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Sm0k3d's Endgame Healing CC v1.0

sm0k3d

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Sm0k3d's Endgame Healing CC v1.46

This CC is no longer supported by me. I'll leave it up for anyone who may want to use it. Check out the new Ultimate Pally Healing CC

http://www.thebuddyforum.com/honorbuddy-forum/classes/paladin/26805-ultimate-paladin-healer.html






This CC is for Healing PvE only, at least for right now. It works perfect for regular or heroic instances and even 10 and 25 man raids. I will be putting in more functionality for 10 and 25 man raids soon.

There is ZERO set-up required for this CC



How to Install
Download to your Custom Classes folder. That's it! You can even keep your other CC's, HB will ask which one you would like to use when you start up.


Fixes
-It should compile now-All spells have checks so it wont look stupid spamming beacon when it cant
-It wont cleanse with the good debuffs in ZG
-It will ONLY move when trying to resurrect someone and they cant because of LoS or distance, and ONLY when other party members are in combat and you are not.
-It will now use inquisition when people are at pretty full health and word of glory is not needed
-Took out a lot of the facing target things so it will only do it a few times and not face all the time
-Some other stuff i dont remember

Known Bugs

-None

Todo List

-More functionality for 10 and 25 man raids
-GUI to change
-Use Mage Table
-Much more to come!


+++++++++1.4
+++++++++

This is a test release. I have not had time to run it and see how it goes so use at your own risk. there *should* be no problems but ive been known for stupid, obvious errors lol. Let me know what you guys think!
 
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Lol, trying right now. Hoping for the best.

Wow, worked surprisingly well on the first few trash packs, I was in throne of tides though so there was no mesh for the instance so I had to manually move my character, I left before the boss because I didn't want to piss anyone off.

Got to the first boss without any assistance besides movement.
 
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I'd suggest that the only way to do this and not look bottish, would be to control the momevent.

Saying that, because I want to control movement, I would also want to control when/how I recover mana out of combat too.

Haven't had an opportunity to test this yet, but it certainly sounds promising.
 
Thanks, I run it mostly AFK while I'm coding and watching for issues and whatnot and my guy goes through instance after instance perfectly without my help besides having to click elevators or portals. I'm adding a combat check right now where It'll check if anyone in your party is in combat when you arent and if they are i'll run to their aid. I'm also going to add a simple GUI within the next couple days with at least the option to put whoever you want as the tank. Because the only issue that i have right now is sometime i get a scrub tank and one of the DPS changes to tanking, or you are in a group where there are no assigned roles for the CC to find the tank.
 
I'd suggest that the only way to do this and not look bottish, would be to control the momevent.

Saying that, because I want to control movement, I would also want to control when/how I recover mana out of combat too.

Haven't had an opportunity to test this yet, but it certainly sounds promising.

alright ill implement that in later with the GUI, right now I have this so you can set for mostly afk besides clicking portals and whatnot which I'm actually looking into to see if its possible to put it in the CC and can be 100% afk'd
 
I would suggest to post your talentspec and glyphs to the first post, to prevent strange results due to some exotic talentspec ;)
 
Keeps casting the Concentration Aura....but very nice CC !
 
Keeps casting the Concentration Aura....but very nice CC !
like over and over? hm thats really weird ill see if something is messed up

LiquidAtoR said:
I would suggest to post your talentspec and glyphs to the first post, to prevent strange results due to some exotic talentspec ;)
It shouldnt really matter right now, it isnt that smart to where it'll do something if u have these glyphs and do something else with others. And kinda the same with talents. At least right now, if people find that they want/need this stuff then i may put it in.

Gunmetel said:
any plans for a BG version?
Not until I get this CC to where i want it. But that should be very soon so keep looking back
 
im gonna try this very soon and give some feedback :)
 
doing a big revamp of everything, it seems to mess up on beaconing the tank when doing raids and a few other things that piss me off. if you find any problems let me know while im doing this and ill fix it, thanks
 
I just looked in the logfile and found the error casting the aura over and over again.

[15:11:36:319] System.NullReferenceException: Object reference not set to an instance of an object.
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
[15:11:36:319] [03:11:36] Self-cast: Concentration Aura
[15:11:36:334] Spell_C::CastSpell(19746, 0, 0x0, 0) [1]
[15:11:37:783] System.NullReferenceException: Object reference not set to an instance of an object.
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
[15:11:37:783] [03:11:37] Self-cast: Concentration Aura
[15:11:37:785] Spell_C::CastSpell(19746, 0, 0x0, 0) [2]
[15:11:39:223] System.NullReferenceException: Object reference not set to an instance of an object.
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
[15:11:39:223] [03:11:39] Self-cast: Concentration Aura

This happens every second and is just an example
 
Cant wait until I get my pally alt to 85 and test this sucker out!
thanks!
 
I just looked in the logfile and found the error casting the aura over and over again.



This happens every second and is just an example

thats really weird, i may have fixed it because mine isnt doing it right now, ill update it on the main one
 
Thanks, I run it mostly AFK while I'm coding and watching for issues and whatnot and my guy goes through instance after instance perfectly without my help besides having to click elevators or portals. I'm adding a combat check right now where It'll check if anyone in your party is in combat when you arent and if they are i'll run to their aid. I'm also going to add a simple GUI within the next couple days with at least the option to put whoever you want as the tank. Because the only issue that i have right now is sometime i get a scrub tank and one of the DPS changes to tanking, or you are in a group where there are no assigned roles for the CC to find the tank.

There is a plugin called Set The Leader which does this, works amazingly well
 
thats really weird, i may have fixed it because mine isnt doing it right now, ill update it on the main one

Still getting the Error...Maybe because of German Client ? I dont know

[14:01:20:483] Spell_C::CastSpell(20165, 0, 0x0, 0) [2]
[14:01:21:961] System.NullReferenceException: Object reference not set to an instance of an object.
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
[14:01:21:962] Spell_C::CastSpell(19746, 0, 0x0, 0) [3]
[14:01:23:400] System.NullReferenceException: Object reference not set to an instance of an object.
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
[14:01:23:402] Spell_C::CastSpell(19746, 0, 0x0, 0) [4]
[14:01:24:872] System.NullReferenceException: Object reference not set to an instance of an object.
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
[14:01:24:873] Spell_C::CastSpell(19746, 0, 0x0, 0) [5]
[14:01:26:345] System.NullReferenceException: Object reference not set to an instance of an object.
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
[14:01:26:346] Spell_C::CastSpell(19746, 0, 0x0, 0) [6]
[14:01:27:777] System.NullReferenceException: Object reference not set to an instance of an object.
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
[14:01:27:779] Spell_C::CastSpell(19746, 0, 0x0, 0) [7]
[14:01:29:221] System.NullReferenceException: Object reference not set to an instance of an object.
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
[14:01:29:222] Spell_C::CastSpell(19746, 0, 0x0, 0) [8]
[14:01:30:665] System.NullReferenceException: Object reference not set to an instance of an object.
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)

Edit : I looked in the Code but didn't find anything wrong...hmm
 
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