Gomorra
New Member
- Joined
- Nov 9, 2012
- Messages
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Well some of these spots have been reported weeks ago, some even 20+ days ago with several log reports and we've yet to see any updates.
Still getting consistently stuck on the very same spot in the cliff map that was reported 17 or so days ago:
http://www.thebuddyforum.com/tankleader-forum/84644-stucking.html
Regardless of side you spawn at, TL always drives your tank to that very same spot, plenty of logs on the link above.
Also dragon ridge northern spawn is completely useless for anything but artillery, i've never seen TL sucessfuly drive my tank out of the starting area when i end up on the northern spawn, south works fine.
Widepark southern spawn gets you stuck in a building if you end up spawning in the very south. North works fine.
On Airfield western spawn you usualy get stuck driving up a cliff depending on the position you spawn.
Live oaks on the sourthern spawn on a regular(non arti) tank usualy makes you camp next to the base for 2-3 minutes before actualy moving to the battle, usualy get plenty of "WTF is that guy doing sitting at base?" which attacts a lot of unecessary attention.
On Karelia as a regular tank, on both spawns, usualy makes you drive down the main road and then return to the base shortly after and sit there for an extended amount of time, 2-3 minutes after it patrols a bit around it and sometimes ends up spinning around in the same spot, way too much unecessary attention.
As artillery TL just suicides by driving down the center road, while being a suicidal maniac on a regular tank isnt necessairly bad, a ton of impatient players do that, it attracts way too much attention as artillery.
Got a few weeks worth of logs from multiple accounts i can post if needed, but since 95% of these problems occur as the match begins i think they're needed.
Also got plenty of problems with tank wreckages blocking the way rendering TL useless for the rest of the match while it amusingly bumps onto em from every possible angle(or even fall into rivers while doing that, in maps like abbey) but they dont occur as often as the issues mentioned above.
Still getting consistently stuck on the very same spot in the cliff map that was reported 17 or so days ago:
http://www.thebuddyforum.com/tankleader-forum/84644-stucking.html
Regardless of side you spawn at, TL always drives your tank to that very same spot, plenty of logs on the link above.
Also dragon ridge northern spawn is completely useless for anything but artillery, i've never seen TL sucessfuly drive my tank out of the starting area when i end up on the northern spawn, south works fine.
Widepark southern spawn gets you stuck in a building if you end up spawning in the very south. North works fine.
On Airfield western spawn you usualy get stuck driving up a cliff depending on the position you spawn.
Live oaks on the sourthern spawn on a regular(non arti) tank usualy makes you camp next to the base for 2-3 minutes before actualy moving to the battle, usualy get plenty of "WTF is that guy doing sitting at base?" which attacts a lot of unecessary attention.
On Karelia as a regular tank, on both spawns, usualy makes you drive down the main road and then return to the base shortly after and sit there for an extended amount of time, 2-3 minutes after it patrols a bit around it and sometimes ends up spinning around in the same spot, way too much unecessary attention.
As artillery TL just suicides by driving down the center road, while being a suicidal maniac on a regular tank isnt necessairly bad, a ton of impatient players do that, it attracts way too much attention as artillery.
Got a few weeks worth of logs from multiple accounts i can post if needed, but since 95% of these problems occur as the match begins i think they're needed.
Also got plenty of problems with tank wreckages blocking the way rendering TL useless for the rest of the match while it amusingly bumps onto em from every possible angle(or even fall into rivers while doing that, in maps like abbey) but they dont occur as often as the issues mentioned above.