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split farming bounties

xxfearxx

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is there any way to do this using autofollow with 4 accts?
either all farming diff bounties on same act or diff acts?
xzvj, since youre working on both adv and autofollow any way to implement something like this?
 
is there any way to do this using autofollow with 4 accts?
either all farming diff bounties on same act or diff acts?
xzvj, since youre working on both adv and autofollow any way to implement something like this?

You're not supposed to you use follow for split farming. To get them to do different bounties you can do as I did at least, it's not perfect but works well enough.

Edit this file: ..\Plugins\Adventurer\Game\Quests\BountyCoroutineFactory.cs

And replace the function called "GetActBounties" with this:

Code:
        public static List<BountyCoroutine> GetActBounties(Act act)
        {
            IEnumerable<BountyInfo> gameActBounties;
            if (act == Act.OpenWorld)
            {
                gameActBounties = ZetaDia.ActInfo.Bounties.Where(b => b.State != QuestState.Completed).OrderBy(b => b.Act).OrderBy(x => Guid.NewGuid());
            }
            else
            {
                gameActBounties = ZetaDia.ActInfo.Bounties.Where(b => b.Act == act && b.State != QuestState.Completed).OrderBy(x => Guid.NewGuid());
            }
            var actBounties = new List<BountyCoroutine>();
            actBounties.AddRange(gameActBounties.Select(GetBounty).Where(bounty => bounty != null).OrderBy(x => Guid.NewGuid()));
            return actBounties;
        }

I haven't had time to check what does what but I just added ".OrderBy(x => Guid.NewGuid())" to each of these bounty lists and it seems to work well enough.
 
You're not supposed to you use follow for split farming. To get them to do different bounties you can do as I did at least, it's not perfect but works well enough.

I haven't had time to check what does what but I just added ".OrderBy(x => Guid.NewGuid())" to each of these bounty lists and it seems to work well enough.
i'll have to try this later when i can set it up, what happens when it finishes bounties and has to make a new game? do they all stay in party and remake properly?
and yea i know/assumed its not really meant for split farming, however it basically is the closest thing to any kind of multibotting support regardless of the actual usage specifics
 
Last edited:
When all bounties are done they will go nuts and all hug Tyrael for a bit even though they already took the cache from him, and after a while they will go leave the game and start a new one. Take some extra time since it's not synced up properly.

There's a problem with the inactivity timers though, they seem to make the bot leave the party and make his own game. Maybe could use autofollow passively or something in the background so that they join each other even after inactivity.
 
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