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Stuck

Buratinas

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May 20, 2014
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Happened multiple times.
Seems like cursor gets stuck on flask or something - it just stands, does nothing, and shows flask info like if cursor was on it.
Sorry, have no screen shot or log, as i was in a hurry to stop buddy and save the char from dying.
Will ad them later if I manage to catch same problem without mobs around.
Maybe just a problem with attack range...
 
What is your Combat Range set to? If it's too far, this indeed will happen, but with the defaults, I don't think it should.

If you're using the defaults for everything, please tell me your resolution and the area you were in and I'll see if some adjustments need to be made.
 
I use default ranges.
65 for ranged attack.
Area dos not really matter. had this happened in docs, had it coves, had it in broken bridge.
And range is probably not an issue. I've reduces it since then to 50, and it still happens.
Resolution is 1920*1058 - windowed mode on 1920*1080 monitor.
Will try to reduce it even more, though now I don't think it's range problem.
 
Those sound a bit too high.

The default should be 35 for Combat Range, so see if it still happens with that. If it doesn't, then the issue you are seeing is just the unfortunate limitation of how our bot has to work with the client. That is, unlike other games, where you can just attack and move directly with function calls, and the mouse cursor doesn't matter one bit, in this game, everything is input driven, and you can only do things that are on screen, using input driven actions. You might be able to squeeze it up a little to maybe 40 or so, but you'll have to do some trial and error.
 
I use default ranges.
65 for ranged attack.
Area dos not really matter. had this happened in docs, had it coves, had it in broken bridge.
And range is probably not an issue. I've reduces it since then to 50, and it still happens.
Resolution is 1920*1058 - windowed mode on 1920*1080 monitor.
Will try to reduce it even more, though now I don't think it's range problem.
Weird, are you limiting the fps or anything?
 
No, fps is not limited. I don't care about it, I have good VGA.

I've reduced attack range to 35, will see how it goes.
Thanks.
 
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