Tweety
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- Joined
- Sep 6, 2013
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The plugin's thread is this one: http://www.thebuddyforum.com/exileb...79-plugin-temporary-plugin-running-ledge.html
What it used to do, before it stopped working a few EB patches ago, is to reset the ledge from the corners of the map - Rocky and Passage areas.
So if you start the bot at the town it wil lgo take the waypoint, go to ledge, run towards Koduku and reset at rocky, after that run the other way in the new instance and reset at the passage.
However the plugin stopped working, the guy who made it didn't update and now the bot doesn't have even one good area to grind.
I mean... the efficiency of the bot in the Ledge with that plugin compared to any other area was astonishing
He constantly kill stuff. While if you run him in Docks his gonna run around twice the time he spends killing stuff.
By default the bot should be set if he finds an entrance/exit to another area it should reset from there.
Let's say you've put it to grind... Docks. If it finds eh entrance to Battlefront it should reset from there.
What it used to do, before it stopped working a few EB patches ago, is to reset the ledge from the corners of the map - Rocky and Passage areas.
So if you start the bot at the town it wil lgo take the waypoint, go to ledge, run towards Koduku and reset at rocky, after that run the other way in the new instance and reset at the passage.
However the plugin stopped working, the guy who made it didn't update and now the bot doesn't have even one good area to grind.
I mean... the efficiency of the bot in the Ledge with that plugin compared to any other area was astonishing
He constantly kill stuff. While if you run him in Docks his gonna run around twice the time he spends killing stuff.
By default the bot should be set if he finds an entrance/exit to another area it should reset from there.
Let's say you've put it to grind... Docks. If it finds eh entrance to Battlefront it should reset from there.