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Sm0k3d's Endgame Healing CC v1.0

I don't know if this is being addressed since I haven't read the thread, but in PvP it's healing me when I'm at 100% and in both PvP and PvE it interrupts the first try mount.
 
I don't know if this is being addressed since I haven't read the thread, but in PvP it's healing me when I'm at 100% and in both PvP and PvE it interrupts the first try mount.

Well it shouldn't do that in pvp right now... But the new pvp code is great. And there's new mount code that will mount up and follow the tank ( if u have follow enabled in lazy raider and use mount checked) and won't cast when you are mounted and you aren't in combat nor the tank on combat.

But now you can set your own tank if you want (like in pvp you can set the pvp tank who will carry flag and whatnot) through lazy raider
 
1 more advice,i was doing raid a couple hours ago,the raid leader asked me to heal the main tank only,so it will be great if theres an option to do so
 
Sorry for all the questions, but is there going to be a way to stop it from trying to drink below 60% without me trying to edit? I'm seeing it try to force stop ALOT when it's barely out of combat. Also a way to HoJ enemies that start to attack you? I'm also seeing Hand of Protection used on myself when I am not getting attacked and the o shit buttons sometimes being used at random.
 
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That code is realy good but won't do much for this CC, since by default she has no movement, you canot ask the CC to move to the flag carrier :P
What i was thinking instead is putting up a check for buffs to see if in healing radius there is the flag carrier (the one with "carring the flag" buff) and switching to him for tank as long as he remain in a reasonable distance from us
imfat you want to enter combat with mana<60%? i don't think is actualy a good idea..
she will judge enemy if she is not saving anyone ass :)
Hand of protection is used if you (anyone but tank) drop below a ceraing health percentage, for PVE mainly, to clear stuff like Physical debuff that do a lot of damage overtime from boss (garrrote cames to mind)
the o shit button is used if anyone drop below 40%
mochmulia we will think about an option to specialize more in tank healing when doing a GUI will be near (now is not near by any means :D)
 
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imfat you want to enter combat with mana<60%? i don't think is actualy a good idea..
Hand of protection is used if you (anyone but tank) drop below a ceraing health percentage, for PVE mainly, to clear stuff like Physical debuff that do a lot of damage overtime from boss (garrrote cames to mind)
the o shit button is used if anyone drop below 40%
HoP is being used on myself as people are not in range, so a range check should be implemented.
In PvP it's a pain when it is trying to drink as I can't move to a teammate or continue to help flag carrier or when I'm forced to pick up the flag because FC died. Force moving just makes it stop and I'm moving forward-stop-moving forward- stop.
And I see the o shit buttons pushed and not being used to max potential as friendlies are out of range. Then again this wasn't a pvp CC so that may just be it.
 
New version will use oh shit button only if the people you wanna heal is inside healing range, also will not try to drink if you are moving by hand.
Instead I do not get the hand of protection problem.. maybe couse is fixed, i do not use the old cc by weeks :D
 
Looking forward to the pvp release myself. Any update on the expected release?
 
one more thing :D,any chance not to use hand of protection? cz the last time i got in raid,the tank asked me not to used it,cz of the cc did it over and over again..so i pretend that i didnt hear him :D
 
Don't use this CC. I don't support it anymore and really sucks compaired to my new one. Check out the ultimate pally healer thread and download that
 
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