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Summon Raging Spirit

Alwayshere

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Mar 9, 2014
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Is there a CR that works with summon raging spirit? I'm running a summoner build.
Thank you :D
 
How would you use this skill in your build? Just cast it as a primary skill until the target is dead?
 
How would you use this skill in your build? Just cast it as a primary skill until the target is dead?

Yeah I'd use it as my primary skill. Since summoners nodes (minion damage nodes) also apply to summon raging spirits, using it as a primary skill while your army is at maximum count would greatly help.

Build is Raise Spectre + Zombies + Raging Spirits :o
 
The next bot version will have a place holder for the skill in Exile.cs.

If you want to use it sooner, all you have to do is add the line:

Code:
Register("Summon Raging Spirit");

to Exile.cs inside the "RegisterMainAbilities" function. In the next bot version, it'll be placed under Storm Call (arbitrary position).

It's possible there might be issues if you find a way to accumulate the max number of spirits, but if that happens, we'll add some more logic to avoid it.
 
The next bot version will have a place holder for the skill in Exile.cs.

If you want to use it sooner, all you have to do is add the line:

Code:
Register("Summon Raging Spirit");

to Exile.cs inside the "RegisterMainAbilities" function. In the next bot version, it'll be placed under Storm Call (arbitrary position).

It's possible there might be issues if you find a way to accumulate the max number of spirits, but if that happens, we'll add some more logic to avoid it.

I'll try this out. Thank you sir! :D
 
How exactly do we use the new SRS in the example routine?

I see the count per delay, then spirit delay. I want to cast some before I use my ball lighting to decrease fire res. What settings should I use? With and without spell echo on SRS.

Thanks in advance
 
Also would be nice to have Flesh offering bone offering to be used in 4-5second windows when you have max zombie count.
 
I've made a SRS combat routine with flesh offering. I'll try to dig it out when I get home. It is an old CR, it may not be working as is with recent updates :)
 
I've made a SRS combat routine with flesh offering. I'll try to dig it out when I get home. It is an old CR, it may not be working as is with recent updates :)

SRS is built into the bot, but not sure how to adjust the settings to work how I want it to. Thanks
 
I had also a custom CR in the past, that would curse, flesh offer and srs like crazy, need to find it, not sure if it is still working . .. .

oh and also had animate weapon!
 
This topic was for the old Exile.cs routine, which had no GUI and required code changes to add support for various skills and whatnot.

For skills that require really specific logic, or skill combos, you need your own custom routine, as ExampleRoutine is setup to simply provide a means to easily use spammable skills though the GUI. There's various sections of logic that show using other skills automatically if they are on the hotbar, but you'd be better off with your own routine that uses skills in the way you want.

In the future, I'd like the default routine to be a mix of the old Exile's concept, but make use of a GUI and use python scripting for the conditions and skill configurations, but that's pretty far off right now. I'll have to see after the 1.3 update is taken care of, and other non-EB stuff goes before I can look into that.
 
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