Hey guys,
It's possible I've missed a function that does this somewhere (if so, someone sharing it would be lovely
), but if not, is it possible to get a function that acts similarly to Styx.Logic.Pathing.Navigator.CanNavigateFully(), but also returns the total distance if it follows the selected path?
At the moment, we can obviously calculate point-to-point distances, but a point can be five feet from you and still have a navigatable distance of thousands of units, so our ability to accurately determine how long it's going to take to get from point-to-point is somewhat limited.
Again, it's possible I missed a function somewhere, but if not, it would be an extremely handy function to have!
It's possible I've missed a function that does this somewhere (if so, someone sharing it would be lovely

At the moment, we can obviously calculate point-to-point distances, but a point can be five feet from you and still have a navigatable distance of thousands of units, so our ability to accurately determine how long it's going to take to get from point-to-point is somewhat limited.
Again, it's possible I missed a function somewhere, but if not, it would be an extremely handy function to have!