What's new
  • Visit Rebornbuddy
  • Visit Resources
  • Visit API Documentation
  • Visit Downloads
  • Visit Portal
  • Visit Panda Profiles
  • Visit LLamamMagic

Stands around after TP to repair, does not move/repair

TheLaughingMan

New Member
Joined
Jun 9, 2012
Messages
42
Reaction score
0
Bot TP's for repairs and does not move afterwards

W7 x64 SP1
2 Copies of D3, 2 bots, both do this
DH, WD, Act 3 nm Core of Arreat
Only plugins Unsticker, NotificationOKClicker, does this disabled and enabled both plugins

Have bot set NOT to loot, as massive gf and pick radius. So inv is empty when tele's to town.

Stuff gets broken, bot tps, and in log, just shows repeat of this over and over

[17:28:35.500 V] Using power UseStoneOfRecall clickPos:<183.8365, 720.6262, -46.89207> worldDynamicId:1999568897 targetACDGuid:-1
[17:28:36.952 N] ========== Grid segmentation resetting!!! ============
[17:28:36.955 V] Using power UseStoneOfRecall clickPos:<374.0712, 417.0049, 0.3321429> worldDynamicId:1999503360 targetACDGuid:-1
[17:28:37.340 D] System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.CommonBot.ItemManager.(Object sender, ItemLootedEventArgs e)
at Zeta.CommonBot.ItemManager.Refresh()
at Zeta.CommonBot.Logic.BrainBehavior.(Object ret)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()


Full log attached, relevant info towards end of log file

Please fix/advise! Thanks
 

Attachments

check if after disabling NotificationOKClick Plugin0.9 works as it should
let me know
 
I am having this exact same problem with my Wizzy. TP's to town for repairs then just stands there by portal. Bump for solution
 
Hmm the problem now is when I get the notification errors they don't always go away now :( Such as error creating game, notifclick would take care of those, is there any plan to integrate something like this with db? Thanks
 
Ok getting the problem again where it will not go to repair.

I have literally no plugins enabled now. Just the base latest bot.

Same thing,


[19:39:33.896 D] System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.CommonBot.ItemManager.(Object sender, ItemLootedEventArgs e)
at Zeta.CommonBot.ItemManager.Refresh()
at Zeta.CommonBot.Logic.BrainBehavior.(Object ret)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[19:39:34.124 V] Using power UseStoneOfRecall clickPos:<183.8365, 720.6262, -46.89207> worldDynamicId:1999568897 targetACDGuid:-1
[19:39:40.864 N] ========== Grid segmentation resetting!!! ============
[19:39:41.881 V] Using power UseStoneOfRecall clickPos:<374.0712, 417.0049, 0.3321429> worldDynamicId:1999503360 targetACDGuid:-1
[19:39:42.016 V] Using power UseStoneOfRecall clickPos:<375.0894, 418.0231, 0.3321429> worldDynamicId:1999503360 targetACDGuid:-1
[19:39:42.112 V] Using power UseStoneOfRecall clickPos:<376.6166, 419.5504, 0.3321429> worldDynamicId:1999503360 targetACDGuid:-1
[19:39:42.137 V] Using power UseStoneOfRecall clickPos:<376.8712, 419.8049, 0.3321429> worldDynamicId:1999503360 targetACDGuid:-1
[19:39:42.227 V] Using power UseStoneOfRecall clickPos:<378.1439, 421.0777, 0.3321441> worldDynamicId:1999503360 targetACDGuid:-1
[19:39:42.249 V] Using power UseStoneOfRecall clickPos:<378.653, 421.5868, 0.332145> worldDynamicId:1999503360 targetACDGuid:-1
[19:39:42.349 V] Using power UseStoneOfRecall clickPos:<379.0132, 421.9469, 0.3321455> worldDynamicId:1999503360 targetACDGuid:-1
[19:39:42.482 D] System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.CommonBot.ItemManager.(Object sender, ItemLootedEventArgs e)
at Zeta.CommonBot.ItemManager.Refresh()
at Zeta.CommonBot.Logic.BrainBehavior.(Object ret)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
 
Check your loot rules. If your loot rules has no Categories but PickUp it will stand afk in town.
 
Back
Top