steel (Agi)
:AddBuff(118335) -- Dancing Steel (Str)
:AddBuff(74723) -- WindSong
:AddBuff(104423) -- WindSong (Haste)
:AddBuff(104510) -- WindSong (Mastery)
:AddBuff(104509) -- WindSong (Crit)
:AddBuff(145152) -- Dream of Cenarius
:AddBuff(146310) -- Ticking Ebon Detonator (Agi)
:AddBuff(146312) -- Discipline of Xuen (Mastery)
:AddBuff(131537) -- FreeRavage (Druid PvP 4S15 Feral Bonus)
:AddBuff(768) -- CatForm
:AddBuff(5487) -- BearForm
:AddBuff(783) -- TravelForm
:AddBuff(1066) -- AquaticForm
:AddBuff(40120) -- SwiftFlightForm
:AddBuff(81022) -- Stampede (Ravage!)
:AddBuff(108288) -- Heart of the Wild (Test)
:AddBuff(108291) -- Heart of the Wild (Test)
:AddBuff(108292) -- Heart of the Wild (Test)
:AddBuff(108293) -- Heart of the Wild (Test)
:AddBuff(108294) -- Heart of the Wild (Test)
:AddBuff(105697) -- Virmen's bite
:AddBuff(105689) -- Flask of Spring Blossoms(Test)
-- Resto Buffs
:AddBuff(16870) -- Clearcasting
-- Feral Procs/Trinkets
:AddBuff(43738) -- Primal Instinct, Idol of Terror
:AddBuff(69369):SetStacks(0) -- Predator's Swiftness
:AddBuff(90164) -- Astral Alignment Balance 4P T11 bonus
:AddBuff(90166) -- Strength of the Panther Feral 4P T11 bonus
:AddCooldown(5217,030)
:AddCooldown(106951,180)
:AddCooldown(106731,180)
:AddCooldown(102401,015)
:AddCooldown(102280,030)
:AddCooldown(102545,030)
:AddCooldown(77764,120)
:AddCooldown(1850,180)
:AddCooldown(68992,120)
:AddDebuff(99) -- Disorienting Roar
:AddDebuff(78675) -- Solar Beam
:AddDebuff(106996) -- Astral Storm
:AddCasterBuffs()
:AddMeleeBuffs()
--[[local clearcasting = FW:SpellName(12536);
ST:RegisterOnBuffGain(function(buff)
if buff == clearcasting then
FW:PlaySound("TimerClearcastingSound");
end
end);]]
end
--
-- Cooldown Timer
--
if CD then
-- Note: One day, this will correctly track Clearcasting/Nature's Gasp/Nature's Grace.
-- Balance buffs
--CD:AddCooldownBuff(22812); -- barkskin
--CD:AddCooldownBuff(53307); -- thorns
-- Resto buffs
CD:AddCooldownBuff(1126); -- Mark of the Wild
CD:AddCooldownBuff(16864); -- Omen of Clarity
CD:AddHiddenCooldown(nil,48517,30); -- Eclipse (Solar)
CD:AddHiddenCooldown(nil,48518,30); -- Eclipse (Lunar)
---16886CD:AddHiddenCooldown(nil,16886,60); -- Nature's Grace
-- Powerups
CD:AddCasterPowerupCooldowns();
CD:AddMeleePowerupCooldowns();
end
if ST then
--[[FW:SetMainCategory(FWL.SOUND);
FW:SetSubCategory(FWL.SPELL_TIMER,FW.ICON.DEFAULT,2);
FW:AddOption("SND",FWL.CLEARCASTING,"","TimerClearcastingSound");]]
end
if CA then
local bs = FW:SpellName(22812);
local si = FW:SpellName(61336);
local fr = FW:SpellName(22842);
local rebirth = FW:SpellName(20484);
local innervate = FW:SpellName(29166);
local tranquility = FW:SpellName(740);
CA:RegisterOnSelfCastSuccess(
function(s, t)
if s == bs then
CA:CastShow("BSStart");
elseif s == si then
CA:CastShow("SIStart");
elseif s == fr then
CA:CastShow("FRStart");
elseif s == rebirth then
CA:CastShow("RebirthStart",t);
elseif s == innervate then
CA:CastShow("InnervateStart",t);
elseif s == tranquility then
CA:CastShow("TranquilityStart");
end
end
);
FW:SetMainCategory(FWL.RAID_MESSAGES);
FW:SetSubCategory("Self Damage Reduction",FW.ICON.SPECIFIC,2);
FW:AddOption("MS2",bs, "", "BSStart");
FW.Default.BSStart = {[0]=1,"+++ Barkskin (10 sec) +++"};
FW:AddOption("MS2",si, "", "SIStart");
FW.Default.SIStart = {[0]=1,"+++ Survival Instincts (12 sec) +++"};
FW:AddOption("MS2",fr, "", "FRStart");
FW.Default.FRStart = {[0]=1,"+++ Frenzied Regeneration (20 sec) +++"};
FW:SetSubCategory("Other",FW.ICON.SPECIFIC,2);
FW:AddOption("MS2",rebirth, "", "RebirthStart");
FW.Default.RebirthStart = {[0]=1,">>> Rebirth on %s <<<"};
FW:AddOption("MS2",innervate, "", "InnervateStart");
FW.Default.InnervateStart = {[0]=1,">>> Innervate on %s <<<"};
FW:AddOption("MS2",tranquility, "", "TranquilityStart");
FW.Default.TranquilityStart = {[0]=1,">>> Tranquility up <<<"};
end
end
MAX Burst DPS Rotation CD With 4S15:
1. Nature's Vigil x2 > Tiger's Fury + Berserk > Ravage! (102545) > Incarnation > spamming Ravage (6785).
2. Nature's Vigil x2 > Ravage! (102545) > Tiger's Fury + Berserk + Force of Nature 3x and habitual rotation.
MAX Burst DPS Rotation CD w/o 4S15:
1. Nature's Vigil x2 > Tiger's Fury + Berserk > Incarnation > spamming Ravage (6785).
2. Nature's Vigil x2 > Tiger's Fury + Berserk + Force of Nature 3x > habitual rotation.
Already a personal opinionBig post, looked awesome, but pretty useless, to me anyway...
This is only a suggestion, and your answer is only your personal opinion.
To answer, yes it is already running, but not on trashs, only bosses and against players.
Already a personal opinion
Ps: TF is very good. But not Berserk. And i speak for Berserk only.
[ Feral - PVP]
I have no clue about PVP.
Click this link to gain informations about how to use Superbad @ PVP.
(Big thanks to f299!)
Handnavi, here's some patchnotes for guardian alpha (subject to change ofcourse, since its alpha, but I'll post them anyway)
Guardian Alpha Patchnotes
handnavi --
Did you remove the SVN from this? I was able to SVN update it about a week ago, then when I logged in and used it, it auto-updated through HB and now the SVN is gone. I'm guessing this was intentional?
Please fix:
Trinket.cs file
UseTrinketTwo() method
line 31
should be Trinket2Code:StyxWoW.Me.Inventory.Equipped.Trinket1.Use();
Or else it stops rotation because of trying Trinket 2 use when condition is true.
Handnavi, here's some patchnotes for guardian alpha (subject to change ofcourse, since its alpha, but I'll post them anyway)
Guardian Alpha Patchnotes
Need to add one spell on Feral Routine PVE (and PVP) !
"Ravage!" SpellID: 102545
When we got 4P of S12-S13-S14-S15 (522 and 550), "Ravage" (ID 6785) swap to "Ravage!", with SpellID 102545 and:
- He is Free (don't costs Energy) - 30s cooldowns - 1GCD / Use
- He is w/o stealth requirement
- He is w/o proper positioning
- AMAZING DAMAGE !
It's a good bump of DPS (+4% in ~6 mins - RaidingDummy 93)
Best Casting priority:
- BOSS: When available, any waiting ! (Already on the script)
- Trashs: Same because can use the basic Ravage (Stealthed, 6785) on BossPulling. Ravage! can be ready after.
Spell: Ravage! - Spell - World of Warcraft
4P S12-S13-S14-S15: Item - Druid PvP Set Feral 4P Bonus - Spell - World of Warcraft
Buff: Stampede - Spell - World of Warcraft
Ravage! got 30s cooldown (no more , it's really 30s, tracked with ForteXorcist!)
For ForteXorcist users, this is my Druid.lua with timers (many adds)
DIR: World of Warcraft/Interface/AddOns/Forte_Class/Druid/Druid.lua
Tracking CD with SpellID 102545 timer 30s, like this
Tracking Buff with SpellID 81022, like this
Code:--ForteXorcist v1.980.8 by Xus 28-09-2012 for 5.0 -- Module started by Lurosara and some additions by 'Joseph Toth' -- Edited 04/10/2014 by Slashed (Add Cooldowns Ravage!, Berserk, and somes procs/trinket.) 5.4.7 Update only for Feral -- TODO: -- Forte_Timer: -- Feral: Feral Charge Effect (Possibly too painful to implement in a reasonable manner.) if FW.CLASS == "DRUID" then local FW = FW; local FWL = FW.L; local DR = FW:ClassModule("Druid"); local ST = FW:Module("Timer"); local CA = FW:Module("Casting"); local CD = FW:Module("Cooldown"); -- -- Spell Timer -- -- Note that the Cyclone timer is always going to be inaccurate past the first cast -- Register ID renames first! FW:SetCustomName(50334,FWL.BERSERK_FERAL); FW:SetCustomName(16979,FWL.FERAL_CHARGE_BEAR); FW:SetCustomName(49376,FWL.FERAL_CHARGE_CAT); FW:SetCustomName(33878,FWL.MANGLE_BEAR); FW:SetCustomName(33876,FWL.MANGLE_CAT); FW:SetCustomName(80964,FWL.SKULL_BASH_BEAR); FW:SetCustomName(80965,FWL.SKULL_BASH_CAT); FW:SetCustomName(779,FWL.SWIPE_BEAR); FW:SetCustomName(62078,FWL.SWIPE_CAT); FW:RegisterSet("Thunderheart Regalia",31043,31035,31040,31046,31049,34572,34446,34555); FW:RegisterSet("Nordrassil Raiment",30216,30217,30219,30220,30220); if ST then local F = ST.F; --ST:AddSpellRemap(16857,770); -- Faerie Fire (Feral) -> Faerie Fire -- id/name, hastarget, tickspeed ST:AddChannel( 16914, 0, 1); -- Hurricane ST:AddChannel(127663, 0, 1); -- Astral Communion ST:AddChannel(106996, 0, 1); -- Astral Storm ST:AddChannel(740, 0, 2); -- Astral Storm -- Balance Spells ST:SetDefaultHasted(1) :AddSpell(33786, 000,"Crowd", F.UNIQUE) -- Cyclone :AddSpell(19975, 30,"Crowd", F.UNIQUE):SetDurationPVP(12) -- Entangling Roots :AddSpell( 2637, 40,"Crowd", F.UNIQUE):SetDurationPVP(12) -- Hibernate :AddSpell( 770, 300,"Default") -- Faerie Fire :AddSpell(102355, 300,"Default") -- Faerie Swarm :AddSpell(33831, 15,"Pet", F.SUMMON) -- Force of Nature :AddSpell( 5570, 12,"Default", F.TICKS):SetTickSpeed(2) -- Insect Swarm :AddSpell( 8921, 12,"Default", F.TICKS):SetTickSpeed(2):SetSpellModSetB("Thunderheart Regalia",2,3) -- Moonfire :AddSpell(93402, 12,"Default", F.TICKS):SetTickSpeed(2) -- Sunfire -- Resto Spells :AddSpell(29166, 10,"Buff", F.BUFF) -- Innervate :AddSpell(33763, 7,"Heal", F.HOT):SetTickSpeed(1):SetStacks(3) -- Lifebloom :AddSpell( 8936, 6,"Heal", F.HOT):SetTickSpeed(2):SetSpellModSetB("Nordrassil Raiment",2,6) -- Regrowth :AddSpell( 774, 12,"Heal", F.HOT) -- Rejuvenation :AddSpell(48503, 15,"Heal", F.BUFF) -- Living Seed :AddSpell(48438, 7,"Heal", F.HOT):SetTickSpeed(1) -- Wild Growth -- Feral Spells :SetDefaultHasted(0) :AddSpell( 5211, 5,"Crowd", F.UNIQUE) -- Mighty Bash :AddSpell(106839, 10,"Crowd", F.UNIQUE) -- Skull Bash :AddSpell( 99, 3,"Crowd", F.AOE) -- Disorienting Roar :AddSpell( 6795, 3,"Crowd", F.UNIQUE) -- Growl :AddSpell(33878, 60,"Default") -- Mangle Bear :AddSpell(33876, 60,"Default") -- Mangle Cat :AddSpell( 9005, 3,"Default"):AddExtraSpell(9007) -- Pounce :AddSpell( 9007, 18,"Default", F.TICKS) -- Pounce Bleed :AddSpell( 1822, 9,"Default", F.TICKS) -- Rake :AddSpell( 1079, 12,"Default", F.TICKS):SetTickSpeed(2) -- Rip :AddSpell(22570, 1,"Default", F.UNIQUE):SetSpellModComb({1,2,3,4,5}) -- Maim :AddSpell(58180, 12,"Crowd") -- Infected Wounds (Movement speed slowed by 50%.) :AddSpell(33745, 15,"Default", F.TICKS):SetStacks(3) -- Lacerate :AddSpell(106830, 15,"Default", F.TICKS) -- Thrash :AddSpell(78675, 10,"Crowd", F.AOE) -- Solar Beam :AddSpell(102351, 30,"Buff", F.BUFF) -- Cenarion Ward :AddSpell(102795, 3,"Default", F.TICKS):SetTickSpeed(1) -- Bear Hug :AddBuff(48517) -- eclipse (solar) :AddBuff(48518) -- eclipse (lunar) :AddBuff(52610) -- savage roar :AddBuff(132158) -- Nature's Swiftness :AddBuff(102342) -- Ironbark :AddBuff(102558) -- Incarnation: Son of Ursoc :AddBuff(102543) -- Incarnation: King of the Jungle :AddBuff(102560) -- Incarnation: Chosen of Elune -- Balance Buffs :AddBuff(22812) -- Barkskin :AddBuff(16689) -- Nature's Grasp :AddBuff(16886) -- Nature's Grace :AddBuff(48505) -- Starfall :AddBuff(77495) -- Harmony -- Feral Buffs :AddBuff(61684) -- Dash :AddBuff(59828) -- Enrage :AddBuff(22842) -- Frenzied Regeneration :AddBuff(5217) -- Tiger's Fury :AddBuff(37316) -- Nurture 2 piece Feral T5 :AddBuff(50334) -- Berserk :AddBuff(61336) -- Survival Instincts :AddBuff(106922) -- Might of Ursoc :AddBuff(77761) -- Stampeding Roar :AddBuff(102547):SetStacks(0) -- Prowl :AddBuff(62606) -- Savage Defense :AddBuff(16870) -- Clearcasting :AddBuff(16974) -- Predatory Swiftness :AddBuff(104434) -- Dancing Steel :AddBuff(118334) -- Dancing Steel (Agi) :AddBuff(118335) -- Dancing Steel (Str) :AddBuff(74723) -- WindSong :AddBuff(104423) -- WindSong (Haste) :AddBuff(104510) -- WindSong (Mastery) :AddBuff(104509) -- WindSong (Crit) :AddBuff(145152) -- Dream of Cenarius :AddBuff(146310) -- Ticking Ebon Detonator (Agi) :AddBuff(146312) -- Discipline of Xuen (Mastery) :AddBuff(131537) -- FreeRavage (Druid PvP 4S15 Feral Bonus) :AddBuff(768) -- CatForm :AddBuff(5487) -- BearForm :AddBuff(783) -- TravelForm :AddBuff(1066) -- AquaticForm :AddBuff(40120) -- SwiftFlightForm :AddBuff(81022) -- Stampede (Ravage!) :AddBuff(108288) -- Heart of the Wild (Test) :AddBuff(108291) -- Heart of the Wild (Test) :AddBuff(108292) -- Heart of the Wild (Test) :AddBuff(108293) -- Heart of the Wild (Test) :AddBuff(108294) -- Heart of the Wild (Test) :AddBuff(105697) -- Virmen's bite :AddBuff(105689) -- Flask of Spring Blossoms(Test) -- Resto Buffs :AddBuff(16870) -- Clearcasting -- Feral Procs/Trinkets :AddBuff(43738) -- Primal Instinct, Idol of Terror :AddBuff(69369):SetStacks(0) -- Predator's Swiftness :AddBuff(90164) -- Astral Alignment Balance 4P T11 bonus :AddBuff(90166) -- Strength of the Panther Feral 4P T11 bonus :AddCooldown(5217,030) :AddCooldown(106951,180) :AddCooldown(106731,180) :AddCooldown(102401,015) :AddCooldown(102280,030) :AddCooldown(102545,030) :AddCooldown(77764,120) :AddCooldown(1850,180) :AddCooldown(68992,120) :AddDebuff(99) -- Disorienting Roar :AddDebuff(78675) -- Solar Beam :AddDebuff(106996) -- Astral Storm :AddCasterBuffs() :AddMeleeBuffs() --[[local clearcasting = FW:SpellName(12536); ST:RegisterOnBuffGain(function(buff) if buff == clearcasting then FW:PlaySound("TimerClearcastingSound"); end end);]] end -- -- Cooldown Timer -- if CD then -- Note: One day, this will correctly track Clearcasting/Nature's Gasp/Nature's Grace. -- Balance buffs --CD:AddCooldownBuff(22812); -- barkskin --CD:AddCooldownBuff(53307); -- thorns -- Resto buffs CD:AddCooldownBuff(1126); -- Mark of the Wild CD:AddCooldownBuff(16864); -- Omen of Clarity CD:AddHiddenCooldown(nil,48517,30); -- Eclipse (Solar) CD:AddHiddenCooldown(nil,48518,30); -- Eclipse (Lunar) ---16886CD:AddHiddenCooldown(nil,16886,60); -- Nature's Grace -- Powerups CD:AddCasterPowerupCooldowns(); CD:AddMeleePowerupCooldowns(); end if ST then --[[FW:SetMainCategory(FWL.SOUND); FW:SetSubCategory(FWL.SPELL_TIMER,FW.ICON.DEFAULT,2); FW:AddOption("SND",FWL.CLEARCASTING,"","TimerClearcastingSound");]] end if CA then local bs = FW:SpellName(22812); local si = FW:SpellName(61336); local fr = FW:SpellName(22842); local rebirth = FW:SpellName(20484); local innervate = FW:SpellName(29166); local tranquility = FW:SpellName(740); CA:RegisterOnSelfCastSuccess( function(s, t) if s == bs then CA:CastShow("BSStart"); elseif s == si then CA:CastShow("SIStart"); elseif s == fr then CA:CastShow("FRStart"); elseif s == rebirth then CA:CastShow("RebirthStart",t); elseif s == innervate then CA:CastShow("InnervateStart",t); elseif s == tranquility then CA:CastShow("TranquilityStart"); end end ); FW:SetMainCategory(FWL.RAID_MESSAGES); FW:SetSubCategory("Self Damage Reduction",FW.ICON.SPECIFIC,2); FW:AddOption("MS2",bs, "", "BSStart"); FW.Default.BSStart = {[0]=1,"+++ Barkskin (10 sec) +++"}; FW:AddOption("MS2",si, "", "SIStart"); FW.Default.SIStart = {[0]=1,"+++ Survival Instincts (12 sec) +++"}; FW:AddOption("MS2",fr, "", "FRStart"); FW.Default.FRStart = {[0]=1,"+++ Frenzied Regeneration (20 sec) +++"}; FW:SetSubCategory("Other",FW.ICON.SPECIFIC,2); FW:AddOption("MS2",rebirth, "", "RebirthStart"); FW.Default.RebirthStart = {[0]=1,">>> Rebirth on %s <<<"}; FW:AddOption("MS2",innervate, "", "InnervateStart"); FW.Default.InnervateStart = {[0]=1,">>> Innervate on %s <<<"}; FW:AddOption("MS2",tranquility, "", "TranquilityStart"); FW.Default.TranquilityStart = {[0]=1,">>> Tranquility up <<<"}; end end
-----------------
Other suggestion:
Don't cast Berserk if the cooldown of Tiger's fury is < 15s.
Because Tiger's fury cannot be activated while Berserk (Cat) is active.
But we can cast Berserk while Tiger's Fury is active.
Example:
- 1st Tiger's Fury + Berserk = Ok
- 1st Berserk + Tiger's Fury = Not okay
Fix:
CD Tiger's Fury < 15s (Berserk duration), wait before cast Berserk with Tiger's Fury.
MAX Burst DPS Rotation CD With 4S15:
1. Nature's Vigil x2 > Tiger's Fury + Berserk > Ravage! (102545) > Incarnation > spamming Ravage (6785).
2. Nature's Vigil x2 > Ravage! (102545) > Tiger's Fury + Berserk + Force of Nature 3x and habitual rotation.
MAX Burst DPS Rotation CD w/o 4S15:
1. Nature's Vigil x2 > Tiger's Fury + Berserk > Incarnation > spamming Ravage (6785).
2. Nature's Vigil x2 > Tiger's Fury + Berserk + Force of Nature 3x > habitual rotation.
Can add after Incarnation/FoN the Feral Spirit of Symbiosis (Spirit Wolves of Shamans). Not Shattering Blow (Warrior) because having 1.5s cast, and we don't want to lost 1.5s on CDs
If someone wanna know...:
i am still not dead, just a little bit too busy atm.
Sorry if i miss some posts - without Tapatalk i cant browse the Forum 24/7 as before.
Happy Easter!![]()