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strix's Balance macros

strix

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Feb 13, 2010
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[4.0.1] strix's Balance macros

Example of how it work for 72 level 1,2k Spellpower, 2900 armor, 11k HP 13k Mana:
- up to 900 DPS
- high survivability - easily handling 3 adds of equal level,
- 100% Rejuvenation uptime during fight,
- no need to carry drink or food,
- using most Balance spells, so looking less like a bot

Key 1 = Mount and Eternals credits to Bioern
Code:
/use item:37700
/use item:37701
/use item:37702
/use item:37704
/use item:37703
/use item:37705
/use item:22572
/use item:22573
/use item:22574
/use item:22575
/use item:22577
/use item:22578
/script UIErrorsFrame:Clear()
/cast Swift Flight Form

Key 3 = hit points renewal = Healing Touch (if it's healing over half hp) or food

Key 4 = mana points renewal = Innervate (with Dreamstate 2/2) or drink

Key 6 = used every 10 seconds = Rejuvenation

Key 7 = used every 6 seconds = Starfall, Thorns, Barkskin, Lifeblood
version 1 with Glyph of Starfall and without Glyph of Thorns:
Code:
/castsequence reset=49 Starfall, Thorns, Thorns, Starfall, Thorns, Starfall, Thorns, Starfall, Thorns
/use !Barkskin
/use !Lifeblood
version 2 with Glyph of Thorns and Starfall:
Code:
/castsequence reset=31 Starfall, Thorns, Thorns
/use !Barkskin
/use !Lifeblood

Key 8 = used every 1 second = Moonkin Form then DPS
version 1 - leveling or fresh 80 without gear
Code:
#showtooltip
/use [nostance:5] Moonkin Form
/startattack
/castsequence reset=target Insect Swarm, Moonfire, Starsurge, Starfire, Wrath, Wrath, Typhoon, Starsurge
version 2 - 80 level with gear
Code:
/castsequence Starsurge, Starfire, Wrath, Wrath, Wrath

Key 9 or 0 = buffs = Mark of the Wild
 
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like those :)
could you post a telent and glyphe spec for the balance druid? preferably to deal with higher level adds in cataclysm :)
 
I used this back in the day haven't tested it lately I'm sure it needs updating

Code:
/run RegisterCVar("eclipse","Wrath")
/run if (UnitMana('player')/UnitManaMax('player')<0.45) and (GetSpellCooldown("Innervate") == 0) then CastSpellByName("Innervate") end
/run if not UnitDebuff('target','Faerie Fire') and UnitHealth('target')>150000 and not UnitDebuff('target','Faerie Fire (Feral)') then CastSpellByName('Faerie Fire')end
/run a={UnitDebuff('target','Moonfire')}if(a[8]~='player')then CastSpellByName('Moonfire')end
/run b={UnitDebuff('target','Insect Swarm')}if(b[8]~='player')then CastSpellByName('Insect Swarm')end
/run a={UnitBuff('player','Eclipse')}if(a[3]=="Interface\\Icons\\Ability_Druid_Eclipse")then SetCVar("eclipse","Starfire")elseif(a[3]=="Interface\\Icons\\Ability_Druid_EclipseOrange")then SetCVar("eclipse","Wrath")end CastSpellByName(GetCVar("eclipse"))
 
CastSpellByName is protected lua as far as i know, meaning you cannot simply use it.
Unless you got some hack.
 
Last edited:
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