#region
using System;
using System.Collections.Generic;
using System.Linq;
using Singular.Dynamics;
using Singular.Helpers;
using Singular.Settings;
using Styx;
using Styx.TreeSharp;
using Styx.WoWInternals;
using Styx.WoWInternals.WoWObjects;
using Action = Styx.TreeSharp.Action;
using Rest = Singular.Helpers.Rest;
using Styx.CommonBot;
using Singular.Managers;
using CommonBehaviors.Actions;
using System.Drawing;
#endregion
namespace Singular.ClassSpecific.Druid
{
{
return new PrioritySelector(
Spell.PreventDoubleCast("Starsurge", 0.5, on => Me.CurrentTarget, ret => true, Me.HasAura("Shooting Stars")),
);
}
}
I can't get it to work? I'm not sure how to do thislol please help me
using System.Collections.Generic;
using System.Linq;
using CommonBehaviors.Actions;
using JetBrains.Annotations;
using PureRotation.Core;
using PureRotation.Helpers;
using PureRotation.Managers;
using PureRotation.Settings.Settings;
using Styx;
using Styx.CommonBot;
using Styx.TreeSharp;
using Styx.WoWInternals.WoWObjects;
using Lua = PureRotation.Helpers.Lua;
namespace PureRotation.Classes.Druid
{
[UsedImplicitly]
internal class Balance : RotationBase
{
private static DruidSettings DruidSettings { get { return PRSettings.Instance.Druid; } }
#region Overrides of RotationBase
public override string Revision
{
get { return "$Rev: 1426 $"; }
}
public override WoWSpec KeySpec
{
get { return WoWSpec.DruidBalance; }
}
public override string Name
{
get { return "Balance Druid"; }
}
public override Composite PVERotation
{
get
{
return new PrioritySelector(
Spell.PreventDoubleCast("Starsurge", 0.1, on => Me.CurrentTarget, ret => true, Me.HasAura("Shooting Stars"))
);
}
}
public override Composite PVPRotation
{
get { return PVERotation; }
}
#endregion Overrides of RotationBase
}
}
Compiler Error: g:\honorbuddy eh\Routines\PureRotation\Classes\Druid\Balance.cs(19,20) : error CS0534: 'PureRotation.Classes.Druid.Balance' does not implement inherited abstract member 'PureRotation.Classes.RotationBase.Medic.get'
Compiler Error: g:\honorbuddy eh\Routines\PureRotation\Classes\Druid\Balance.cs(19,20) : error CS0534: 'PureRotation.Classes.Druid.Balance' does not implement inherited abstract member 'PureRotation.Classes.RotationBase.PreCombat.get'
I get an error with that
Thanks for the help btw !
Edit: With the amount of crit we have as balance druids, its nice to minimize my lost shooting stars procs
public override Composite Medic
{
get { return new PrioritySelector(); }
}
public override Composite PreCombat
{
get { return new PrioritySelector(); }
}
/cast Starsurge
/cast Wrath
/cast Starsurge
/cast Starfire
/cast Starsurge
/cast Moonfire