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[Stable] Honorbuddy 1.9.5.7 - Lots of Bugfixes/InactivityTimer

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General HB question when used for gathering - Does it inherently know what herbs/ore you don't have the skill level for yet, and then skips them? Otherwise, I'm thinking the profile I'm using is broken :)
 
It seems that Jumpy is bugged out movement for me too, just so you guys know. Sure it'll get fixed.

Thanks for this latest version! All those fixes look great, especially the equiping greys one. The death/res stuff is a huge improvement I've seen already too.
 
thanks for this release, i will test it now and of course report bugs :)
 
General HB question when used for gathering - Does it inherently know what herbs/ore you don't have the skill level for yet, and then skips them? Otherwise, I'm thinking the profile I'm using is broken :)

no it will run to the node, and blacklist it, sometimes if blacklisting does;t work you'll just keep running back and forth
 
Is there a SOTA fix on the way? Cant see it in the change log.

SotA still has the bug where it airhumps the wall, we are going to write a new PvP bot hopefully it's ready at the end of September.
Here's some ideas, gonna make a thread where we can discuss it.

AB - Capping bases, defend/attack
AV - Follow the raid, assist when killing bosses etc..
WSG - Taking flags, attacking/defending
EotS/IoC - Follow the largest group/roam around and kill shit
SotA - Better gate management, blowing up gates with bombs, (using canons?)

General HB question when used for gathering - Does it inherently know what herbs/ore you don't have the skill level for yet, and then skips them? Otherwise, I'm thinking the profile I'm using is broken :)
It checks what level is required and compares it to your current skill value
 
The type intializer for Styx.Pathing.Navigator threw an exception. Thats what it says when I try to start it, anybody else having the same problem? Also this is my first time when HB causes me any sort of problems, so I dont even know if I am posting in the right place.
 
This is the way releases should be done. Good job!
 
Thank. God. Last Night I apparently spent 6 hours running into the mailbox.
 
SotA still has the bug where it airhumps the wall, we are going to write a new PvP bot hopefully it's ready at the end of September.
Here's some ideas, gonna make a thread where we can discuss it.

AB - Capping bases, defend/attack
AV - Follow the raid, assist when killing bosses etc..
WSG - Taking flags, attacking/defending
EotS/IoC - Follow the largest group/roam around and kill shit
SotA - Better gate management, blowing up gates with bombs, (using canons?)


It checks what level is required and compares it to your current skill value


Good stuff info appreciated thanks.
 
Nice !!

Just installed and with default pally cs working great, really fast loot and good DPS !

Nice work.... Autoequip seems to work well also.
 
How are we supposed to bot bgs until end of september ?

There are still BGs that work quite well..

Edit:

@Nesox

Will you include the WoW Window Hider into HB as Glider had it?

And another Question:

Will there be the possibility that we can play DirectX Games in Fullsize while Botting in the Background?
 
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i got 60k honor yesterday botting a few hours.
Only problems i encountered was in SotA but please bare with it until the new PvP bot is ready :)
 
no it will run to the node, and blacklist it, sometimes if blacklisting does;t work you'll just keep running back and forth

No, it doesn't run to it; that's incorrect. It is on my map, within gather range, but it never goes there. As Nesox stated, it checks the level (which I assumed) and doesn't head to gather it if it can't. Very efficient. I also noticed that once my skill level went up, it did head to them and gathered them successfully.
 
Is there an option to ignore low lvl mobs attacking the bot while it's moving to a special destination while mounted?
 
The type initlizer for 'Styx.logic/Pathing.Navigator' threw an exception

tried to change the stytlesettings it just re-makes everytime i start up =\
 
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