bambi_1978
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- Jan 15, 2010
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My Issue is that I run SOTA as part of the random Bg in the new HB tried hb2 beta 10, 1.9.1 also but what i`m noticing on most of the chars is that when a gate is destroyed and its suppose to move to another grind area it goes to the gate thats still up tries to get through for about a minute then moves on making it look so bottish, Also noticed when your defending that he ends up behind the yellow gate at the start while everyone else in on the beach. Anyone else getting these problems, Tried running it with all the default files in HB usually a restart of hb`s sorts this and off he goes but I dont want to have to stop and start hb all the time that he does this.
The strange thing is that I`m running a druid on random bg all same stuff default cc`s etc and he dont do it.
The strange thing is that I`m running a druid on random bg all same stuff default cc`s etc and he dont do it.