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some questions in version 715

Night Breeze

Member
Joined
Jan 28, 2017
Messages
100
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questions list:
1.Sometimes when killed boss in gr, bot maybe leave game.
2.Sometimes when killed boss in nr, bot maybe kill a large range mobs, but this don't we need.I think this cause enlarge kill range when bot execute clean coroutine.
3.ShadowClone fix works bad because when bot lose target(bossbar), it will be tranced(i dont know this word correct or not, i mean do nothing).
4.People dont need buy stash pages(my customers told me, so i deleted it codes).In china server buy stash pages need White gold,so it will have a bug because the code checked with Coinage.
5.Some computers tps always be low, i have no idea.Set the tps setting to 30, it still.
6.Trinity plugin will set pickup radius to 50 default, it will be ignore progress globes, i hope next version fix it.
7.I need a Trinity api doc.
8.Stuck check works bad.In my case, no mobs in range 30, but console logs bot had stuck and bot stop 2-3s.
9.TargetUtil.UnitOrPathInAoE works bad for MoltenCore and ArcaneSentry.Is there any way to check ArcaneSentry radius and exclude it range in safespot.
10.Bot always attack non-monster target(doors, and others), but it not in navigation path.
11.I have no way to show avoidance native name on setting UI, it in demonbaddy dll.
12.Profile ExploreGoblinRealm works bad, when bot join boss fight it nott click chest to summon boss. When killed boss, bot will keep stand, not click chest to pickup items.The end, sometimes will leave game.
13.A map always get "Grid update failed with error Scenes corrupt" exception.Do you need sence id?
14.When gr done, logs, “i couldnt find any gems to upgrade failing”, Failed to complete the rift. Then bot leave game.In this case, every legend gem, i have 2-3 in my stash.
15.Navigation service will be stuck on some corners.
16.If bot need repair equipments, when bot back rift it will explore sence again.
17.Bot pickup globe more priority than to kill monsters, then bot died.In Wizard case, walk to destination more priority than teleport.
18.Bot often lose elite target, then explore new cluster position.l dont know why, the elite really in range 50 and i set EliteRange 200 in my routine.I dont set ignore elite setting.
19.When bot channelling, it often not avoid AOE.
20.TryToGetSafespot method often return a position in AOE!!!!!!!!!!!!! This is so so so crazy
21.Sometimes when rift boss enter, bot maybe move to a tower and stand util end the world......In fact, if boss far away, it will teleport to bot postion.But if tower's distance less than this distance, game over.......


I will continue to update this list.I'm crazy.......
 
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