You might wonder what is happening behind the scenes.... Here is a preview of the work that will be released when the new HB comes out:
- Added: We now store for every unit we fight the strength of its current Rake. We can now properly reapply Rake on all targets!
- Removed: We no longer listen to "SPELL_HEAL" - events @ Combatlog. Healing touch wont be cast out of Cat Form! I swear!
- Fixed: Rake Cycle will no longer check the ID of Rip (Haha, big fail!

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- Fixed: If for some reason the target time to die cant be calculated, the function will now return 35 instead of 30. This prevents bugs @ Garrosh Hellscream for example, where Rip wasnt applied properly.
- Changed: Thrash, Rake, Savage Roar and Healing Touch no longer needs logic to prevent double casts. HB is fast now, we dont need stupid workarounds anymore.
- Changed: Thrash will be reapplied, if atleast "AoE_Setting" mobs are missing Thrash.
- Changed: Rake cycle now apply rake on all other targets and at the end on our current target. We will no longer waste combo points!
- Changed: Because we dont need stupid workarounds for Healing Touch, we use it now just before PS falls off.
- Changed: Targeting has been rewritten. We will no longer zigzag / clear target / doing stupid stuff.
- Changed: Improved AOE detection
I really cant release it now, cause it will break everything.
Pew pew pew.
