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tekton

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Nov 27, 2013
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Hi, Firstly, I love your plugin, however with the addition of empowered rifts it's a bit inefficient to spend 400Million gold on a 70 rift to level gems. Could you please create a gem levelling mode, that empowers rifts but does the lowest needed to level a gem. so for example I might choose to level an efficious toxin to level 60. it will start with a level 10 rift, then move to 20's 30's whatever it needs to keep the chance at 100% (or 60% or whatever the user chooses)
 
In addition, it would be nice if you could "blacklist" gems, or atleast decide what level you would want to stop upgrading them. Some gems you wanna stop leveling at 25, like Gem of Ease (if you're only using it for the recipe) and certain support gems.
 
Untick prioritise equipped gems.
Move the lower level gems you want to level up to the top of the gem list and select minimum 60% upgrade.

Run GR's the gem level you desire (If you want rank 50 then run GR50)

Should work as you want it too.
 
Untick prioritise equipped gems.
Move the lower level gems you want to level up to the top of the gem list and select minimum 60% upgrade.

Run GR's the gem level you desire (If you want rank 50 then run GR50)

Should work as you want it too.

No it wouldnt, if your starting fresh that would run something like 13 empowered rifts to get there, how much would that cost?
With method above u would start with a lvl 13 rift and go up in stages of 4 to always make a gem say 100% but be levelling at the gem, this literally is the difference between having cash and not having cash.
 
Gold should not matter enough for anyone to care about an option like this. It's a complete waste of keys to do something like gr10 when you could do a gr50 in equal time and get more xp/loot. If you want to lvl gems fast then just have it run something like -10 than what you normally have it run and it should be low enough cost to not dent your bank account.
 
getting a gem from 1-60 would require minimum 15 empowered rifts. (assuming you were lucky and did GR 60's and hit all your <100% upgrades)

using beeardie's method: that would cost you 1.935Billion per gem, x 13 gems (I'm looking at using them in the ancient upgrade)

my suggested method: would cost ~900Mil per gem not to mention smashing through low level would be significantly faster then doing 60's the entire time
 
Gold should not matter enough for anyone to care about an option like this. It's a complete waste of keys to do something like gr10 when you could do a gr50 in equal time and get more xp/loot. If you want to lvl gems fast then just have it run something like -10 than what you normally have it run and it should be low enough cost to not dent your bank account.

for non season I agree, for season it's a bit different... I'm running 80's (not botting) quite regularly so I have a large gold income my gems are half way done (I've competed 7 so far to level 75) and I have almost 0 (<100mil currently) gold.
 
I'm seasonal with over 100b gold and I just did a gr50 in under 2 mins manually and the bot probably would have as well because it literally just required me to run while everything died. It's different for everyone but there is always a point where the gr is so easy that going lower does not improve your time at all, it is never worth going below that point and it's not really even worth being at the point either, you should always be at least little above it so that you're not wasting all your time in normal rifts which are way less rewarding.

Your cost numbers are a bit off because you also earn gold for completing the rift which afaict is 1/3 of the empowerment cost so it would be ~1.2b vs ~600m. That would be about 16b gold spent in your scenario which should be insubstantial even if you've spent the entire season doing t10.
 
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